487 research outputs found

    A hybrid recommendation approach for a tourism system

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    Many current e-commerce systems provide personalization when their content is shown to users. In this sense, recommender systems make personalized suggestions and provide information of items available in the system. Nowadays, there is a vast amount of methods, including data mining techniques that can be employed for personalization in recommender systems. However, these methods are still quite vulnerable to some limitations and shortcomings related to recommender environment. In order to deal with some of them, in this work we implement a recommendation methodology in a recommender system for tourism, where classification based on association is applied. Classification based on association methods, also named associative classification methods, consist of an alternative data mining technique, which combines concepts from classification and association in order to allow association rules to be employed in a prediction context. The proposed methodology was evaluated in some case studies, where we could verify that it is able to shorten limitations presented in recommender systems and to enhance recommendation quality

    Automatic Finding Trapezoidal Membership Functions in Mining Fuzzy Association Rules Based on Learning Automata

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    Association rule mining is an important data mining technique used for discovering relationships among all data items. Membership functions have a significant impact on the outcome of the mining association rules. An important challenge in fuzzy association rule mining is finding an appropriate membership functions, which is an optimization issue. In the most relevant studies of fuzzy association rule mining, only triangle membership functions are considered. This study, as the first attempt, used a team of continuous action-set learning automata (CALA) to find both the appropriate number and positions of trapezoidal membership functions (TMFs). The spreads and centers of the TMFs were taken into account as parameters for the research space and a new approach for the establishment of a CALA team to optimize these parameters was introduced. Additionally, to increase the convergence speed of the proposed approach and remove bad shapes of membership functions, a new heuristic approach has been proposed. Experiments on two real data sets showed that the proposed algorithm improves the efficiency of the extracted rules by finding optimized membership functions

    ComfRide: A smartphone based system for comfortable public transport recommendation

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    Passenger comfort is a major factor influencing a commuter's decision to avail public transport. Existing studies suggest that factors like overcrowding, jerkiness, traffic congestion etc. correlate well to passenger's (dis)comfort. An online survey conducted with more than 300 participants from 12 different countries reveals that different personalized and context dependent factors influence passenger comfort during a travel by public transport. Leveraging on these findings, we identify correlations between comfort level and these dynamic parameters, and implement a smartphone based application, ComfRide, which recommends t

    A survey of machine learning techniques applied to self organizing cellular networks

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    In this paper, a survey of the literature of the past fifteen years involving Machine Learning (ML) algorithms applied to self organizing cellular networks is performed. In order for future networks to overcome the current limitations and address the issues of current cellular systems, it is clear that more intelligence needs to be deployed, so that a fully autonomous and flexible network can be enabled. This paper focuses on the learning perspective of Self Organizing Networks (SON) solutions and provides, not only an overview of the most common ML techniques encountered in cellular networks, but also manages to classify each paper in terms of its learning solution, while also giving some examples. The authors also classify each paper in terms of its self-organizing use-case and discuss how each proposed solution performed. In addition, a comparison between the most commonly found ML algorithms in terms of certain SON metrics is performed and general guidelines on when to choose each ML algorithm for each SON function are proposed. Lastly, this work also provides future research directions and new paradigms that the use of more robust and intelligent algorithms, together with data gathered by operators, can bring to the cellular networks domain and fully enable the concept of SON in the near future

    An ACO-based personalized learning technique in support of people with acquired brain injury

