281 research outputs found
HUC-HISF: A Hybrid Intelligent Security Framework for Human-centric Ubiquitous Computing
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Exploratory study to explore the role of ICT in the process of knowledge management in an Indian business environment
In the 21st century and the emergence of a digital economy, knowledge and the knowledge base economy are rapidly growing. To effectively be able to understand the processes involved in the creating, managing and sharing of knowledge management in the business environment is critical to the success of an organization. This study builds on the previous research of the authors on the enablers of knowledge management by identifying the relationship between the enablers of knowledge management and the role played by information communication technologies (ICT) and ICT infrastructure in a business setting. This paper provides the findings of a survey collected from the four major Indian cities (Chennai, Coimbatore, Madurai and Villupuram) regarding their views and opinions about the enablers of knowledge management in business setting. A total of 80 organizations participated in the study with 100 participants in each city. The results show that ICT and ICT infrastructure can play a critical role in the creating, managing and sharing of knowledge in an Indian business environment
Dependable IPTV Hosting
This research focuses on the challenges of hosting 3rd party RESTful applications that have
to meet specific dependability standards. To provide a proof of concept I have implemented
an architecture and framework for the use case of internet protocol television. Delivering TV
services via internet protocols over high-speed connections is commonly referred to as IPTV
(internet protocol television). Similar to the app-stores of smartphones, IPTV platforms enable
the emergence of IPTV services in which 3rd party developers provide services to consumer
that add value to the IPTV experience. A key issue in the IPTV ecosystem is that currently
telecommunications IPTV providers do not have a system that allows 3rd party developers
to create applications that meet their standards. The main challenges are that the 3rd party
applications must be dependable, scalable and adhere to service level agreements. This research
provides an architecture and framework to overcome these challenges
Integrating identity-based cryptography in IMS service authentication
Nowadays, the IP Multimedia Subsystem (IMS) is a promising research field.
Many ongoing works related to the security and the performances of its
employment are presented to the research community. Although, the security and
data privacy aspects are very important in the IMS global objectives, they
observe little attention so far. Secure access to multimedia services is based
on SIP and HTTP digest on top of IMS architecture. The standard deploys AKA-MD5
for the terminal authentication. The third Generation Partnership Project
(3GPP) provided Generic Bootstrapping Architecture (GBA) to authenticate the
subscriber before accessing multimedia services over HTTP. In this paper, we
propose a new IMS Service Authentication scheme using Identity Based
cryptography (IBC). This new scheme will lead to better performances when there
are simultaneous authentication requests using Identity-based Batch
Verification. We analyzed the security of our new protocol and we presented a
performance evaluation of its cryptographic operationsComment: 13Page
Individualisation avancée des services IPTV
Le monde de la TV est en cours de transformation de la tĂ©lĂ©vision analogique Ă la tĂ©lĂ©vision numĂ©rique, qui est capable de diffuser du contenu de haute qualitĂ©, offrir aux consommateurs davantage de choix, et rendre l'expĂ©rience de visualisation plus interactive. IPTV (Internet Protocol TV) prĂ©sente une rĂ©volution dans la tĂ©lĂ©vision numĂ©rique dans lequel les services de tĂ©lĂ©vision numĂ©rique sont fournis aux utilisateurs en utilisant le protocole Internet (IP) au dessus d une connexion haut dĂ©bit. Les progrĂšs de la technologie IPTV permettra donc un nouveau modĂšle de fourniture de services. Les fonctions offertes aux utilisateurs leur permettent de plus en plus d autonomie et de plus en plus de choix. Il en est notamment ainsi de services de type nTS (pour network Time Shifting en anglais) qui permettent Ă un utilisateur de visionner un programme de tĂ©lĂ©vision en dĂ©calage par rapport Ă sa programmation de diffusion, ou encore des services de type nPVR (pour network Personal Video Recorder en anglais) qui permettent d enregistrer au niveau du rĂ©seau un contenu numĂ©rique pour un utilisateur. D'autre part, l'architecture IMS proposĂ©e dans NGN fournit une architecture commune pour les services IPTV. MalgrĂ© les progrĂšs rapides de la technologie de tĂ©lĂ©vision interactive (comprenant notamment les technologies IPTV et NGN), la personnalisation de services IPTV en est encore Ă ses dĂ©buts. De nos jours, la