24,837 research outputs found

    A Framework for Quality-Driven Delivery in Distributed Multimedia Systems

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    In this paper, we propose a framework for Quality-Driven Delivery (QDD) in distributed multimedia environments. Quality-driven delivery refers to the capacity of a system to deliver documents, or more generally objects, while considering the users expectations in terms of non-functional requirements. For this QDD framework, we propose a model-driven approach where we focus on QoS information modeling and transformation. QoS information models and meta-models are used during different QoS activities for mapping requirements to system constraints, for exchanging QoS information, for checking compatibility between QoS information and more generally for making QoS decisions. We also investigate which model transformation operators have to be implemented in order to support some QoS activities such as QoS mapping

    A schema-based P2P network to enable publish-subscribe for multimedia content in open hypermedia systems

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    Open Hypermedia Systems (OHS) aim to provide efficient dissemination, adaptation and integration of hyperlinked multimedia resources. Content available in Peer-to-Peer (P2P) networks could add significant value to OHS provided that challenges for efficient discovery and prompt delivery of rich and up-to-date content are successfully addressed. This paper proposes an architecture that enables the operation of OHS over a P2P overlay network of OHS servers based on semantic annotation of (a) peer OHS servers and of (b) multimedia resources that can be obtained through the link services of the OHS. The architecture provides efficient resource discovery. Semantic query-based subscriptions over this P2P network can enable access to up-to-date content, while caching at certain peers enables prompt delivery of multimedia content. Advanced query resolution techniques are employed to match different parts of subscription queries (subqueries). These subscriptions can be shared among different interested peers, thus increasing the efficiency of multimedia content dissemination

    Towards a Framework for Developing Mobile Agents for Managing Distributed Information Resources

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    Distributed information management tools allow users to author, disseminate, discover and manage information within large-scale networked environments, such as the Internet. Agent technology provides the flexibility and scalability necessary to develop such distributed information management applications. We present a layered organisation that is shared by the specific applications that we build. Within this organisation we describe an architecture where mobile agents can move across distributed environments, integrate with local resources and other mobile agents, and communicate their results back to the user

    Lessons learned from the design of a mobile multimedia system in the Moby Dick project

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    Recent advances in wireless networking technology and the exponential development of semiconductor technology have engendered a new paradigm of computing, called personal mobile computing or ubiquitous computing. This offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The research performed in the MOBY DICK project is about designing such a mobile multimedia system. This paper discusses the approach made in the MOBY DICK project to solve some of these problems, discusses its contributions, and accesses what was learned from the project

    A unified data repository for rich communication services

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    Rich Communication Services (RCS) is a framework that defines a set of IP-based services for the delivery of multimedia communications to mobile network subscribers. The framework unifies a set of pre-existing communication services under a single name, and permits network operators to re-use investments in existing network infrastructure, especially the IP Multimedia Subsystem (IMS), which is a core part of a mobile network and also acts as a docking station for RCS services. RCS generates and utilises disparate subscriber data sets during execution, however, it lacks a harmonised repository for the management of such data sets, thus making it difficult to obtain a unified view of heterogeneous subscriber data. This thesis proposes the creation of a unified data repository for RCS which is based on the User Data Convergence (UDC) standard. The standard was proposed by the 3rd Generation Partnership Project (3GPP), a major telecommunications standardisation group. UDC provides an approach for consolidating subscriber data into a single logical repository without adversely affecting existing network infrastructure, such as the IMS. Thus, this thesis details the design and development of a prototypical implementation of a unified repository, named Converged Subscriber Data Repository (CSDR). It adopts a polyglot persistence model for the underlying data store and exposes heterogeneous data through the Open Data Protocol (OData), which is a candidate implementation of the Ud interface defined in the UDC architecture. With the introduction of polyglot persistence, multiple data stores can be used within the CSDR and disparate network data sources can access heterogeneous data sets using OData as a standard communications protocol. As the CSDR persistence model becomes more complex due to the inclusion of more storage technologies, polyglot persistence ensures a consistent conceptual view of these data sets through OData. Importantly, the CSDR prototype was integrated into a popular open-source implementation of the core part of an IMS network known as the Open IMS Core. The successful integration of the prototype demonstrates its ability to manage and expose a consolidated view of heterogeneous subscriber data, which are generated and used by different RCS services deployed within IMS

    MIRAI Architecture for Heterogeneous Network

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    One of the keywords that describe next-generation wireless communications is "seamless." As part of the e-Japan Plan promoted by the Japanese Government, the Multimedia Integrated Network by Radio Access Innovation project has as its goal the development of new technologies to enable seamless integration of various wireless access systems for practical use by 2005. This article describes a heterogeneous network architecture including a common tool, a common platform, and a common access. In particular, software-defined radio technologies are used to develop a multiservice user terminal to access different wireless networks. The common platform for various wireless networks is based on a wireless-supporting IPv6 network. A basic access network, separated from other wireless access networks, is used as a means for wireless system discovery, signaling, and paging. A proof-of-concept experimental demonstration system is available
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