88,429 research outputs found

    Real-time simulation of dynamic vehicle models using high performance reconfigurable computing platforms

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    A software-based approach for Real-Time Simulation (RTS) may have difficulties in meeting real-time constraints for complex models. In this thesis, we present a methodology for the design and implementation of RTS algorithms, based on the use of Field-Programmable Gate Array (FPGA) technology to improve the response time of these models. Our methodology utilizes traditional Hardware/Software co-design approaches to generate a heterogeneous architecture for an FPGA-based simulator. We have optimized the hardware design such that it efficiently utilizes the parallel nature of FPGAs and pipelines the independent operations. Further enhancement is obtained through the use of custom accelerators for common non-linear functions. Since the systems we examine have relatively low response time requirements, our approach greatly simplifies the software components by porting the computationally complex regions to hardware. We illustrate the partitioning of a hardware-based simulator design across dual FPGAs, initiate RTS using a system input from a Hardware-in-the-Loop (HIL) framework, and use these simulation results from our FPGA-based platform to perform response analysis. The total simulation time, which includes the time required to receive the system input over a socket (without HIL), software initialization, hardware computation, and transfer of simulation results back over a socket, shows a speedup of 2x as compared to a similar setup with no hardware acceleration. The correctness of the simulation output from the hardware has also been validated with the simulated results from the software-only design

    Integrated Design Tools for Embedded Control Systems

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    Currently, computer-based control systems are still being implemented using the same techniques as 10 years ago. The purpose of this project is the development of a design framework, consisting of tools and libraries, which allows the designer to build high reliable heterogeneous real-time embedded systems in a very short time at a fraction of the present day costs. The ultimate focus of current research is on transformation control laws to efficient concurrent algorithms, with concerns about important non-functional real-time control systems demands, such as fault-tolerance, safety,\ud reliability, etc.\ud The approach is based on software implementation of CSP process algebra, in a modern way (pure objectoriented design in Java). Furthermore, it is intended that the tool will support the desirable system-engineering stepwise refinement design approach, relying on past research achievements ¿ the mechatronics design trajectory based on the building-blocks approach, covering all complex (mechatronics) engineering phases: physical system modeling, control law design, embedded control system implementation and real-life realization. Therefore, we expect that this project will result in an\ud adequate tool, with results applicable in a wide range of target hardware platforms, based on common (off-theshelf) distributed heterogeneous (cheap) processing units

    Real-time Simulation of Dynamic Vehicle Models using a High-performance Reconfigurable Platform

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    A purely software-based approach for Real-Time Simulation (RTS) may have difficulties in meeting real-time constraints for complex physical model simulations. In this paper, we present a methodology for the design and im-plementationofRTS algorithms,basedontheuseof Field-ProgrammableGateArray(FPGA) technologytoimprove the response time of these models. Our methodology utilizes traditional hardware/software co-design approaches to generate a heterogeneous architecture for an FPGA-based simulator. The hardware design was optimized such that it efficiently utilizes the parallel nature of FPGAs and pipelines the independent operations. Further enhancement is obtained through the use of custom accelerators for common non-linear functions. Since the systems we examined had relatively low response time requirements, our approach greatly simplifies the software components by porting the computationally complexregionsto hardware.We illustratethe partitioningofa hardware-based simulator design across dual FPGAs, initiateRTS usinga system input froma Hardware-in-the-Loop (HIL) framework, and use these simulation results from our FPGA-based platform to perform response analysis. The total simulation time, which includes the time required to receive the system input over a socket (without HIL), software initialization, hardware computation, and transferof simulation results backovera socket, showsa speedup of 2× as compared to a simi-lar setup with no hardware acceleration. The correctness of the simulation output from the hardware has also been validated with the simulated results from the software-only design

    Data Transfers Analysis in Computer Assisted Design Flow of FPGA Accelerators for Aerospace Systems

