6,689 research outputs found
Robust multi-clue face tracking system
In this paper we present a multi-clue face tracking system, based on the combination of a face detector and two independent trackers. The detector, a variant of the Viola-Jones algorithm, is set to generate very low false positive error rate. It initiates the tracking system and updates its state. The trackers, based on 3DRS and optical flow respectively, have been chosen to complement each other in different conditions. The main focus of this work is the integration of the two trackers and the design of a closed loop detector-tracker system, aiming at achieving superior robustness at real-time operation on a PC platform. Tests were carried out to assess the actual performance of the system. With an average of about 95% correct face location rate and no significant false positives, the proposed approach appears to be particularly robust to complex backgrounds, ambient light variation, face orientation and scale changes, partial occlusions, different\ud
facial expressions and presence of other unwanted faces
A Reproducible Study on Remote Heart Rate Measurement
This paper studies the problem of reproducible research in remote
photoplethysmography (rPPG). Most of the work published in this domain is
assessed on privately-owned databases, making it difficult to evaluate proposed
algorithms in a standard and principled manner. As a consequence, we present a
new, publicly available database containing a relatively large number of
subjects recorded under two different lighting conditions. Also, three
state-of-the-art rPPG algorithms from the literature were selected, implemented
and released as open source free software. After a thorough, unbiased
experimental evaluation in various settings, it is shown that none of the
selected algorithms is precise enough to be used in a real-world scenario
Coarse-to-Fine Adaptive People Detection for Video Sequences by Maximizing Mutual Information
Applying people detectors to unseen data is challenging since patterns distributions, such
as viewpoints, motion, poses, backgrounds, occlusions and people sizes, may significantly differ
from the ones of the training dataset. In this paper, we propose a coarse-to-fine framework to adapt
frame by frame people detectors during runtime classification, without requiring any additional
manually labeled ground truth apart from the offline training of the detection model. Such adaptation
make use of multiple detectors mutual information, i.e., similarities and dissimilarities of detectors
estimated and agreed by pair-wise correlating their outputs. Globally, the proposed adaptation
discriminates between relevant instants in a video sequence, i.e., identifies the representative frames
for an adaptation of the system. Locally, the proposed adaptation identifies the best configuration
(i.e., detection threshold) of each detector under analysis, maximizing the mutual information to
obtain the detection threshold of each detector. The proposed coarse-to-fine approach does not
require training the detectors for each new scenario and uses standard people detector outputs, i.e.,
bounding boxes. The experimental results demonstrate that the proposed approach outperforms
state-of-the-art detectors whose optimal threshold configurations are previously determined and
fixed from offline training dataThis work has been partially supported by the Spanish government under the project TEC2014-53176-R
(HAVideo
A color hand gesture database for evaluating and improving algorithms on hand gesture and posture recognition
With the increase of research activities in vision-based hand posture and gesture
recognition, new methods and algorithms are being developed. Although less attention is
being paid to developing a standard platform for this purpose. Developing a database of
hand gesture images is a necessary first step for standardizing the research on hand gesture
recognition. For this purpose, we have developed an image database of hand posture and
gesture images. The database contains hand images in different lighting conditions and
collected using a digital camera. Details of the automatic segmentation and clipping of the
hands are also discussed in this paper
Detector adaptation by maximising agreement between independent data sources
Traditional methods for creating classifiers have two main disadvantages. Firstly, it is time consuming to acquire, or manually annotate, the training collection. Secondly, the data on which the classifier is trained may be over-generalised or too specific. This paper presents our investigations into overcoming both of these drawbacks simultaneously, by providing example applications where two data sources train each other. This removes both the need for supervised annotation or feedback, and allows rapid adaptation of the classifier to different data. Two applications are presented: one using thermal infrared and visual imagery to robustly learn changing skin models, and another using changes in saturation and luminance to learn shadow appearance parameters
Real-time, long-term hand tracking with unsupervised initialization
This paper proposes a complete tracking system that is capable of long-term, real-time hand tracking with unsupervised initialization and error recovery. Initialization is steered by a three-stage hand detector, combining spatial and temporal information. Hand hypotheses are generated by a random forest detector in the first stage, whereas a simple linear classifier eliminates false positive detections. Resulting detections are tracked by particle filters that gather temporal statistics in order to make a final decision. The detector is scale and rotation invariant, and can detect hands in any pose in unconstrained environments. The resulting discriminative confidence map is combined with a generative particle filter based observation model to enable robust, long-term hand tracking in real-time. The proposed solution is evaluated using several challenging, publicly available datasets, and is shown to clearly outperform other state of the art object tracking methods
Single camera pose estimation using Bayesian filtering and Kinect motion priors
Traditional approaches to upper body pose estimation using monocular vision
rely on complex body models and a large variety of geometric constraints. We
argue that this is not ideal and somewhat inelegant as it results in large
processing burdens, and instead attempt to incorporate these constraints
through priors obtained directly from training data. A prior distribution
covering the probability of a human pose occurring is used to incorporate
likely human poses. This distribution is obtained offline, by fitting a
Gaussian mixture model to a large dataset of recorded human body poses, tracked
using a Kinect sensor. We combine this prior information with a random walk
transition model to obtain an upper body model, suitable for use within a
recursive Bayesian filtering framework. Our model can be viewed as a mixture of
discrete Ornstein-Uhlenbeck processes, in that states behave as random walks,
but drift towards a set of typically observed poses. This model is combined
with measurements of the human head and hand positions, using recursive
Bayesian estimation to incorporate temporal information. Measurements are
obtained using face detection and a simple skin colour hand detector, trained
using the detected face. The suggested model is designed with analytical
tractability in mind and we show that the pose tracking can be
Rao-Blackwellised using the mixture Kalman filter, allowing for computational
efficiency while still incorporating bio-mechanical properties of the upper
body. In addition, the use of the proposed upper body model allows reliable
three-dimensional pose estimates to be obtained indirectly for a number of
joints that are often difficult to detect using traditional object recognition
strategies. Comparisons with Kinect sensor results and the state of the art in
2D pose estimation highlight the efficacy of the proposed approach.Comment: 25 pages, Technical report, related to Burke and Lasenby, AMDO 2014
conference paper. Code sample: https://github.com/mgb45/SignerBodyPose Video:
https://www.youtube.com/watch?v=dJMTSo7-uF
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