183 research outputs found

    Optical network technologies for future digital cinema

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    Digital technology has transformed the information flow and support infrastructure for numerous application domains, such as cellular communications. Cinematography, traditionally, a film based medium, has embraced digital technology leading to innovative transformations in its work flow. Digital cinema supports transmission of high resolution content enabled by the latest advancements in optical communications and video compression. In this paper we provide a survey of the optical network technologies for supporting this bandwidth intensive traffic class. We also highlight the significance and benefits of the state of the art in optical technologies that support the digital cinema work flow

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    Optimising Networks For Ultra-High Definition Video

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    The increase in real-time ultra-high definition video services is a challenging issue for current network infrastructures. The high bitrate traffic generated by ultra-high definition content reduces the effectiveness of current live video distribution systems. Transcoders and application layer multicasting (ALM) can reduce traffic in a video delivery system, but they are limited due to the static nature of their implementations. To overcome the restrictions of current static video delivery systems, an OpenFlow based migration system is proposed. This system enables an almost seamless migration of a transcoder or ALM node, while delivering real-time ultra-high definition content. Further to this, a novel heuristic algorithm is presented to optimise control of the migration events and destination. The combination of the migration system and heuristic algorithm provides an improved video delivery system, capable of migrating resources during operation with minimal disruption to clients. With the rise in popularity of consumer based live streaming, it is necessary to develop and improve architectures that can support these new types of applications. Current architectures introduce a large delay to video streams, which presents issues for certain applications. In order to overcome this, an improved infrastructure for delivering real-time streams is also presented. The proposed system uses OpenFlow within a content delivery network (CDN) architecture, in order to improve several aspects of current CDNs. Aside from the reduction in stream delay, other improvements include switch level multicasting to reduce duplicate traffic and smart load balancing for server resources. Furthermore, a novel max-flow algorithm is also presented. This algorithm aims to optimise traffic within a system such as the proposed OpenFlow CDN, with the focus on distributing traffic across the network, in order to reduce the probability of blocking

    Mobile graphics: SIGGRAPH Asia 2017 course

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    Peer ReviewedPostprint (published version

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research

    Implementação de redes 5G baseadas em código aberto

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    Recently, a growth of mobile networks, from a huge connection of only a few devices, to the need for constant maintenance with support even with different technological needs. This requires increasing the capacity of networks to respond to user needs, increasing connection speeds and decreasing latencies. In many cases, the demand for the capabilities offered by the new generation of mobile networks, 5G, remains unanswered with conventional structures, especially in urban areas. As a viable option for these needs, the use of small cells emerged. The use of this equipment is facilitated due to the flexibility offered by the architecture of 5G mobile networks that facilitate the division of the same into functional units with a virtual implementation, thus helping to spread the coverage area. The growing interest in 5G mobile networks and the immense possibilities they offer have given rise to projects focused on the development of 5G mobile networks that are made available for consultation and use by the interested community. These networks are mostly implemented in a virtual way, with the exception of the component responsible for the emission of the radio signal, where some options will be presented for this purpose during the course of the dissertation. As a target of study and evaluation of the state of development and usefulness throughout this dissertation, OpenAirInterface was chosen from among these open-source projects. The complete implementation of the same is presented and described, as well as the tests carried out in order to determine which are the functional bandwidths and which are the options for optimizing its operation. To conclude the work carried out, the results and balance of these tests are presented in the form of speed and latency tests in various bandwidths, verification of occupancy of the same, flexibility in modifying the emission frequency, as well as the result of a test of connecting elements of mobile networks developed by different open-source projects as a way of evaluating the flexibility of these networks.Recentemente temos assistido a um crescimento enorme de redes móveis, desde a conexão de apenas alguns dispositivos, até à necessidade de manter ligação constante com múltiplos equipamentos com necessidades tecnológicas diferentes. Isto requer o aumento da capacidade das redes para dar resposta às necessidades dos utilizadores, aumentar velocidades de conexão e diminuir latências. Em muitos casos, a procura pelas capacidades oferecidas pela nova geração de redes móveis, o 5G, continua sem resposta com as estruturas convencionais, especialmente em áreas urbanas. Como opção viável para essas necessidades, surgiu o uso de small cells. O uso desse equipamento é facilitado devido à flexibilidade oferecida pela arquitetura de redes móveis 5G que facilitam a divisão da mesma em unidades funcionais com uma implementação virtual ajudando assim à propagação da área de cobertura. O interesse crescente de redes móveis 5G e as imensas possibilidades que as mesmas oferecem, fizeram surgir projetos focados no desenvolvimento de redes móveis 5G que são colocados disponíveis para consulta e uso da comunidade interessada. Estes redes são maioritariamente implementadas de forma virtual à exceção do componente responsável pela emissão do sinal rádio, onde serão apresentadas algumas opções para o efeito no decorrer da dissertação. Como alvo de estudo e avaliação do estado de desenvolvimento e utilidade ao longo desta dissertação, foi escolhida a OpenAirInterface de entre esses projetos open-source. É apresentada e descrita a implementação completa da mesma, assim como os testes efetuados no sentido de apurar quais as larguras de banda funcionais e quais as opções de otimização de funcionamento da mesma. Para concluir o trabalho realizado, é apresentado o resultado e balanço desses testes na forma de testes de velocidade e latência em várias larguras de banda, verificação de ocupação da mesma, flexibilidade em modificar a frequência de emissão, assim como o resultado de um teste de conexão de elementos de redes móveis desenvolvidos por projetos open-source diferentes como forma de avaliar a flexibilidade destas redes.Mestrado em Engenharia Eletrónica e Telecomunicaçõe

