19,926 research outputs found

    On quantifying fault patterns of the mesh interconnect networks

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    One of the key issues in the design of Multiprocessors System-on-Chip (MP-SoCs), multicomputers, and peerto- peer networks is the development of an efficient communication network to provide high throughput and low latency and its ability to survive beyond the failure of individual components. Generally, the faulty components may be coalesced into fault regions, which are classified into convex and concave shapes. In this paper, we propose a mathematical solution for counting the number of common fault patterns in a 2-D mesh interconnect network including both convex (|-shape, | |-shape, ĂƒÂœ-shape) and concave (L-shape, Ushape, T-shape, +-shape, H-shape) regions. The results presented in this paper which have been validated through simulation experiments can play a key role when studying, particularly, the performance analysis of fault-tolerant routing algorithms and measure of a network fault-tolerance expressed as the probability of a disconnection

    A Benchmarking Platform For Network-On-Chip (NOC) Multiprocessor System-On- Chips

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    Network-on-Chip (NOC) based designs have garnered significant attention from both researchers and industry over the past several years. The analysis of these designs has focused on broad topics such as NOC component micro-architecture, fault-tolerant communication, and system memory architecture. Nonetheless, the design of lowlatency, high-bandwidth, low-power and area-efficient NOC is extremely complex due to the conflicting nature of these design objectives. Benchmarks are an indispensable tool in the design process; providing thorough measurement and fair comparison between designs in order to achieve optimal results (i.e performance, cost, quality of service). This research proposes a benchmarking platform called NoCBench for evaluating the performance of Network-on-chip. Although previous research has proposed standard guidelines to develop benchmarks for Network-on-Chip, this work moves forward and proposes a System-C based simulation platform for system-level design exploration. It will provide an initial set of synthetic benchmarks for on-chip network interconnection validation along with an initial set of standardized processing cores, NOC components, and system-wide services. The benchmarks were constructed using synthetic applications described by Task Graphs For Free (TGFF) task graphs extracted from the E3S benchmark suite. Two benchmarks were used for characterization: Consumer and Networking. They are characterized based on throughput and latency. Case studies show how they can be used to evaluate metrics beyond throughput and latency (i.e. traffic distribution). The contribution of this work is two-fold: 1) This study provides a methodology for benchmark creation and characterization using NoCBench that evaluates important metrics in NOC design (i.e. end-to-end packet delay, throughput). 2) The developed full-system simulation platform provides a complete environment for further benchmark characterization on NOC based MpSoC as well as system-level design space exploration

    Network Virtual Machine (NetVM): A New Architecture for Efficient and Portable Packet Processing Applications

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    A challenge facing network device designers, besides increasing the speed of network gear, is improving its programmability in order to simplify the implementation of new applications (see for example, active networks, content networking, etc). This paper presents our work on designing and implementing a virtual network processor, called NetVM, which has an instruction set optimized for packet processing applications, i.e., for handling network traffic. Similarly to a Java Virtual Machine that virtualizes a CPU, a NetVM virtualizes a network processor. The NetVM is expected to provide a compatibility layer for networking tasks (e.g., packet filtering, packet counting, string matching) performed by various packet processing applications (firewalls, network monitors, intrusion detectors) so that they can be executed on any network device, ranging from expensive routers to small appliances (e.g. smart phones). Moreover, the NetVM will provide efficient mapping of the elementary functionalities used to realize the above mentioned networking tasks upon specific hardware functional units (e.g., ASICs, FPGAs, and network processing elements) included in special purpose hardware systems possibly deployed to implement network devices

    A survey of energy saving techniques for mobile computers

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    Portable products such as pagers, cordless and digital cellular telephones, personal audio equipment, and laptop computers are increasingly being used. Because these applications are battery powered, reducing power consumption is vital. In this report we first give a survey of techniques for accomplishing energy reduction on the hardware level such as: low voltage components, use of sleep or idle modes, dynamic control of the processor clock frequency, clocking regions, and disabling unused peripherals. System- design techniques include minimizing external accesses, minimizing logic state transitions, and system partitioning using application-specific coprocessors. Then we review energy reduction techniques in the design of operating systems, including communication protocols, caching, scheduling and QoS management. Finally, we give an overview of policies to optimize the code of the application for energy consumption and make it aware of power management functions. Applications play a critical role in the user's experience of a power-managed system. Therefore, the application and the operating system must allow a user to control the power management. Remarkably, it appears that some energy preserving techniques not only lead to a reduced energy consumption, but also to more performance

    Scalability of broadcast performance in wireless network-on-chip

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    Networks-on-Chip (NoCs) are currently the paradigm of choice to interconnect the cores of a chip multiprocessor. However, conventional NoCs may not suffice to fulfill the on-chip communication requirements of processors with hundreds or thousands of cores. The main reason is that the performance of such networks drops as the number of cores grows, especially in the presence of multicast and broadcast traffic. This not only limits the scalability of current multiprocessor architectures, but also sets a performance wall that prevents the development of architectures that generate moderate-to-high levels of multicast. In this paper, a Wireless Network-on-Chip (WNoC) where all cores share a single broadband channel is presented. Such design is conceived to provide low latency and ordered delivery for multicast/broadcast traffic, in an attempt to complement a wireline NoC that will transport the rest of communication flows. To assess the feasibility of this approach, the network performance of WNoC is analyzed as a function of the system size and the channel capacity, and then compared to that of wireline NoCs with embedded multicast support. Based on this evaluation, preliminary results on the potential performance of the proposed hybrid scheme are provided, together with guidelines for the design of MAC protocols for WNoC.Peer ReviewedPostprint (published version

    Low Power system Design techniques for mobile computers

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    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low power design and techniques to exploit them on the architecture of the system. We focus on: min imizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system, including error control, sys tem decomposition, communication and MAC protocols, and low power short range net works
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