60 research outputs found
Tsallis-INF: An Optimal Algorithm for Stochastic and Adversarial Bandits
We derive an algorithm that achieves the optimal (within constants)
pseudo-regret in both adversarial and stochastic multi-armed bandits without
prior knowledge of the regime and time horizon. The algorithm is based on
online mirror descent (OMD) with Tsallis entropy regularization with power
and reduced-variance loss estimators. More generally, we define an
adversarial regime with a self-bounding constraint, which includes stochastic
regime, stochastically constrained adversarial regime (Wei and Luo), and
stochastic regime with adversarial corruptions (Lykouris et al.) as special
cases, and show that the algorithm achieves logarithmic regret guarantee in
this regime and all of its special cases simultaneously with the adversarial
regret guarantee.} The algorithm also achieves adversarial and stochastic
optimality in the utility-based dueling bandit setting. We provide empirical
evaluation of the algorithm demonstrating that it significantly outperforms
UCB1 and EXP3 in stochastic environments. We also provide examples of
adversarial environments, where UCB1 and Thompson Sampling exhibit almost
linear regret, whereas our algorithm suffers only logarithmic regret. To the
best of our knowledge, this is the first example demonstrating vulnerability of
Thompson Sampling in adversarial environments. Last, but not least, we present
a general stochastic analysis and a general adversarial analysis of OMD
algorithms with Tsallis entropy regularization for and explain
the reason why works best
Adaptation to Easy Data in Prediction with Limited Advice
We derive an online learning algorithm with improved regret guarantees for
`easy' loss sequences. We consider two types of `easiness': (a) stochastic loss
sequences and (b) adversarial loss sequences with small effective range of the
losses. While a number of algorithms have been proposed for exploiting small
effective range in the full information setting, Gerchinovitz and Lattimore
[2016] have shown the impossibility of regret scaling with the effective range
of the losses in the bandit setting. We show that just one additional
observation per round is sufficient to circumvent the impossibility result. The
proposed Second Order Difference Adjustments (SODA) algorithm requires no prior
knowledge of the effective range of the losses, , and achieves an
expected regret guarantee, where is the time horizon and is the number
of actions. The scaling with the effective loss range is achieved under
significantly weaker assumptions than those made by Cesa-Bianchi and Shamir
[2018] in an earlier attempt to circumvent the impossibility result. We also
provide a regret lower bound of , which almost
matches the upper bound. In addition, we show that in the stochastic setting
SODA achieves an pseudo-regret bound that holds simultaneously
with the adversarial regret guarantee. In other words, SODA is safe against an
unrestricted oblivious adversary and provides improved regret guarantees for at
least two different types of `easiness' simultaneously.Comment: Fixed a mistake in the proof and statement of Theorem
Optimal Allocation Strategies for the Dark Pool Problem
We study the problem of allocating stocks to dark pools. We propose and
analyze an optimal approach for allocations, if continuous-valued allocations
are allowed. We also propose a modification for the case when only
integer-valued allocations are possible. We extend the previous work on this
problem to adversarial scenarios, while also improving on their results in the
iid setup. The resulting algorithms are efficient, and perform well in
simulations under stochastic and adversarial inputs
Delay and Cooperation in Nonstochastic Bandits
We study networks of communicating learning agents that cooperate to solve a
common nonstochastic bandit problem. Agents use an underlying communication
network to get messages about actions selected by other agents, and drop
messages that took more than hops to arrive, where is a delay
parameter. We introduce \textsc{Exp3-Coop}, a cooperative version of the {\sc
Exp3} algorithm and prove that with actions and agents the average
per-agent regret after rounds is at most of order , where is the
independence number of the -th power of the connected communication graph
. We then show that for any connected graph, for the regret
bound is , strictly better than the minimax regret
for noncooperating agents. More informed choices of lead to bounds which
are arbitrarily close to the full information minimax regret
when is dense. When has sparse components, we show that a variant of
\textsc{Exp3-Coop}, allowing agents to choose their parameters according to
their centrality in , strictly improves the regret. Finally, as a by-product
of our analysis, we provide the first characterization of the minimax regret
for bandit learning with delay.Comment: 30 page
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