personnalisation des services IPTV se limite principalement Ă la recommandation de contenus et Ă la publicitĂ© ciblĂ©e. Ces services ne sont donc pas complĂštement centrĂ©s sur l utilisateur, alors que choisir manuellement les canaux de diffusion et les publicitĂ©s dĂ©sirĂ©es peut reprĂ©senter une gĂȘne pour l utilisateur. L adaptation des contenus numĂ©riques en fonction de la capacitĂ© des rĂ©seaux et des dispositifs utilisĂ©s n est pas encore prise en compte dans les implĂ©mentations actuelles. Avec le dĂ©veloppement des technologies numĂ©riques, les utilisateurs sont amenĂ©s Ă regarder la tĂ©lĂ©vision non seulement sur des postes de tĂ©lĂ©vision, mais Ă©galement sur des smart phones, des tablettes digitales, ou encore des PCs. En consĂ©quence, personnaliser les contenus IPTV en fonction de l appareil utilisĂ© pour regarder la tĂ©lĂ©vision, en fonction des capacitĂ©s du rĂ©seau et du contexte de l utilisateur reprĂ©sente un dĂ©fi important. Cette thĂšse prĂ©sente des solutions visant Ă amĂ©liorer la personnalisation de services IPTV Ă partir de trois aspects: 1) Nouvelle identification et authentification pour services IPTV. 2) Nouvelle architecture IPTV intĂ©grĂ©e et comportant un systĂšme de sensibilitĂ© au contexte pour le service de personnalisation. 3) Nouveau service de recommandation de contenu en fonction des prĂ©fĂ©rences de l utilisateur et aussi des informations contextesInternet Protocol TV (IPTV) delivers television content to users over IP-based network. Different from the traditional TV services, IPTV platforms provide users with large amount of multimedia contents with interactive and personalized services, including the targeted advertisement, on-demand content, personal video recorder, and so on. IPTV is promising since it allows to satisfy users experience and presents advanced entertainment services. On the other hand, the Next Generation Network (NGN) approach in allowing services convergence (through for instance coupling IPTV with the IP Multimedia Subsystem (IMS) architecture or NGN Non-IMS architecture) enhances users experience and allows for more services personalization. Although the rapid advancement in interactive TV technology (including IPTV and NGN technologies), services personalization is still in its infancy, lacking the real distinguish of each user in a unique manner, the consideration of the context of the user (who is this user, what is his preferences, his regional area, location, ..) and his environment (characteristics of the users devices screen types, size, supported resolution, and networks available network types to be used by the user, available bandwidth, .. ) as well as the context of the service itself (content type and description, available format HD/SD , available language, ..) in order to provide the adequate personalized content for each user. This advanced IPTV services allows services providers to promote new services and open new business opportunities and allows network operators to make better utilization of network resources through adapting the delivered content according to the available bandwidth and to better meet the QoE (Quality of Experience) of clients. This thesis focuses on enhanced personalization for IPTV services following a user-centric context-aware approach through providing solutions for: i) Users identification during IPTV service access through a unique and fine-grained manner (different from the identification of the subscription which is the usual current case) based on employing a personal identifier for each user which is a part of the user context information. ii) Context-Aware IPTV service through proposing a context-aware system on top of the IPTV architecture for gathering in a dynamic and real-time manner the different context information related to the user, devices, network and service. The context information is gathered throughout the whole IPTV delivery chain considering the user domain, network provider domain, and service/content provider domain. The proposed context-aware system allows monitoring user s environment (devices and networks status), interpreting user s requirements and making the user s interaction with the TV system dynamic and transparent. iii) Personalized recommendation and selection of IPTV content based on the different context information gathered and the personalization decision taken by the context-aware system (different from the current recommendation approach mainly based on matching content to users preferences) which in turn highly improves the users Quality of Experience (QoE) and enriching the offers of IPTV servicesEVRY-INT (912282302) / SudocSudocFranceF
Context aware advertising