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    The integration of Field Programmable Gate Arrays (FPGAs) in an aerospace system improves its efficiency and its flexibility thanks to their programmability, but increases the design complexity. The design flows indeed have to be composed of several steps to fill the gap between the starting solution, which is usually a reference sequential implementation, and the final heterogeneous solution which includes custom hardware accelerators. Among these steps, there are the analysis of the application to identify the functionalities that gain advantages in execution on hardware and the generation of their implementations by means of Hardware Description Languages. Generating these descriptions for a software developer can be a very difficult task because of the different programming paradigms of software programs and hardware descriptions. To facilitate the developer in this activity, High Level Synthesis techniques have been developed aiming at (semi-)automatically generating hardware implementations of specifications written in high level languages (e.g., C). With respect to other embedded systems scenarios, the aerospace systems introduce further constraints that have to be taken into account during the design of these heterogeneous systems. In this type of systems explicit data transfers to and from FPGAs are preferred to the adoption of a shared memory architecture. The first approach indeed potentially improves the predictability of the produced solutions, but the sizes of all the data transferred to and from any devices must be known at design time. Identifying the sizes in presence of complex C applications which use pointers can be a not so easy task. In this paper, a semi-automatic design flow based on the integration of an aerospace design flow, an application analysis technique, and High Level Synthesis methodologies is presented. The initial reference application is analyzed to identify which are the sizes of the data exchanged among the different components of the application. Next, starting from the high level specification and from the results of this analysis, High Level Synthesis techniques are applied to automatically produce the hardware accelerators

    A New System Architecture for Heterogeneous Compute Units

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    The ongoing trend to more heterogeneous systems forces us to rethink the design of systems. In this work, I study a new system design that considers heterogeneous compute units (general-purpose cores with different instruction sets, DSPs, FPGAs, fixed-function accelerators, etc.) from the beginning instead of as an afterthought. The goal is to treat all compute units (CUs) as first-class citizens, enabling (1) isolation and secure communication between all types of CUs, (2) a direct interaction of all CUs, removing the conventional CPU from the critical path, and (3) access to operating system (OS) services such as file systems and network stacks for all CUs. To study this system design, I am using a hardware/software co-design based on two key ideas: 1) introduce a new hardware component next to each CU used by the OS as the CUs' common interface and 2) let the OS kernel control applications remotely from a different CU. The hardware component is called data transfer unit (DTU) and offers the minimal set of features to reach the stated goals: secure message passing and memory access. The OS is called M³ and runs its kernel on a dedicated CU and runs the OS services and applications on the remaining CUs. The kernel is responsible for establishing DTU-based communication channels between services and applications. After a channel has been set up, services and applications communicate directly without involving the kernel. This approach allows to support arbitrary CUs as aforementioned first-class citizens, ranging from fixed-function accelerators to complex general-purpose cores

    Synthesizing Executable Simulations from Structural Models of Component-Based Systems

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    Experts in robotics systems have developed substantial software tools for simulation, execution, and hardware-in-the-loop testing. Unfortunately, many of these robotics-domain software infrastructures pose challenges for a robotics expert to use, unless that robotics expert is also familiar with middleware programming, and the integration of heterogeneous simulation tools. In this paper, we describe a novel modeling language designed to bridge these two domains in an intuitive visual representation. Using this metamodel-defined modeling language, we can design and build structural models of robotics systems, and synthesize experiments from these constructed models. The restrictions implicit (and explicit) in the visual language guide modelers to build only models that can be synthesized, a "correct by construction" approach. We discuss the impact of this language with a running example of an autonomous ground vehicle, and the hundreds of configuration parameters and several simulation tools that are necessary in order to simulate this complex example

