2 research outputs found

    Scheduling, Binding and Routing System for a Run-Time Reconfigurable Operator Based Multimedia Architecture

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    International audienceThis article presents an integrated environment for application scheduling, binding and routing used for the run-time reconfigurable, operator based, ROMA multimedia architecture. The environment is very flexible and after a minor modification can support other reconfigurable architectures. Currently, it supports the architecture model composed of a bank of single (double) port memories, two communication networks (with different topologies) and a set of run-time functionally reconfigurable non-pipelined and pipelined operators. The main novelty of this work is simultaneous solving of the scheduling, binding and routing tasks. This frequently generates optimal results, which has been shown by extensive experiments using the constraint programming paradigm. In order to show flexibility of our environment, we have used it in this article for optimization of application scheduling, binding and routing (the case of the non-pipelined execution model) and for space exploration (case of the pipelined execution model)

    An iterative algorithm for hardware-software partitioning, hardware design space exploration and scheduling. Design Automation for Embedded Systems

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    Abstract. The paper proposes a novel heuristic technique for integrated hardware-software partitioning, hardware design space exploration and scheduling. The technique maps an application specified as a task graph on a heterogeneous architecture with an objective to minimize the latency of the task graph subject to the area constraint on the hardware coprocessor. The technique uses an iterative approach where the partitioner decides the processor mapping and HW design points of some tasks. The scheduler then simultaneously decides the processor mapping, HW design point and schedule time of the remaining tasks. There exists a tight coupling between the two design stages allowing them to produce superior quality designs in fewer iterations. The technique accounts for the time overheads due to inter-processor / intra-processor communication and shared memory access conflicts. It can therefore be used for both communication intensive and computation intensive applications. The technique also considers dynamic reconfiguration capability of the hardware coprocessor. The technique performs tradeoff analysis and maps hardware tasks to mutually exclusive temporal segments if this results in lower latency. The effectiveness of the technique is demonstrated by a case study of the JPEG image compression algorithm, comparison with an optimal ILP based approach and experimentation with synthetic graphs
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