59 research outputs found
Hardware Implementations of Video Watermarking
Various digital watermarking (WM) techniques for still imaging have been studied in the last several
years. Recently, many new WM schemes have been proposed for other types of digital multimedia data, such as
text, audio and video. This paper presents a brief overview of existing digital video WM. We classify WM
techniques and discuss the properties of video WM. Since each WM application has its own specific
requirements, WM design must take the intended application into consideration. Video WM applications are also
discussed in the paper. The features of video WM implementations in software and hardware and their
differences are presented through the description of four examples of existing work
High capacity data embedding schemes for digital media
High capacity image data hiding methods and robust high capacity digital audio watermarking algorithms are studied in this thesis. The main results of this work are the development of novel algorithms with state-of-the-art performance, high capacity and transparency for image data hiding and robustness, high capacity and low distortion for audio watermarking.En esta tesis se estudian y proponen diversos métodos de data hiding de imágenes y watermarking de audio de alta capacidad. Los principales resultados de este trabajo consisten en la publicación de varios algoritmos novedosos con rendimiento a la altura de los mejores métodos del estado del arte, alta capacidad y transparencia, en el caso de data hiding de imágenes, y robustez, alta capacidad y baja distorsión para el watermarking de audio.En aquesta tesi s'estudien i es proposen diversos mètodes de data hiding d'imatges i watermarking d'àudio d'alta capacitat. Els resultats principals d'aquest treball consisteixen en la publicació de diversos algorismes nous amb rendiment a l'alçada dels millors mètodes de l'estat de l'art, alta capacitat i transparència, en el cas de data hiding d'imatges, i robustesa, alta capacitat i baixa distorsió per al watermarking d'àudio.Societat de la informació i el coneixemen
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DirectShow Approach to Low-Cost Multimedia Security Surveillance System
In response to the recent intensive needs for civilian security surveillance, both full and compact versions of a Multimedia Security Surveillance (MSS) system have been built up. The new Microsoft DirectShow technology was applied in implementing the multimedia stream-processing module. Through Microsoft Windows Driver Model interface, the chosen IEEE1394 enabled Fire-i cameras as external sensors are integrated with PC based continuous storage unit. The MSS application also allows multimedia broadcasting and remote controls. Cost analysis is included
A NOVEL JOINT PERCEPTUAL ENCRYPTION AND WATERMARKING SCHEME (JPEW) WITHIN JPEG FRAMEWORK
Due to the rapid growth in internet and multimedia technologies, many new
commercial applications like video on demand (VOD), pay-per-view and real-time
multimedia broadcast etc, have emerged. To ensure the integrity and confidentiality of
the multimedia content, the content is usually watermarked and then encrypted or vice
versa. If the multimedia content needs to be watermarked and encrypted at the same
time, the watermarking function needs to be performed first followed by encryption
function. Hence, if the watermark needs to be extracted then the multimedia data
needs to be decrypted first followed by extraction of the watermark. This results in
large computational overhead. The solution provided in the literature for this problem
is by using what is called partial encryption, in which media data are partitioned into
two parts - one to be watermarked and the other is encrypted. In addition, some
multimedia applications i.e. video on demand (VOD), Pay-TV, pay-per-view etc,
allow multimedia content preview which involves „perceptual‟ encryption wherein all
or some selected part of the content is, perceptually speaking, distorted with an
encryption key. Up till now no joint perceptual encryption and watermarking scheme
has been proposed in the literature.
In this thesis, a novel Joint Perceptual Encryption and Watermarking (JPEW)
scheme is proposed that is integrated within JPEG standard. The design of JPEW
involves the design and development of both perceptual encryption and watermarking
schemes that are integrated in JPEG and feasible within the „partial‟ encryption
framework. The perceptual encryption scheme exploits the energy distribution of AC
components and DC components bitplanes of continuous-tone images and is carried
out by selectively encrypting these AC coefficients and DC components bitplanes.
The encryption itself is based on a chaos-based permutation reported in an earlier
work. Similarly, in contrast to the traditional watermarking schemes, the proposed
watermarking scheme makes use of DC component of the image and it is carried out
by selectively substituting certain bitplanes of DC components with watermark bits.
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Apart from the aforesaid JPEW, additional perceptual encryption scheme, integrated
in JPEG, has also been proposed. The scheme is outside of joint framework and
implements perceptual encryption on region of interest (ROI) by scrambling the DCT
blocks of the chosen ROI.
The performances of both, perceptual encryption and watermarking schemes are
evaluated and compared with Quantization Index modulation (QIM) based
watermarking scheme and reversible Histogram Spreading (RHS) based perceptual
encryption scheme. The results show that the proposed watermarking scheme is
imperceptible and robust, and suitable for authentication. Similarly, the proposed
perceptual encryption scheme outperforms the RHS based scheme in terms of number
of operations required to achieve a given level of perceptual encryption and provides
control over the amount of perceptual encryption. The overall security of the JPEW
has also been evaluated. Additionally, the performance of proposed separate
perceptual encryption scheme has been thoroughly evaluated in terms of security and
compression efficiency. The scheme is found to be simpler in implementation, have
insignificant effect on compression ratios and provide more options for the selection
of control factor
Data wiping tool: ByteEditor Technique
This Wiping Tool is an anti-forensic tool that is
built to wipe data permanently from laptop’s storage. This tool
is capable to ensure the data from being recovered with any
recovery tools. The objective of building this wiping tool is to
maintain the confidentiality and integrity of the data from
unauthorized access. People tend to delete the file in normal
way, however, the file face the risk of being recovered. Hence,
the integrity and confidentiality of the deleted file cannot be
protected. Through wiping tools, the files are overwritten with
random strings to make the files no longer readable. Thus, the
integrity and the confidentiality of the file can be protected.