IP Television (IPTV) has created a new arena for digital advertising that has not been explored to its full potential yet. IPTV allows users to retrieve on demand content and recommended content; however, very limited research has been applied in the domain of advertising in IPTV systems. The diversity of the field led to a lot of mature efforts in the fields of content recommendation and mobile advertising. The introduction of IPTV and smart devices led to the ability to gather more context information that was not subject of study before. This research attempts at studying the different contextual parameters, how to enrich the advertising context to tailor better ads for users, devising a recommendation engine that utilizes the new context, building a prototype to prove the viability of the system and evaluating it on different quality of service and quality of experience measures. To tackle this problem, a review of the state of the art in the field of context-aware advertising as well as the related field of context-aware multimedia have been studied. The intent was to come up with the most relevant contextual parameters that can possibly yield a higher percentage precision for recommending advertisements to users. Subsequently, a prototype application was also developed to validate the feasibility and viability of the approach. The prototype gathers contextual information related to the number of viewers, their age, genders, viewing angles as well as their emotions. The gathered context is then dispatched to a web service which generates advertisement recommendations and sends them back to the user. A scheduler was also implemented to identify the most suitable time to push advertisements to users based on their attention span. To achieve our contributions, a corpus of 421 ads was gathered and processed for streaming. The advertisements were displayed in reality during the holy month of Ramadan, 2016. A data gathering application was developed where sample users were presented with 10 random ads and asked to rate and evaluate the advertisements according to a predetermined criteria. The gathered data was used for training the recommendation engine and computing the latent context-item preferences. This also served to identify the performance of a system that randomly sends advertisements to users. The resulting performance is used as a benchmark to compare our results against. When it comes to the recommendation engine itself, several implementation options were considered that pertain to the methodology to create a vector representation of an advertisement as well as the metric to use to measure the similarity between two advertisement vectors. The goal is to find a representation of advertisements that circumvents the cold start problem and the best similarity measure to use with the different vectorization techniques. A set of experiments have been designed and executed to identify the right vectorization methodology and similarity measure to apply in this problem domain. To evaluate the overall performance of the system, several experiments were designed and executed that cover different quality aspects of the system such as quality of service, quality of experience and quality of context. All three aspects have been measured and our results show that our recommendation engine exhibits a significant improvement over other mechanisms of pushing ads to users that are employed in currently existing systems. The other mechanisms placed in comparison are the random ad generation and targeted ad generation. Targeted ads mechanism relies on demographic information of the viewer with disregard to his/her historical consumption. Our system showed a precision percentage of 69.70% which means that roughly 7 out of 10 recommended ads are actually liked and viewed to the end by the viewer. The practice of randomly generating ads yields a result of 41.11% precision which means that only 4 out of 10 recommended ads are actually liked by viewers. The targeted ads system resulted in 51.39% precision. Our results show that a significant improvement can be introduced when employing context within a recommendation engine. When introducing emotion context, our results show a significant improvement in case the userĂąâŹâąs emotion is happiness; however, it showed a degradation of performance when the userĂąâŹâąs emotion is sadness. When considering all emotions, the overall results did not show a significant improvement. It is worth noting though that ads recommended based on detected emotions using our systems proved to always be relevant to the user\u27s current mood
Recommended from our members
Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
The enablers and implementation model for mobile KMS in Australian healthcare
In this research project, the enablers in implementing mobile KMS in Australian regional healthcare will be investigated, and a validated framework and guidelines to assist healthcare in implementing mobile KMS will also be proposed with both qualitative and quantitative approaches. The outcomes for this study are expected to improve the understanding the enabling factors in implementing mobile KMS in Australian healthcare, as well as provide better guidelines for this process
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