7 research outputs found

    GA for feature selection of EEG heterogeneous data

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    The electroencephalographic (EEG) signals provide highly informative data on brain activities and functions. However, their heterogeneity and high dimensionality may represent an obstacle for their interpretation. The introduction of a priori knowledge seems the best option to mitigate high dimensionality problems, but could lose some information and patterns present in the data, while data heterogeneity remains an open issue that often makes generalization difficult. In this study, we propose a genetic algorithm (GA) for feature selection that can be used with a supervised or unsupervised approach. Our proposal considers three different fitness functions without relying on expert knowledge. Starting from two publicly available datasets on cognitive workload and motor movement/imagery, the EEG signals are processed, normalized and their features computed in the time, frequency and time-frequency domains. The feature vector selection is performed by applying our GA proposal and compared with two benchmarking techniques. The results show that different combinations of our proposal achieve better results in respect to the benchmark in terms of overall performance and feature reduction. Moreover, the proposed GA, based on a novel fitness function here presented, outperforms the benchmark when the two different datasets considered are merged together, showing the effectiveness of our proposal on heterogeneous data.Comment: submitted to Expert Systems with Application

    ERTNet: an interpretable transformer-based framework for EEG emotion recognition

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    BackgroundEmotion recognition using EEG signals enables clinicians to assess patients’ emotional states with precision and immediacy. However, the complexity of EEG signal data poses challenges for traditional recognition methods. Deep learning techniques effectively capture the nuanced emotional cues within these signals by leveraging extensive data. Nonetheless, most deep learning techniques lack interpretability while maintaining accuracy.MethodsWe developed an interpretable end-to-end EEG emotion recognition framework rooted in the hybrid CNN and transformer architecture. Specifically, temporal convolution isolates salient information from EEG signals while filtering out potential high-frequency noise. Spatial convolution discerns the topological connections between channels. Subsequently, the transformer module processes the feature maps to integrate high-level spatiotemporal features, enabling the identification of the prevailing emotional state.ResultsExperiments’ results demonstrated that our model excels in diverse emotion classification, achieving an accuracy of 74.23% ± 2.59% on the dimensional model (DEAP) and 67.17% ± 1.70% on the discrete model (SEED-V). These results surpass the performances of both CNN and LSTM-based counterparts. Through interpretive analysis, we ascertained that the beta and gamma bands in the EEG signals exert the most significant impact on emotion recognition performance. Notably, our model can independently tailor a Gaussian-like convolution kernel, effectively filtering high-frequency noise from the input EEG data.DiscussionGiven its robust performance and interpretative capabilities, our proposed framework is a promising tool for EEG-driven emotion brain-computer interface

    Structural textile pattern recognition and processing based on hypergraphs

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    The humanities, like many other areas of society, are currently undergoing major changes in the wake of digital transformation. However, in order to make collection of digitised material in this area easily accessible, we often still lack adequate search functionality. For instance, digital archives for textiles offer keyword search, which is fairly well understood, and arrange their content following a certain taxonomy, but search functionality at the level of thread structure is still missing. To facilitate the clustering and search, we introduce an approach for recognising similar weaving patterns based on their structures for textile archives. We first represent textile structures using hypergraphs and extract multisets of k-neighbourhoods describing weaving patterns from these graphs. Then, the resulting multisets are clustered using various distance measures and various clustering algorithms (K-Means for simplicity and hierarchical agglomerative algorithms for precision). We evaluate the different variants of our approach experimentally, showing that this can be implemented efficiently (meaning it has linear complexity), and demonstrate its quality to query and cluster datasets containing large textile samples. As, to the best of our knowledge, this is the first practical approach for explicitly modelling complex and irregular weaving patterns usable for retrieval, we aim at establishing a solid baseline

    Good GUIs, Bad GUIs: Affective Evaluation of Graphical User Interfaces

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    peer reviewedAffective computing has potential to enrich the development lifecycle of Graphical User Interfaces (GUIs) and of intelligent user interfaces by incorporating emotion-aware responses. Yet, affect is seldom considered to determine whether a GUI design would be perceived as good or bad. We study how physiological signals can be used as an early, effective, and rapid affective assessment method for GUI design, without having to ask for explicit user feedback. We conducted a controlled experiment where 32 participants were exposed to 20 good GUI and 20 bad GUI designs while recording their eye activity through eye tracking, facial expressions through video recordings, and brain activity through electroencephalography (EEG). We observed noticeable differences in the collected data, so we trained and compared different computational models to tell good and bad designs apart. Taken together, our results suggest that each modality has its own “performance sweet spot” both in terms of model architecture and signal length. Taken together, our findings suggest that is possible to distinguish between good and bad designs using physiological signals. Ultimately, this research paves the way toward implicit evaluation methods of GUI designs through user modeling

    Implementación de una solución tecnológica para evaluar el impacto de una campaña política en la ciudadanía, utilizando análisis emocional e interfaz cerebro-computador

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    En la actualidad, el marketing se ha convertido en una herramienta fundamental para los partidos políticos y candidatos al momento de llevar a cabo una campaña política, sin embargo, uno de los principales problemas que afrontan es poder determinar si la campaña realizada hasta el momento está siendo efectiva y, en caso contrario, poder realizar mejoras o tomar medidas que aseguren el éxito de la misma. Por otro lado, considerando el uso de las redes sociales y de medios digitales en el marketing político, se requieren nuevas herramientas que nos permitan evaluar la eficacia del uso de estos medios en una campaña política. La tesis presentada aborda el desarrollo de una solución tecnológica que consta de un software de reconocimiento de emociones y el uso de una interfaz cerebro-computadora que permita conocer el impacto emocional que tiene una campaña política sobre la ciudadanía.La importancia de esta investigación radica principalmente en ofrecer un método objetivo e innovador para evaluar las campañas políticas, y así estas puedan mejorar o replantear el mensaje que desean transmitir. Finalmente, los resultados de las pruebas, orientadas a la evaluación de una campaña política en particular, muestran que la solución construida tiene una precisión de 86.6% en el reconocimiento de emociones de los electores

    Artificial Intelligence and Ambient Intelligence

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    This book includes a series of scientific papers published in the Special Issue on Artificial Intelligence and Ambient Intelligence at the journal Electronics MDPI. The book starts with an opinion paper on “Relations between Electronics, Artificial Intelligence and Information Society through Information Society Rules”, presenting relations between information society, electronics and artificial intelligence mainly through twenty-four IS laws. After that, the book continues with a series of technical papers that present applications of Artificial Intelligence and Ambient Intelligence in a variety of fields including affective computing, privacy and security in smart environments, and robotics. More specifically, the first part presents usage of Artificial Intelligence (AI) methods in combination with wearable devices (e.g., smartphones and wristbands) for recognizing human psychological states (e.g., emotions and cognitive load). The second part presents usage of AI methods in combination with laser sensors or Wi-Fi signals for improving security in smart buildings by identifying and counting the number of visitors. The last part presents usage of AI methods in robotics for improving robots’ ability for object gripping manipulation and perception. The language of the book is rather technical, thus the intended audience are scientists and researchers who have at least some basic knowledge in computer science
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