1,229 research outputs found
Visual Design Process: Communicating with Storyboarding and Augmented Reality
In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety.In the building profession, it is essential for architects to communicate clearly and effectively
to numerous people. This thesis introduces a design process utilizing two visual tools— Storyboarding
and Augmented Reality—as a methodology for stronger visual communication. Storyboarding
is a visual design tool that communicates concepts, ideas, and specifics quickly through
clear illustrations. It allows designers to visually communicate to a team and change ideas during
the development phase of a project. Augmented Reality is a visual tool that communicates superimposed
digital information through a composite view of the real and digital world. This gives
designers the ability to present more information about completed projects. Through further
investigation of this design process, I have found that it is the balance between the two and the
transition of information between design phases that allows for a brand new process of visual
communication throughout a design project’s entirety
Virtual reality as an educational tool in interior architecture
Ankara : The Department of Interior Architecture and Environmental Design and the Institute of Fine Arts of Bilkent Univ., 1997.Thesis (Master's) -- Bilkent University, 1997.Includes bibliographical references.This thesis discusses the use of virtual reality technology as an educational tool in interior architectural design. As a result of this discussion, it is proposed that virtual reality can be of use in aiding three-dimensional design and visualization, and may speed up the design process. It may also be of help in getting the designers/students more involved in their design projects. Virtual reality can enhance the capacity of designers to design in three dimensions. The virtual reality environment used in designing should be capable of aiding both the design and the presentation process. The tradeoffs of the technology, newly emerging trends and future directions in virtual reality are discussed.Aktaş, OrkunM.S
Interaction design for situated media production teams
PhD ThesisMedia production teams are the backbone of many media industries including television, sport gatherings and live music events. These domains are characterised by a key set of situational factors which significantly impact on the collaborative production workflow, such as temporality, professional concerns and mission criticality. The availability of new interaction technologies presents an opportunity to design systems to support these teams in these complex environments, leveraging the affordances of interaction technologies in response to the situated factors that impact specifically on these types of domains. StoryCrate and ProductionCrate, two large-scale real-world prototype systems for supporting situated media production teams were designed and deployed to explore the interaction design considerations that could support these teams in specific scenarios. Through an extensive analysis of these deployments, key design considerations, interaction techniques and modalities are presented that can be developed in response to the situational factors found in collaborative media production environments
Virtual Reality Interfaces for Product Design: Finding User Interface solutions for design creation within Virtual Reality
The focus of Virtual Reality has gone from research to widespread adoption in entertainment and practical directions, like automotive design and architectural visualization. With that, we have to take into consideration the best way to give in-experience control to the user and the interaction within the interface.
Recent studies explore the ergonomic considerations and zones of content for VR interfaces. But Virtual Reality interaction design has a long way to go and nowadays is done mainly like a projection of 2D screens, with planar interfaces in the 3D space, almost ignoring the immersive potential of the Virtual Reality medium (Alger 2015; Google Developers 2017).
Designers that work with 3D objects might find it difficult to make design decisions and validate their concepts based on context and empathy. To help with this, they often prototype, which can take a great deal of time and effort. Virtual reality can be a tool that improves the process and gives the designer an unconstrained and flexible canvas.
By reimagining interactions for Virtual Reality, this thesis aims to create interface tools that help designers explore shape and manipulate their designs
- …