    QoE-Centric Control and Management of Multimedia Services in Software Defined and Virtualized Networks

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    Multimedia services consumption has increased tremendously since the deployment of 4G/LTE networks. Mobile video services (e.g., YouTube and Mobile TV) on smart devices are expected to continue to grow with the emergence and evolution of future networks such as 5G. The end user’s demand for services with better quality from service providers has triggered a trend towards Quality of Experience (QoE) - centric network management through efficient utilization of network resources. However, existing network technologies are either unable to adapt to diverse changing network conditions or limited in available resources. This has posed challenges to service providers for provisioning of QoE-centric multimedia services. New networking solutions such as Software Defined Networking (SDN) and Network Function Virtualization (NFV) can provide better solutions in terms of QoE control and management of multimedia services in emerging and future networks. The features of SDN, such as adaptability, programmability and cost-effectiveness make it suitable for bandwidth-intensive multimedia applications such as live video streaming, 3D/HD video and video gaming. However, the delivery of multimedia services over SDN/NFV networks to achieve optimized QoE, and the overall QoE-centric network resource management remain an open question especially in the advent development of future softwarized networks. The work in this thesis intends to investigate, design and develop novel approaches for QoE-centric control and management of multimedia services (with a focus on video streaming services) over software defined and virtualized networks. First, a video quality management scheme based on the traffic intensity under Dynamic Adaptive Video Streaming over HTTP (DASH) using SDN is developed. The proposed scheme can mitigate virtual port queue congestion which may cause buffering or stalling events during video streaming, thus, reducing the video quality. A QoE-driven resource allocation mechanism is designed and developed for improving the end user’s QoE for video streaming services. The aim of this approach is to find the best combination of network node functions that can provide an optimized QoE level to end-users through network node cooperation. Furthermore, a novel QoE-centric management scheme is proposed and developed, which utilizes Multipath TCP (MPTCP) and Segment Routing (SR) to enhance QoE for video streaming services over SDN/NFV-based networks. The goal of this strategy is to enable service providers to route network traffic through multiple disjointed bandwidth-satisfying paths and meet specific service QoE guarantees to the end-users. Extensive experiments demonstrated that the proposed schemes in this work improve the video quality significantly compared with the state-of-the- art approaches. The thesis further proposes the path protections and link failure-free MPTCP/SR-based architecture that increases survivability, resilience, availability and robustness of future networks. The proposed path protection and dynamic link recovery scheme achieves a minimum time to recover from a failed link and avoids link congestion in softwarized networks

    LEVERAGING OPENAIRINTERFACE AND SOFTWARE DEFINED RADIO TO ESTABLISH A LOW-COST 5G NON-STANDALONE ARCHITECTURE

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    Includes Supplementary MaterialCommercial cellular service providers are at the forefront of the paradigm shift from 4G Long Term Evolution (LTE) to 5G New Radio (NR). The increase in throughput, provisioning of ultra-low latency, and greater reliability of 5G enable potential uses that no other wireless communication could support. The Department of Defense (DOD) is interested in 5G NR technologies, but the implementation of the architecture can be lengthy and costly. This capstone configured a 4G LTE network and a 5G non-standalone network using OpenAirInterface and software defined radios (SDRs). Universal Subscriber Identity Module (USIM) cards were configured and introduced to user equipment and attached to the 4G LTE network. A gNodeB (gNB) was added to the 4G LTE network to establish the 5G non-standalone (NSA) network architecture (3GPP Option 3). The testbed developed in this research was able to connect the core to a commercial internet service provider and browse the internet using third-party applications. Our analysis educates future researchers on the challenges and lessons learned when implementing the OpenAirInterface 4G LTE and 5G NSA networks. This work also provides a better understanding of 4G LTE and 5G NSA OpenAirInterface software usability, flexibility, and scalability for potential use cases for the DOD.Chief Petty Officer, United States NavyApproved for public release. Distribution is unlimited
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