549 research outputs found

    An Efficient Algorithm for Concurrent Priority Queue Heaps.

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    A Bulk-Parallel Priority Queue in External Memory with STXXL

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    We propose the design and an implementation of a bulk-parallel external memory priority queue to take advantage of both shared-memory parallelism and high external memory transfer speeds to parallel disks. To achieve higher performance by decoupling item insertions and extractions, we offer two parallelization interfaces: one using "bulk" sequences, the other by defining "limit" items. In the design, we discuss how to parallelize insertions using multiple heaps, and how to calculate a dynamic prediction sequence to prefetch blocks and apply parallel multiway merge for extraction. Our experimental results show that in the selected benchmarks the priority queue reaches 75% of the full parallel I/O bandwidth of rotational disks and and 65% of SSDs, or the speed of sorting in external memory when bounded by computation.Comment: extended version of SEA'15 conference pape

    Task-based Augmented Contour Trees with Fibonacci Heaps

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    This paper presents a new algorithm for the fast, shared memory, multi-core computation of augmented contour trees on triangulations. In contrast to most existing parallel algorithms our technique computes augmented trees, enabling the full extent of contour tree based applications including data segmentation. Our approach completely revisits the traditional, sequential contour tree algorithm to re-formulate all the steps of the computation as a set of independent local tasks. This includes a new computation procedure based on Fibonacci heaps for the join and split trees, two intermediate data structures used to compute the contour tree, whose constructions are efficiently carried out concurrently thanks to the dynamic scheduling of task parallelism. We also introduce a new parallel algorithm for the combination of these two trees into the output global contour tree. Overall, this results in superior time performance in practice, both in sequential and in parallel thanks to the OpenMP task runtime. We report performance numbers that compare our approach to reference sequential and multi-threaded implementations for the computation of augmented merge and contour trees. These experiments demonstrate the run-time efficiency of our approach and its scalability on common workstations. We demonstrate the utility of our approach in data segmentation applications

    The Logarithmic Funnel Heap: A Statistically Self-Similar Priority Queue

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    The present work contains the design and analysis of a statistically self-similar data structure using linear space and supporting the operations, insert, search, remove, increase-key and decrease-key for a deterministic priority queue in expected O(1) time. Extract-max runs in O(log N) time. The depth of the data structure is at most log* N. On the highest level, each element acts as the entrance of a discrete, log* N-level funnel with a logarithmically decreasing stem diameter, where the stem diameter denotes a metric for the expected number of items maintained on a given level.Comment: 14 pages, 4 figure

    The Lock-free kk-LSM Relaxed Priority Queue

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    Priority queues are data structures which store keys in an ordered fashion to allow efficient access to the minimal (maximal) key. Priority queues are essential for many applications, e.g., Dijkstra's single-source shortest path algorithm, branch-and-bound algorithms, and prioritized schedulers. Efficient multiprocessor computing requires implementations of basic data structures that can be used concurrently and scale to large numbers of threads and cores. Lock-free data structures promise superior scalability by avoiding blocking synchronization primitives, but the \emph{delete-min} operation is an inherent scalability bottleneck in concurrent priority queues. Recent work has focused on alleviating this obstacle either by batching operations, or by relaxing the requirements to the \emph{delete-min} operation. We present a new, lock-free priority queue that relaxes the \emph{delete-min} operation so that it is allowed to delete \emph{any} of the ρ+1\rho+1 smallest keys, where ρ\rho is a runtime configurable parameter. Additionally, the behavior is identical to a non-relaxed priority queue for items added and removed by the same thread. The priority queue is built from a logarithmic number of sorted arrays in a way similar to log-structured merge-trees. We experimentally compare our priority queue to recent state-of-the-art lock-free priority queues, both with relaxed and non-relaxed semantics, showing high performance and good scalability of our approach.Comment: Short version as ACM PPoPP'15 poste

    Engineering MultiQueues: Fast relaxed concurrent priority queues

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    Priority queues with parallel access are an attractive data structure for applications like prioritized online scheduling, discrete event simulation, or greedy algorithms. However, a classical priority queue constitutes a severe bottleneck in this context, leading to very small throughput. Hence, there has been significant interest in concurrent priority queues with relaxed semantics. We investigate the complementary quality criteria rank error (how close are deleted elements to the global minimum) and delay (for each element x, how many elements with lower priority are deleted before x). In this paper, we introduce MultiQueues as a natural approach to relaxed priority queues based on multiple sequential priority queues. Their naturally high theoretical scalability is further enhanced by using three orthogonal ways of batching operations on the sequential queues. Experiments indicate that MultiQueues present a very good performance-quality tradeoff and considerably outperform competing approaches in at least one of these aspects. We employ a seemingly paradoxical technique of "wait-free locking" that might be of more general interest to convert sequential data structures to relaxed concurrent data structures
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