4,295 research outputs found
Computer-based library or computer-based learning?
Traditionally, libraries have played the role of repository of published information resources and, more recently,
gateway to online subscription databases. The library online catalog and digital library interface serve an
intermediary function to help users locate information resources available through the library. With competition from Web search engines and Web portals of various kinds available for free, the library has to step up to play a more active role as guide and coach to help users make use of information resources for learning or to accomplish particular tasks. It is no longer sufficient for computer-based library systems to provide just search and access functions. They must provide the functionality and environment to support learning and become computer-based learning systems. This paper examines the kind of learning support that can be incorporated in library online catalogs and digital libraries, including 1) enhanced support for information browsing and synthesis through linking by shared meta-data, references and concepts; 2) visualization of related information; 3) adoption of Library 2.0 and social technologies; 4) adoption of Library 3.0 technologies including intelligent processing and text mining
Student-Centered Learning: Functional Requirements for Integrated Systems to Optimize Learning
The realities of the 21st-century learner require that schools and educators fundamentally change their practice. "Educators must produce college- and career-ready graduates that reflect the future these students will face. And, they must facilitate learning through means that align with the defining attributes of this generation of learners."Today, we know more than ever about how students learn, acknowledging that the process isn't the same for every student and doesn't remain the same for each individual, depending upon maturation and the content being learned. We know that students want to progress at a pace that allows them to master new concepts and skills, to access a variety of resources, to receive timely feedback on their progress, to demonstrate their knowledge in multiple ways and to get direction, support and feedback from—as well as collaborate with—experts, teachers, tutors and other students.The result is a growing demand for student-centered, transformative digital learning using competency education as an underpinning.iNACOL released this paper to illustrate the technical requirements and functionalities that learning management systems need to shift toward student-centered instructional models. This comprehensive framework will help districts and schools determine what systems to use and integrate as they being their journey toward student-centered learning, as well as how systems integration aligns with their organizational vision, educational goals and strategic plans.Educators can use this report to optimize student learning and promote innovation in their own student-centered learning environments. The report will help school leaders understand the complex technologies needed to optimize personalized learning and how to use data and analytics to improve practices, and can assist technology leaders in re-engineering systems to support the key nuances of student-centered learning
Collaborative trails in e-learning environments
This deliverable focuses on collaboration within groups of learners, and hence collaborative trails. We begin by reviewing the theoretical background to collaborative learning and looking at the kinds of support that computers can give to groups of learners working collaboratively, and then look more deeply at some of the issues in designing environments to support collaborative learning trails and at tools and techniques, including collaborative filtering, that can be used for analysing collaborative trails. We then review the state-of-the-art in supporting collaborative learning in three different areas – experimental academic systems, systems using mobile technology (which are also generally academic), and commercially available systems. The final part of the deliverable presents three scenarios that show where technology that supports groups working collaboratively and producing collaborative trails may be heading in the near future
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Technology-Based Personalization: Instructional Reform in Five Public Schools
This dissertation addresses the question: How does an attempt to redesign instructional delivery using technology-based personalization affect the technical core of teaching, learning, and student outcomes? In recent years, many prominent educators, business leaders, and philanthropists have suggested that schools be redesigned to personalize students’ learning experiences using technology. However, the justification for these reforms remains largely theoretical. Empirical research on technology-based personalization is sparse, and what little research does exist focuses predominantly on macro effects rather than the specific school-level, class-level, student-level, and lesson-level mechanisms that contribute to overall student achievement. The absence of research that pushes inside the “black box” of implementation is particularly problematic given a century of failed attempts to reform the technical core of instructional delivery, with symbolic reforms typically withering in the face of institutional resistance.
This study attempts to address that gap by examining the implementation of an innovative model for using technology-based personalization to deliver middle school math instruction. I draw upon theoretical tools from institutional theory, instructional improvement, and the history of educational reform to deepen our understanding of how technology-based personalization affects the role of students and teachers, the logistics of content delivery, and students’ learning outcomes. Unlike previous studies in K-12 settings, which typically use summative assessments and virtual control groups to estimate aggregate effects on student learning, this study examines the relationships among a diverse set of lesson-level variables, including instructional modality, instructional content, group size and composition, teacher characteristics, student characteristics, and learning outcomes. In doing so, this study contributes to our understanding of the on-the-ground processes and mechanisms by which technology- based personalization affects (or does not affect) student learning.
Although the instructional model documented in this case study will remain anonymous, it is well known and respected among educators and philanthropists, and regarded as one of the most prominent and archetypical examples of technology-based personalization currently active in American schools. Using multiple methods, including novel applications of hierarchical linear modeling, cluster analysis, and heatmap data visualization, I explore: (a) the degree to which ground-level implementation of technology-based personalization represents an authentic departure from the traditional technology of schooling, and (b) the relationships among various elements of the model and student learning outcomes. I draw on longitudinal data from a full year of implementation in five schools, including the daily lesson assignments and assessment scores of 1,238 unique students supervised by 48 teachers.
This study supports four main findings: (a) the program succeeds in altering the technical core of instruction in several fundamental ways; (b) policy and logistical constraints limit the program’s ability to reform the technical core of instruction to the degree that it aspires; (c) students who enter the program as already higher-performing are more successful on daily exit slips than students who enter the program with lower performance; and (d) the quantitative methods used in this paper represent useful and replicable tools for exploring the data produced by technology-based and personalized models
Transforming Marketing Education of the Future: The Role of Intelligent Agent Technologies (IATs) in Enhancing Student Learning
This conceptual paper introduces IATs and discusses how such intelligent and interactive applications can translate into better education environment for marketing curriculum, particularly marketing research. We present a conceptual model based on extant literature. We present some initial test of our conceptual model of IAT usage in marketing education in a marketing research class
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