Regarding wiping tools, nowadays, lots of wiping tools face issue
such as data breach because the wiping tools are unable to delete
the data permanently from the devices. This situation might
affect their main function and a threat to their users. Hence, a
new wiping tool is developed to overcome the problem. A new
wiping tool named Data Wiping tool is applying two wiping
techniques. The first technique is Randomized Data while the
next one is enhancing wiping technique, known as ByteEditor.
ByteEditor is a combination of two different techniques, byte
editing and byte deletion. With the implementation of Object�Oriented methodology, this wiping tool is built. This
methodology consists of analyzing, designing, implementation
and testing. The tool is analyzed and compared with other
wiping tools before the designing of the tool start. Once the
designing is done, implementation phase take place. The code of
the tool is created using Visual Studio 2010 with C# language
and being tested their functionality to ensure the developed tool
meet the objectives of the project. This tool is believed able to
contribute to the development of wiping tools and able to solve
problems related to other wiping tools
Schémas de tatouage d'images, schémas de tatouage conjoint à la compression, et schémas de dissimulation de données
In this manuscript we address data-hiding in images and videos. Specifically we address robust watermarking for images, robust watermarking jointly with compression, and finally non robust data-hiding.The first part of the manuscript deals with high-rate robust watermarking. After having briefly recalled the concept of informed watermarking, we study the two major watermarking families : trellis-based watermarking and quantized-based watermarking. We propose, firstly to reduce the computational complexity of the trellis-based watermarking, with a rotation based embedding, and secondly to introduce a trellis-based quantization in a watermarking system based on quantization.The second part of the manuscript addresses the problem of watermarking jointly with a JPEG2000 compression step or an H.264 compression step. The quantization step and the watermarking step are achieved simultaneously, so that these two steps do not fight against each other. Watermarking in JPEG2000 is achieved by using the trellis quantization from the part 2 of the standard. Watermarking in H.264 is performed on the fly, after the quantization stage, choosing the best prediction through the process of rate-distortion optimization. We also propose to integrate a Tardos code to build an application for traitors tracing.The last part of the manuscript describes the different mechanisms of color hiding in a grayscale image. We propose two approaches based on hiding a color palette in its index image. The first approach relies on the optimization of an energetic function to get a decomposition of the color image allowing an easy embedding. The second approach consists in quickly obtaining a color palette of larger size and then in embedding it in a reversible way.Dans ce manuscrit nous abordons l’insertion de données dans les images et les vidéos. Plus particulièrement nous traitons du tatouage robuste dans les images, du tatouage robuste conjointement à la compression et enfin de l’insertion de données (non robuste).La première partie du manuscrit traite du tatouage robuste à haute capacité. Après avoir brièvement rappelé le concept de tatouage informé, nous étudions les deux principales familles de tatouage : le tatouage basé treillis et le tatouage basé quantification. Nous proposons d’une part de réduire la complexité calculatoire du tatouage basé treillis par une approche d’insertion par rotation, ainsi que d’autre part d’introduire une approche par quantification basée treillis au seind’un système de tatouage basé quantification.La deuxième partie du manuscrit aborde la problématique de tatouage conjointement à la phase de compression par JPEG2000 ou par H.264. L’idée consiste à faire en même temps l’étape de quantification et l’étape de tatouage, de sorte que ces deux étapes ne « luttent pas » l’une contre l’autre. Le tatouage au sein de JPEG2000 est effectué en détournant l’utilisation de la quantification basée treillis de la partie 2 du standard. Le tatouage au sein de H.264 est effectué à la volée, après la phase de quantification, en choisissant la meilleure prédiction via le processus d’optimisation débit-distorsion. Nous proposons également d’intégrer un code de Tardos pour construire une application de traçage de traîtres.La dernière partie du manuscrit décrit les différents mécanismes de dissimulation d’une information couleur au sein d’une image en niveaux de gris. Nous proposons deux approches reposant sur la dissimulation d’une palette couleur dans son image d’index. La première approche consiste à modéliser le problème puis à l’optimiser afin d’avoir une bonne décomposition de l’image couleur ainsi qu’une insertion aisée. La seconde approche consiste à obtenir, de manière rapide et sûre, une palette de plus grande dimension puis à l’insérer de manière réversible
Collusion Resistive Framework for Multimedia Security
The recent advances in multimedia and Internet technology rises the need for multimedia security.The frequent distribution of multimedia content can cause security breach and violate copyright protection law.The legitimate user can come together to generate illegitimate copy to use it for unintended purpose.The most effective such kind of attack is collusion,involve group of user to contribute with their copies of content to generate a new copy. Fingerprinting,a unique mark is embedded have one to one corresponds with user,is the solution to tackle collusion attack problem.A colluder involve in collusion leaves its trace in alter copy,so the effectiveness of mounting a successful attack lies in how effectively a colluder alter the image by leaving minimum trace.A framework,step by step procedure to tackle collusion attack, involves fingerprint generation and embedding.Various fingerprint generation and embedding techniques are used to make collusion resistive framework effective.Spread spectrum embedding with coded modulation is most effective framework to tackle collusion attack problem.The spread spectrum framework shows high collusion resistant and traceability but it can be attacked with some special collusion attack like interleaving attack and combination of average attack.Various attacks have different post effect on multimedia in different domains. The thesis provide a detail analysis of various collusion attack in different domains which serve as basis for designing the framework to resist collusion.Various statistical and experimental resuslts are drwan to show the behavior of collusion attack.The thesis also proposed a framework here uses modified ECC coded fingerprint for generation and robust watermarking embedding using wave atom.The system shows high collusion resistance against various attack.Various experiments are are drawn and system shows high collusion resistance and much better performance than literature System
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