18,115 research outputs found
Deliverable JRA1.1: Evaluation of current network control and management planes for multi-domain network infrastructure
This deliverable includes a compilation and evaluation of available control and management architectures and protocols applicable to a multilayer infrastructure in a multi-domain Virtual Network environment.The scope of this deliverable is mainly focused on the virtualisation of the resources within a network and at processing nodes. The virtualization of the FEDERICA infrastructure allows the provisioning of its available resources to users by means of FEDERICA slices. A slice is seen by the user as a real physical network under his/her domain, however it maps to a logical partition (a virtual instance) of the physical FEDERICA resources. A slice is built to exhibit to the highest degree all the principles applicable to a physical network (isolation, reproducibility, manageability, ...). Currently, there are no standard definitions available for network virtualization or its associated architectures. Therefore, this deliverable proposes the Virtual Network layer architecture and evaluates a set of Management- and Control Planes that can be used for the partitioning and virtualization of the FEDERICA network resources. This evaluation has been performed taking into account an initial set of FEDERICA requirements; a possible extension of the selected tools will be evaluated in future deliverables. The studies described in this deliverable define the virtual architecture of the FEDERICA infrastructure. During this activity, the need has been recognised to establish a new set of basic definitions (taxonomy) for the building blocks that compose the so-called slice, i.e. the virtual network instantiation (which is virtual with regard to the abstracted view made of the building blocks of the FEDERICA infrastructure) and its architectural plane representation. These definitions will be established as a common nomenclature for the FEDERICA project. Other important aspects when defining a new architecture are the user requirements. It is crucial that the resulting architecture fits the demands that users may have. Since this deliverable has been produced at the same time as the contact process with users, made by the project activities related to the Use Case definitions, JRA1 has proposed a set of basic Use Cases to be considered as starting point for its internal studies. When researchers want to experiment with their developments, they need not only network resources on their slices, but also a slice of the processing resources. These processing slice resources are understood as virtual machine instances that users can use to make them behave as software routers or end nodes, on which to download the software protocols or applications they have produced and want to assess in a realistic environment. Hence, this deliverable also studies the APIs of several virtual machine management software products in order to identify which best suits FEDERICA’s needs.Postprint (published version
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Dynamic virtual private network provisioning from multiple cloud infrastructure service providers
The Cloud infrastructure service providers currently provision basic virtualized computing resources as on demand and dynamic services but there is no common framework in existence that allows the seamless provisioning of even these basic services across multiple cloud service providers, although this is not due to any inherent incompatibility or proprietary nature of the foundation technologies on which these cloud platforms are built. We present a solution idea which aims to provide a dynamic and service oriented provisioning of secure virtual private networks on top of multiple cloud infrastructure service providers. This solution leverages the benefits of peer to peer overlay networks, i.e., the flexibility and scalability to handle the churn of nodes joining and leaving the VPNs and can adapt the topology of the VPN as per the requirements of the applications utilizing its intercloud secure communication framework
Engineering a QoS Provider Mechanism for Edge Computing with Deep Reinforcement Learning
With the development of new system solutions that integrate traditional cloud
computing with the edge/fog computing paradigm, dynamic optimization of service
execution has become a challenge due to the edge computing resources being more
distributed and dynamic. How to optimize the execution to provide Quality of
Service (QoS) in edge computing depends on both the system architecture and the
resource allocation algorithms in place. We design and develop a QoS provider
mechanism, as an integral component of a fog-to-cloud system, to work in
dynamic scenarios by using deep reinforcement learning. We choose reinforcement
learning since it is particularly well suited for solving problems in dynamic
and adaptive environments where the decision process needs to be frequently
updated. We specifically use a Deep Q-learning algorithm that optimizes QoS by
identifying and blocking devices that potentially cause service disruption due
to dynamicity. We compare the reinforcement learning based solution with
state-of-the-art heuristics that use telemetry data, and analyze pros and cons
ENORM: A Framework For Edge NOde Resource Management
Current computing techniques using the cloud as a centralised server will
become untenable as billions of devices get connected to the Internet. This
raises the need for fog computing, which leverages computing at the edge of the
network on nodes, such as routers, base stations and switches, along with the
cloud. However, to realise fog computing the challenge of managing edge nodes
will need to be addressed. This paper is motivated to address the resource
management challenge. We develop the first framework to manage edge nodes,
namely the Edge NOde Resource Management (ENORM) framework. Mechanisms for
provisioning and auto-scaling edge node resources are proposed. The feasibility
of the framework is demonstrated on a PokeMon Go-like online game use-case. The
benefits of using ENORM are observed by reduced application latency between 20%
- 80% and reduced data transfer and communication frequency between the edge
node and the cloud by up to 95\%. These results highlight the potential of fog
computing for improving the quality of service and experience.Comment: 14 pages; accepted to IEEE Transactions on Services Computing on 12
September 201
Software-Defined Cloud Computing: Architectural Elements and Open Challenges
The variety of existing cloud services creates a challenge for service
providers to enforce reasonable Software Level Agreements (SLA) stating the
Quality of Service (QoS) and penalties in case QoS is not achieved. To avoid
such penalties at the same time that the infrastructure operates with minimum
energy and resource wastage, constant monitoring and adaptation of the
infrastructure is needed. We refer to Software-Defined Cloud Computing, or
simply Software-Defined Clouds (SDC), as an approach for automating the process
of optimal cloud configuration by extending virtualization concept to all
resources in a data center. An SDC enables easy reconfiguration and adaptation
of physical resources in a cloud infrastructure, to better accommodate the
demand on QoS through a software that can describe and manage various aspects
comprising the cloud environment. In this paper, we present an architecture for
SDCs on data centers with emphasis on mobile cloud applications. We present an
evaluation, showcasing the potential of SDC in two use cases-QoS-aware
bandwidth allocation and bandwidth-aware, energy-efficient VM placement-and
discuss the research challenges and opportunities in this emerging area.Comment: Keynote Paper, 3rd International Conference on Advances in Computing,
Communications and Informatics (ICACCI 2014), September 24-27, 2014, Delhi,
Indi
Fog Computing: A Taxonomy, Survey and Future Directions
In recent years, the number of Internet of Things (IoT) devices/sensors has
increased to a great extent. To support the computational demand of real-time
latency-sensitive applications of largely geo-distributed IoT devices/sensors,
a new computing paradigm named "Fog computing" has been introduced. Generally,
Fog computing resides closer to the IoT devices/sensors and extends the
Cloud-based computing, storage and networking facilities. In this chapter, we
comprehensively analyse the challenges in Fogs acting as an intermediate layer
between IoT devices/ sensors and Cloud datacentres and review the current
developments in this field. We present a taxonomy of Fog computing according to
the identified challenges and its key features.We also map the existing works
to the taxonomy in order to identify current research gaps in the area of Fog
computing. Moreover, based on the observations, we propose future directions
for research
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