155 research outputs found
Automatic Sequential to Parallel Code Conversion
The way software programs are being written has been redefined since the introduction of multicore processors. Software developers have started writing parallel programs that are robust and scalable. This would ensure use of processor power being made available in the form of multiple cores. Though this trend is increasing, there are legacy applications that have been developed over the past few decades. Most of these applications are inherently sequential making no use of multithreading or parallel programming. If such applications are ported to execute on the multicore hardware as they are then optimal usage of all cores is not guaranteed. Such applications would ideally utilize only one core and the other cores would remain idle, unless the operating system supports some parallelism while scheduling. Hence there is a need to convert such legacy sequential codes to their parallel versions so that multicore hardware is exploited to the fullest. In this paper we present a tool that we have developed to automatically convert a sequential C code to parallel code. This Sequential to Parallel (S2P) tool is still in the development phase. We also discuss other parallelization tools available today, compare such tools with S2P tool and present our performance analysis results on different kind of multicore hardware
Recommended from our members
Evaluating the Scalability of SDF Single-chip Multiprocessor Architecture Using Automatically Parallelizing Code
Advances in integrated circuit technology continue to provide more and more transistors on a chip. Computer architects are faced with the challenge of finding the best way to translate these resources into high performance. The challenge in the design of next generation CPU (central processing unit) lies not on trying to use up the silicon area, but on finding smart ways to make use of the wealth of transistors now available. In addition, the next generation architecture should offer high throughout performance, scalability, modularity, and low energy consumption, instead of an architecture that is suitable for only one class of applications or users, or only emphasize faster clock rate. A program exhibits different types of parallelism: instruction level parallelism (ILP), thread level parallelism (TLP), or data level parallelism (DLP). Likewise, architectures can be designed to exploit one or more of these types of parallelism. It is generally not possible to design architectures that can take advantage of all three types of parallelism without using very complex hardware structures and complex compiler optimizations. We present the state-of-art architecture SDF (scheduled data flowed) which explores the TLP parallelism as much as that is supplied by that application. We implement a SDF single-chip multiprocessor constructed from simpler processors and execute the automatically parallelizing application on the single-chip multiprocessor. SDF has many desirable features such as high throughput, scalability, and low power consumption, which meet the requirements of the next generation of CPU design. Compared with superscalar, VLIW (very long instruction word), and SMT (simultaneous multithreading), the experiment results show that for application with very little parallelism SDF is comparable to other architectures, for applications with large amounts of parallelism SDF outperforms other architectures
Efficient Machine-Independent Programming of High-Performance Multiprocessors
Parallel computing is regarded by most computer scientists as the most
likely approach for significantly improving computing power for scientists
and engineers. Advances in programming languages and parallelizing
compilers are making parallel computers easier to use by providing
a high-level portable programming model that protects software
investment. However, experience has shown that simply finding
parallelism is not always sufficient for obtaining good performance
from today's multiprocessors. The goal of this project is to develop
advanced compiler analysis of data and computation decompositions,
thread placement, communication, synchronization, and memory system
effects needed in order to take advantage of performance-critical
elements in modern parallel architectures
A Survey on Compiler Autotuning using Machine Learning
Since the mid-1990s, researchers have been trying to use machine-learning
based approaches to solve a number of different compiler optimization problems.
These techniques primarily enhance the quality of the obtained results and,
more importantly, make it feasible to tackle two main compiler optimization
problems: optimization selection (choosing which optimizations to apply) and
phase-ordering (choosing the order of applying optimizations). The compiler
optimization space continues to grow due to the advancement of applications,
increasing number of compiler optimizations, and new target architectures.
