843 research outputs found
FASTCUDA: Open Source FPGA Accelerator & Hardware-Software Codesign Toolset for CUDA Kernels
Using FPGAs as hardware accelerators that communicate with a central CPU is becoming a common practice in the embedded design world but there is no standard methodology and toolset to facilitate this path yet. On the other hand, languages such as CUDA and OpenCL provide standard development environments for Graphical Processing Unit (GPU) programming. FASTCUDA is a platform that provides the necessary software toolset, hardware architecture, and design methodology to efficiently adapt the CUDA approach into a new FPGA design flow. With FASTCUDA, the CUDA kernels of a CUDA-based application are partitioned into two groups with minimal user intervention: those that are compiled and executed in parallel software, and those that are synthesized and implemented in hardware. A modern low power FPGA can provide the processing power (via numerous embedded micro-CPUs) and the logic capacity for both the software and hardware implementations of the CUDA kernels. This paper describes the system requirements and the architectural decisions behind the FASTCUDA approach
A case study for NoC based homogeneous MPSoC architectures
The many-core design paradigm requires flexible and modular hardware and software components to provide the required scalability to next-generation on-chip multiprocessor architectures. A multidisciplinary approach is necessary to consider all the interactions between the different components of the design. In this paper, a complete design methodology that tackles at once the aspects of system level modeling, hardware architecture, and programming model has been successfully used for the implementation of a multiprocessor network-on-chip (NoC)-based system, the NoCRay graphic accelerator. The design, based on 16 processors, after prototyping with field-programmable gate array (FPGA), has been laid out in 90-nm technology. Post-layout results show very low power, area, as well as 500 MHz of clock frequency. Results show that an array of small and simple processors outperform a single high-end general purpose processo
From plasma to beefarm: Design experience of an FPGA-based multicore prototype
In this paper, we take a MIPS-based open-source uniprocessor soft core, Plasma, and extend it to obtain the Beefarm infrastructure for FPGA-based multiprocessor emulation, a popular research topic of the last few years both in the FPGA and the computer architecture communities. We discuss various design tradeoffs and we demonstrate superior scalability through experimental results compared to traditional software instruction set simulators. Based on our experience of designing and building a complete FPGA-based multiprocessor emulation system that supports run-time and compiler infrastructure and on the actual executions of our experiments running Software Transactional Memory (STM) benchmarks, we comment on the pros, cons and future trends of using hardware-based emulation for research.Peer ReviewedPostprint (author's final draft
Type-driven automated program transformations and cost modelling for optimising streaming programs on FPGAs
In this paper we present a novel approach to program optimisation based on compiler-based type-driven program transformations and a fast and accurate cost/performance model for the target architecture. We target streaming programs for the problem domain of scientific computing, such as numerical weather prediction. We present our theoretical framework for type-driven program transformation, our target high-level language and intermediate representation languages and the cost model and demonstrate the effectiveness of our approach by comparison with a commercial toolchain
A Fast and Accurate Cost Model for FPGA Design Space Exploration in HPC Applications
Heterogeneous High-Performance Computing
(HPC) platforms present a significant programming challenge,
especially because the key users of HPC resources are scientists,
not parallel programmers. We contend that compiler technology
has to evolve to automatically create the best program variant
by transforming a given original program. We have developed a
novel methodology based on type transformations for generating
correct-by-construction design variants, and an associated
light-weight cost model for evaluating these variants for
implementation on FPGAs. In this paper we present a key
enabler of our approach, the cost model. We discuss how we
are able to quickly derive accurate estimates of performance
and resource-utilization from the designâs representation in our
intermediate language. We show results confirming the accuracy
of our cost model by testing it on three different scientific
kernels. We conclude with a case-study that compares a solution
generated by our framework with one from a conventional
high-level synthesis tool, showing better performance and
power-efficiency using our cost model based approach
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