6,683 research outputs found
DyMo: Dynamic Monitoring of Large Scale LTE-Multicast Systems
LTE evolved Multimedia Broadcast/Multicast Service (eMBMS) is an attractive
solution for video delivery to very large groups in crowded venues. However,
deployment and management of eMBMS systems is challenging, due to the lack of
realtime feedback from the User Equipment (UEs). Therefore, we present the
Dynamic Monitoring (DyMo) system for low-overhead feedback collection. DyMo
leverages eMBMS for broadcasting Stochastic Group Instructions to all UEs.
These instructions indicate the reporting rates as a function of the observed
Quality of Service (QoS). This simple feedback mechanism collects very limited
QoS reports from the UEs. The reports are used for network optimization,
thereby ensuring high QoS to the UEs. We present the design aspects of DyMo and
evaluate its performance analytically and via extensive simulations.
Specifically, we show that DyMo infers the optimal eMBMS settings with
extremely low overhead, while meeting strict QoS requirements under different
UE mobility patterns and presence of network component failures. For instance,
DyMo can detect the eMBMS Signal-to-Noise Ratio (SNR) experienced by the 0.1%
percentile of the UEs with Root Mean Square Error (RMSE) of 0.05% with only 5
to 10 reports per second regardless of the number of UEs
Multicast broadcast services support in OFDMA-based WiMAX systems [Advances in mobile multimedia]
Multimedia stream service provided by broadband wireless networks has emerged as an important technology and has attracted much attention. An all-IP network architecture with reliable high-throughput air interface makes orthogonal frequency division multiplexing access (OFDMA)-based mobile worldwide interoperability for microwave access (mobile WiMAX) a viable technology for wireless multimedia services, such as voice over IP (VoIP), mobile TV, and so on. One of the main features in a WiMAX MAC layer is that it can provide'differentiated services among different traffic categories with individual QoS requirements. In this article, we first give an overview of the key aspects of WiMAX and describe multimedia broadcast multicast service (MBMS) architecture of the 3GPP. Then, we propose a multicast and broadcast service (MBS) architecture for WiMAX that is based on MBMS. Moreover, we enhance the MBS architecture for mobile WiMAX to overcome the shortcoming of limited video broadcast performance over the baseline MBS model. We also give examples to demonstrate that the proposed architecture can support better mobility and offer higher power efficiency
Adaptive Multicast of Multi-Layered Video: Rate-Based and Credit-Based Approaches
Network architectures that can efficiently transport high quality, multicast
video are rapidly becoming a basic requirement of emerging multimedia
applications. The main problem complicating multicast video transport is
variation in network bandwidth constraints. An attractive solution to this
problem is to use an adaptive, multi-layered video encoding mechanism. In this
paper, we consider two such mechanisms for the support of video multicast; one
is a rate-based mechanism that relies on explicit rate congestion feedback from
the network, and the other is a credit-based mechanism that relies on
hop-by-hop congestion feedback. The responsiveness, bandwidth utilization,
scalability and fairness of the two mechanisms are evaluated through
simulations. Results suggest that while the two mechanisms exhibit performance
trade-offs, both are capable of providing a high quality video service in the
presence of varying bandwidth constraints.Comment: 11 page
Secure Layered Transmission in Multicast Systems with Wireless Information and Power Transfer
This paper considers downlink multicast transmit beamforming for secure
layered transmission systems with wireless simultaneous information and power
transfer. We study the power allocation algorithm design for minimizing the
total transmit power in the presence of passive eavesdroppers and energy
harvesting receivers. The algorithm design is formulated as a non-convex
optimization problem. Our problem formulation promotes the dual use of energy
signals in providing secure communication and facilitating efficient energy
transfer. Besides, we take into account a minimum required power for energy
harvesting at the idle receivers and heterogeneous quality of service (QoS)
requirements for the multicast video receivers. In light of the intractability
of the problem, we reformulate the considered problem by replacing a non-convex
probabilistic constraint with a convex deterministic constraint. Then, a
semidefinite programming relaxation (SDR) approach is adopted to obtain an
upper solution for the reformulated problem. Subsequently, sufficient
conditions for the global optimal solution of the reformulated problem are
revealed. Furthermore, we propose two suboptimal power allocation schemes based
on the upper bound solution. Simulation results demonstrate the excellent
performance and significant transmit power savings achieved by the proposed
schemes compared to isotropic energy signal generation.Comment: 7 pages, 3 figures, accepted for presentation at the IEEE
International Conference on Communications (ICC), Sydney, Australia, 201
Recommended from our members
Effective video multicast over wireless internet
With the rapid growth of wireless networks and great success of Internet video, wireless video services are expected to be widely deployed in the near future. As different types of wireless networks are converging into all IP networks, i.e., the Internet, it is important to study video delivery over the wireless Internet. This paper proposes a novel end-system based adaptation protocol calledWireless Hybrid Adaptation Layered Multicast (WHALM) protocol for layered video multicast over wireless Internet. In WHALM the sender dynamically collects bandwidth distribution from the receivers and uses an optimal layer rate allocation mechanism to reduce the mismatches between the coarse-grained layer subscription levels and the heterogeneous and dynamic rate requirements from the receivers, thus maximizing the degree of satisfaction of all the receivers in a multicast session. Based on sampling theory and theory of probability, we reduce the required number of bandwidth feedbacks to a reasonable degree and use a scalable feedback mechanism to control the feedback process practically. WHALM is also tuned to perform well in wireless networks by integrating an end-to-end loss differentiation algorithm (LDA) to differentiate error losses from congestion losses at the receiver side. With a series of simulation experiments over NS platform, WHALM has been proved to be able to greatly improve the degree of satisfaction of all the receivers while avoiding congestion collapse on the wireless Internet
Auction-based Bandwidth Allocation Mechanisms for Wireless Future Internet
An important aspect of the Future Internet is the efficient utilization of
(wireless) network resources. In order for the - demanding in terms of QoS -
Future Internet services to be provided, the current trend is evolving towards
an "integrated" wireless network access model that enables users to enjoy
mobility, seamless access and high quality of service in an all-IP network on
an "Anytime, Anywhere" basis. The term "integrated" is used to denote that the
Future Internet wireless "last mile" is expected to comprise multiple
heterogeneous geographically coexisting wireless networks, each having
different capacity and coverage radius. The efficient management of the
wireless access network resources is crucial due to their scarcity that renders
wireless access a potential bottleneck for the provision of high quality
services. In this paper we propose an auction mechanism for allocating the
bandwidth of such a network so that efficiency is attained, i.e. social welfare
is maximized. In particular, we propose an incentive-compatible, efficient
auction-based mechanism of low computational complexity. We define a repeated
game to address user utilities and incentives issues. Subsequently, we extend
this mechanism so that it can also accommodate multicast sessions. We also
analyze the computational complexity and message overhead of the proposed
mechanism. We then show how user bids can be replaced from weights generated by
the network and transform the auction to a cooperative mechanism capable of
prioritizing certain classes of services and emulating DiffServ and time-of-day
pricing schemes. The theoretical analysis is complemented by simulations that
assess the proposed mechanisms properties and performance. We finally provide
some concluding remarks and directions for future research
- …