Generic optimization passes in compilers cannot fully leverage newly introduced
optimizations and, therefore, cannot keep up with the pace of increasing
options. This survey summarizes and classifies the recent advances in using
machine learning for the compiler optimization field, particularly on the two
major problems of (1) selecting the best optimizations and (2) the
phase-ordering of optimizations. The survey highlights the approaches taken so
far, the obtained results, the fine-grain classification among different
approaches and finally, the influential papers of the field.Comment: version 5.0 (updated on September 2018)- Preprint Version For our
Accepted Journal @ ACM CSUR 2018 (42 pages) - This survey will be updated
quarterly here (Send me your new published papers to be added in the
subsequent version) History: Received November 2016; Revised August 2017;
Revised February 2018; Accepted March 2018
CAS-DSM: A Compiler Assisted Software Distributed Shared Memory
Traditional software Distributed Shared Memory (DSM) systems rely on the virtual memory management mechanisms to detect accesses to shared memory locations and maintain their consistency. The resulting involvement of the OS (kernel) and the associated overhead which is significant, can be avoided by careful compile time analysis and code instrumentation. In this paper, we propose such a Compiler Assisted Software support approach (CAS-DSM). In the CAS-DSM implementation, the involvement of the OS kernel is avoided by instrumenting the application code at the source level. The overhead caused by the execution of the instrumented code is reduced through several aggressive compile time optimizations. Finally, we also address the issue of reducing certain overheads in polling-based implementation of receiving asynchronous messages. We used SUIF, a public domain compiler tool, to implement compile time analysis, instrumentation and optimizations. We modified CVM, a publicly available software DSM to support the instrumentation inserted by the compiler. Detailed performance evaluation of CAS-DSM is reported using a set of Splash/Splash2 parallel application benchmarks on a distributed memory IBM SP-2 machine. CAS-DSM achieved moderate to good performance improvements for most of the applications compared to the original CVM implementation. Reducing the overheads in polling-based implementation improves the performance of CAS-DSM significantly resulting in an overall improvement of 12–52% over the original CVM implementation.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/44573/1/10766_2004_Article_482234.pd
Path splitting--a technique for improving data flow analysis
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1995.Includes bibliographical references (p. 83-87).by Massimiliano Antonio Poletto.M.Eng
Energy reduction in 3D NoCs through communication optimization
Cataloged from PDF version of article.Network-on-Chip (NoC) architectures and three-dimensional (3D) integrated circuits have been introduced as attractive options for overcoming the barriers in interconnect scaling while increasing the number of cores. Combining these two approaches is expected to yield better performance and higher scalability. This paper explores the possibility of combining these two techniques in a heterogeneity aware fashion. Specifically, on a heterogeneous 3D NoC architecture, we explore how different types of processors can be optimally placed to minimize data access costs. Moreover, we select the optimal set of links with optimal voltage levels. The experimental results indicate significant savings in energy consumption across a wide range of values of our major simulation parameters
Compiler-managed memory system for software-exposed architectures
Thesis (Ph.D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2000.Includes bibliographical references (p. 155-161).Microprocessors must exploit both instruction-level parallelism (ILP) and memory parallelism for high performance. Sophisticated techniques for ILP have boosted the ability of modern-day microprocessors to exploit ILP when available. Unfortunately, improvements in memory parallelism in microprocessors have lagged behind. This thesis explains why memory parallelism is hard to exploit in microprocessors and advocate bank-exposed architectures as an effective way to exploit more memory parallelism. Bank exposed architectures are a kind of software-exposed architecture: one in which the low level details of the hardware are visible to the software. In a bank-exposed architecture, the memory banks are visible to the software, enabling the compiler to exploit a high degree of memory parallelism in addition to ILP. Bank-exposed architectures can be employed by general-purpose processors, and by embedded chips, such as those used for digital-signal processing. This thesis presents Maps, an enabling compiler technology for bank-exposed architectures. Maps solves the problem of bank-disambiguation, i.e., how to distribute data in sequential programs among several banks to best exploit memory parallelism, while retaining the ability to disambiguate each data reference to a particular bank. Two methods for bank disambiguation are presented: equivalence-class unification and modulo unrolling. Taking a sequential program as input, a bank-disambiguation method produces two outputs: first, a distribution of each program object among the memory banks; and second, a bank number for every reference that can be proven to access a single, known bank for that data distribution. Finally, the thesis shows why non-disambiguated accesses are sometimes desirable. Dependences between disambiguated and non-disambiguated accesses are enforced through explicit synchronization and software serial ordering. The MIT Raw machine is an example of a software-exposed architecture. Raw exposes its ILP, memory and communication mechanisms. The Maps system has been implemented in the Raw compiler. Results on Raw using sequential codes demonstrate that using bank disambiguation in addition to ILP improves performance by a factor of 3 to 5 over using ILP alone.by Rajeev Barua.Ph.D
- …