111,513 research outputs found
Quantifying knowledge exchange in R&D networks: A data-driven model
We propose a model that reflects two important processes in R&D activities of
firms, the formation of R&D alliances and the exchange of knowledge as a result
of these collaborations. In a data-driven approach, we analyze two large-scale
data sets extracting unique information about 7500 R&D alliances and 5200
patent portfolios of firms. This data is used to calibrate the model parameters
for network formation and knowledge exchange. We obtain probabilities for
incumbent and newcomer firms to link to other incumbents or newcomers which are
able to reproduce the topology of the empirical R&D network. The position of
firms in a knowledge space is obtained from their patents using two different
classification schemes, IPC in 8 dimensions and ISI-OST-INPI in 35 dimensions.
Our dynamics of knowledge exchange assumes that collaborating firms approach
each other in knowledge space at a rate for an alliance duration .
Both parameters are obtained in two different ways, by comparing knowledge
distances from simulations and empirics and by analyzing the collaboration
efficiency . This is a new measure, that takes also in
account the effort of firms to maintain concurrent alliances, and is evaluated
via extensive computer simulations. We find that R&D alliances have a duration
of around two years and that the subsequent knowledge exchange occurs at a very
low rate. Hence, a firm's position in the knowledge space is rather a
determinant than a consequence of its R&D alliances. From our data-driven
approach we also find model configurations that can be both realistic and
optimized with respect to the collaboration efficiency .
Effective policies, as suggested by our model, would incentivize shorter R&D
alliances and higher knowledge exchange rates.Comment: 35 pages, 10 figure
An incremental approach to genetic algorithms based classification
Incremental learning has been widely addressed in the machine learning literature to cope with learning tasks where the learning environment is ever changing or training samples become available over time. However, most research work explores incremental learning with statistical algorithms or neural networks, rather than evolutionary algorithms. The work in this paper employs genetic algorithms (GAs) as basic learning algorithms for incremental learning within one or more classifier agents in a multi-agent environment. Four new approaches with different initialization schemes are proposed. They keep the old solutions and use an “integration” operation to integrate them with new elements to accommodate new attributes, while biased mutation and crossover operations are adopted to further evolve a reinforced solution. The simulation results on benchmark classification data sets show that the proposed approaches can deal with the arrival of new input attributes and integrate them with the original input space. It is also shown that the proposed approaches can be successfully used for incremental learning and improve classification rates as compared to the retraining GA. Possible applications for continuous incremental training and feature selection are also discussed
A Review on the Application of Natural Computing in Environmental Informatics
Natural computing offers new opportunities to understand, model and analyze
the complexity of the physical and human-created environment. This paper
examines the application of natural computing in environmental informatics, by
investigating related work in this research field. Various nature-inspired
techniques are presented, which have been employed to solve different relevant
problems. Advantages and disadvantages of these techniques are discussed,
together with analysis of how natural computing is generally used in
environmental research.Comment: Proc. of EnviroInfo 201
Multi-agent evolutionary systems for the generation of complex virtual worlds
Modern films, games and virtual reality applications are dependent on
convincing computer graphics. Highly complex models are a requirement for the
successful delivery of many scenes and environments. While workflows such as
rendering, compositing and animation have been streamlined to accommodate
increasing demands, modelling complex models is still a laborious task. This
paper introduces the computational benefits of an Interactive Genetic Algorithm
(IGA) to computer graphics modelling while compensating the effects of user
fatigue, a common issue with Interactive Evolutionary Computation. An
intelligent agent is used in conjunction with an IGA that offers the potential
to reduce the effects of user fatigue by learning from the choices made by the
human designer and directing the search accordingly. This workflow accelerates
the layout and distribution of basic elements to form complex models. It
captures the designer's intent through interaction, and encourages playful
discovery
Applied Computational Intelligence for finance and economics
This article introduces some relevant research works on computational intelligence applied to finance and economics. The objective is to offer an appropriate context and a starting point for those who are new to computational intelligence in finance and economics and to give an overview of the most recent works. A classification with five different main areas is presented. Those areas are related with different applications of the most modern computational intelligence techniques showing a new perspective for approaching finance and economics problems. Each research area is described with several works and applications. Finally, a review of the research works selected for this special issue is given.Publicad
Incremental multiple objective genetic algorithms
This paper presents a new genetic algorithm approach to multi-objective optimization problemsIncremental Multiple Objective Genetic Algorithms (IMOGA). Different from conventional MOGA methods, it takes each objective into consideration incrementally. The whole evolution is divided into as many phases as the number of objectives, and one more objective is considered in each phase. Each phase is composed of two stages: first, an independent population is evolved to optimize one specific objective; second, the better-performing individuals from the evolved single-objective population and the multi-objective population evolved in the last phase are joined together by the operation of integration. The resulting population then becomes an initial multi-objective population, to which a multi-objective evolution based on the incremented objective set is applied. The experiment results show that, in most problems, the performance of IMOGA is better than that of three other MOGAs, NSGA-II, SPEA and PAES. IMOGA can find more solutions during the same time span, and the quality of solutions is better
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