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    This is the author’s version of a work that was accepted for publication in Applied Soft Computing . Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in Applied Soft Computing 47 (2016) 316–331. DOI 10.1016/j.asoc.2016.04.039The ever-increasing cases of acquired brain injury (ABI), especially among young people, have prompted a rapid progress in research involving neurological disorders. One important path is the concept of relearning, which attempts to help people regain basic motor and cognitive skills lost due to illness or accident. The goals of relearning are twofold. First, there must exist a way to properly assess the necessities of an affected person, leading to a diagnosis, followed by a recommendation regarding the exercises, tests and tasks to perform; and second, there must be a way to confirm the results obtained from these recommendations in order to fine-tune and personalize the relearning process. This presents a challenge, as there is a deeply-rooted duality between the personalized and the generalized approach. In this work we propose a personalization algorithm based on the ant colony optimization (ACO), which is a bio-inspired meta-heuristic. As we show, the stochastic nature of ants has certain similarities to the human learning process. We combine the adaptive and exploratory capabilities of ACO systems to respond to rapidly changing environments and the ubiquitous human factor. Finally, we test the proposed solution extensively in various scenarios, achieving high quality results. © 2016 Elsevier B.V. All rights reservedThis research has been funded by the Spanish Ministry of Economy and Competitiveness and by the FEDER funds of the EU under the project SUPEREMOS (TIN2014-60077-R) and insPIre (TIN2012-34003). Kamil Krynicki is supported by the FPI fellowship from Universitat Politecnica de Valencia.Krynicki, K.; Jaén Martínez, FJ.; Navarro, E. (2016). An ACO-based personalized learning technique in support of people with acquired brain injury. Applied Soft Computing. 47:316-331. doi:10.1016/j.asoc.2016.04.039S3163314

    A Case-based Reasoning Approach to Validate Grammatical Gender and Number Agreement in Spanish language

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    Across Latin America 420 indigenous languages are spoken. Spanish is considered a second language in indigenous communities and is progressively introduced in education. However, most of the tools to support teaching processes of a second language have been developed for the most common languages such as English, French, German, Italian, etc. As a result, only a small amount of learning objects and authoring tools have been developed for indigenous people considering the specific needs of their population. This paper introduces Multilingual–Tiny as a web authoring tool to support the virtual experience of indigenous students and teachers when they are creating learning objects in indigenous languages or in Spanish language, in particular, when they have to deal with the grammatical structures of Spanish. Multilingual–Tiny has a module based on the Case-based Reasoning technique to provide recommendations in real time when teachers and students write texts in Spanish. An experiment was performed in order to compare some local similarity functions to retrieve cases from the case library taking into account the grammatical structures. As a result we found the similarity function with the best performance

    A Linear General Type-2 Fuzzy Logic Based Computing With Words Approach for Realising an Ambient Intelligent Platform for Cooking Recipes Recommendation

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    This paper addresses the need to enhance transparency in ambient intelligent environments by developing more natural ways of interaction, which allow the users to communicate easily with the hidden networked devices rather than embedding obtrusive tablets and computing equipment throughout their surroundings. Ambient intelligence vision aims to realize digital environments that adapt to users in a responsive, transparent, and context-aware manner in order to enhance users' comfort. It is, therefore, appropriate to employ the paradigm of “computing with words” (CWWs), which aims to mimic the ability of humans to communicate transparently and manipulate perceptions via words. One of the daily activities that would increase the comfort levels of the users (especially people with disabilities) is cooking and performing tasks in the kitchen. Existing approaches on food preparation, cooking, and recipe recommendation stress on healthy eating and balanced meal choices while providing limited personalization features through the use of intrusive user interfaces. Herein, we present an application, which transparently interacts with users based on a novel CWWs approach in order to predict the recipe's difficulty level and to recommend an appropriate recipe depending on the user's mood, appetite, and spare time. The proposed CWWs framework is based on linear general type-2 (LGT2) fuzzy sets, which linearly quantify the linguistic modifiers in the third dimension in order to better represent the user perceptions while avoiding the drawbacks of type-1 and interval type-2 fuzzy sets. The LGT2-based CWWs framework can learn from user experiences and adapt to them in order to establish more natural human-machine interaction. We have carried numerous real-world experiments with various users in the University of Essex intelligent flat. The comparison analysis between interval type-2 fuzzy sets and LGT2 fuzzy sets demonstrates up to 55.43% improvement when general type-2 fuzzy sets are used than when interval type-2 fuzzy sets are used instead. The quantitative and qualitative analysis both show the success of the system in providing a natural interaction with the users for recommending food recipes where the quantitative analysis shows the high statistical correlation between the system output and the users' feedback; the qualitative analysis presents social scienc
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