40,800 research outputs found

    Searching and Stopping: An Analysis of Stopping Rules and Strategies

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    Searching naturally involves stopping points, both at a query level (how far down the ranked list should I go?) and at a session level (how many queries should I issue?). Understanding when searchers stop has been of much interest to the community because it is fundamental to how we evaluate search behaviour and performance. Research has shown that searchers find it difficult to formalise stopping criteria, and typically resort to their intuition of what is "good enough". While various heuristics and stopping criteria have been proposed, little work has investigated how well they perform, and whether searchers actually conform to any of these rules. In this paper, we undertake the first large scale study of stopping rules, investigating how they influence overall session performance, and which rules best match actual stopping behaviour. Our work is focused on stopping at the query level in the context of ad-hoc topic retrieval, where searchers undertake search tasks within a fixed time period. We show that stopping strategies based upon the disgust or frustration point rules - both of which capture a searcher's tolerance to non-relevance - typically result in (i) the best overall performance, and (ii) provide the closest approximation to actual searcher behaviour, although a fixed depth approach also performs remarkably well. Findings from this study have implications regarding how we build measures, and how we conduct simulations of search behaviours

    Simple threshold rules solve explore/exploit trade‐offs in a resource accumulation search task

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    How, and how well, do people switch between exploration and exploitation to search for and accumulate resources? We study the decision processes underlying such exploration/exploitation trade‐offs using a novel card selection task that captures the common situation of searching among multiple resources (e.g., jobs) that can be exploited without depleting. With experience, participants learn to switch appropriately between exploration and exploitation and approach optimal performance. We model participants' behavior on this task with random, threshold, and sampling strategies, and find that a linear decreasing threshold rule best fits participants' results. Further evidence that participants use decreasing threshold‐based strategies comes from reaction time differences between exploration and exploitation; however, participants themselves report non‐decreasing thresholds. Decreasing threshold strategies that “front‐load” exploration and switch quickly to exploitation are particularly effective in resource accumulation tasks, in contrast to optimal stopping problems like the Secretary Problem requiring longer exploration

    Report on the Information Retrieval Festival (IRFest2017)

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    The Information Retrieval Festival took place in April 2017 in Glasgow. The focus of the workshop was to bring together IR researchers from the various Scottish universities and beyond in order to facilitate more awareness, increased interaction and reflection on the status of the field and its future. The program included an industry session, research talks, demos and posters as well as two keynotes. The first keynote was delivered by Prof. Jaana Kekalenien, who provided a historical, critical reflection of realism in Interactive Information Retrieval Experimentation, while the second keynote was delivered by Prof. Maarten de Rijke, who argued for more Artificial Intelligence usage in IR solutions and deployments. The workshop was followed by a "Tour de Scotland" where delegates were taken from Glasgow to Aberdeen for the European Conference in Information Retrieval (ECIR 2017

    Social learning strategies modify the effect of network structure on group performance

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    The structure of communication networks is an important determinant of the capacity of teams, organizations and societies to solve policy, business and science problems. Yet, previous studies reached contradictory results about the relationship between network structure and performance, finding support for the superiority of both well-connected efficient and poorly connected inefficient network structures. Here we argue that understanding how communication networks affect group performance requires taking into consideration the social learning strategies of individual team members. We show that efficient networks outperform inefficient networks when individuals rely on conformity by copying the most frequent solution among their contacts. However, inefficient networks are superior when individuals follow the best member by copying the group member with the highest payoff. In addition, groups relying on conformity based on a small sample of others excel at complex tasks, while groups following the best member achieve greatest performance for simple tasks. Our findings reconcile contradictory results in the literature and have broad implications for the study of social learning across disciplines
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