    DESIGN SPACE EXPLORATION FOR SIGNAL PROCESSING SYSTEMS USING LIGHTWEIGHT DATAFLOW GRAPHS

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    Digital signal processing (DSP) is widely used in many types of devices, including mobile phones, tablets, personal computers, and numerous forms of embedded systems. Implementation of modern DSP applications is very challenging in part due to the complex design spaces that are involved. These design spaces involve many kinds of configurable parameters associated with the signal processing algorithms that are used, as well as different ways of mapping the algorithms onto the targeted platforms. In this thesis, we develop new algorithms, software tools and design methodologies to systematically explore the complex design spaces that are involved in design and implementation of signal processing systems. To improve the efficiency of design space exploration, we develop and apply compact system level models, which are carefully formulated to concisely capture key properties of signal processing algorithms, target platforms, and algorithm-platform interactions. Throughout the thesis, we develop design methodologies and tools for integrating new compact system level models and design space exploration methods with lightweight dataflow (LWDF) techniques for design and implementation of signal processing systems. LWDF is a previously-introduced approach for integrating new forms of design space exploration and system-level optimization into design processes for DSP systems. LWDF provides a compact set of retargetable application programming interfaces (APIs) that facilitates the integration of dataflow-based models and methods. Dataflow provides an important formal foundation for advanced DSP system design, and the flexible support for dataflow in LWDF facilitates experimentation with and application of novel design methods that are founded in dataflow concepts. Our developed methodologies apply LWDF programming to facilitate their application to different types of platforms and their efficient integration with platform-based tools for hardware/software implementation. Additionally, we introduce novel extensions to LWDF to improve its utility for digital hardware design and adaptive signal processing implementation. To address the aforementioned challenges of design space exploration and system optimization, we present a systematic multiobjective optimization framework for dataflow-based architectures. This framework builds on the methodology of multiobjective evolutionary algorithms and derives key system parameters subject to time-varying and multidimensional constraints on system performance. We demonstrate the framework by applying LWDF techniques to develop a dataflow-based architecture that can be dynamically reconfigured to realize strategic configurations in the underlying parameter space based on changing operational requirements. Secondly, we apply Markov decision processes (MDPs) for design space exploration in adaptive embedded signal processing systems. We propose a framework, known as the Hierarchical MDP framework for Compact System-level Modeling (HMCSM), which embraces MDPs to enable autonomous adaptation of embedded signal processing under multidimensional constraints and optimization objectives. The framework integrates automated, MDP-based generation of optimal reconfiguration policies, dataflow-based application modeling, and implementation of embedded control software that carries out the generated reconfiguration policies. Third, we present a new methodology for design and implementation of signal processing systems that are targeted to system-on-chip (SoC) platforms. The methodology is centered on the use of LWDF concepts and methods for applying principles of dataflow design at different layers of abstraction. The development processes integrated in our approach are software implementation, hardware implementation, hardware-software co-design, and optimized application mapping. The proposed methodology facilitates development and integration of signal processing hardware and software modules that involve heterogeneous programming languages and platforms. Through three case studies involving complex applications, we demonstrate the effectiveness of the proposed contributions for compact system level design and design space exploration: a digital predistortion (DPD) system, a reconfigurable channelizer for wireless communication, and a deep neural network (DNN) for vehicle classification

    TANGO: Transparent heterogeneous hardware Architecture deployment for eNergy Gain in Operation

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    The paper is concerned with the issue of how software systems actually use Heterogeneous Parallel Architectures (HPAs), with the goal of optimizing power consumption on these resources. It argues the need for novel methods and tools to support software developers aiming to optimise power consumption resulting from designing, developing, deploying and running software on HPAs, while maintaining other quality aspects of software to adequate and agreed levels. To do so, a reference architecture to support energy efficiency at application construction, deployment, and operation is discussed, as well as its implementation and evaluation plans.Comment: Part of the Program Transformation for Programmability in Heterogeneous Architectures (PROHA) workshop, Barcelona, Spain, 12th March 2016, 7 pages, LaTeX, 3 PNG figure

    On cost-effective reuse of components in the design of complex reconfigurable systems

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    Design strategies that benefit from the reuse of system components can reduce costs while maintaining or increasing dependability—we use the term dependability to tie together reliability and availability. D3H2 (aDaptive Dependable Design for systems with Homogeneous and Heterogeneous redundancies) is a methodology that supports the design of complex systems with a focus on reconfiguration and component reuse. D3H2 systematizes the identification of heterogeneous redundancies and optimizes the design of fault detection and reconfiguration mechanisms, by enabling the analysis of design alternatives with respect to dependability and cost. In this paper, we extend D3H2 for application to repairable systems. The method is extended with analysis capabilities allowing dependability assessment of complex reconfigurable systems. Analysed scenarios include time-dependencies between failure events and the corresponding reconfiguration actions. We demonstrate how D3H2 can support decisions about fault detection and reconfiguration that seek to improve dependability while reducing costs via application to a realistic railway case study

    Reconfigurable Computing Systems for Robotics using a Component-Oriented Approach

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    Robotic platforms are becoming more complex due to the wide range of modern applications, including multiple heterogeneous sensors and actuators. In order to comply with real-time and power-consumption constraints, these systems need to process a large amount of heterogeneous data from multiple sensors and take action (via actuators), which represents a problem as the resources of these systems have limitations in memory storage, bandwidth, and computational power. Field Programmable Gate Arrays (FPGAs) are programmable logic devices that offer high-speed parallel processing. FPGAs are particularly well-suited for applications that require real-time processing, high bandwidth, and low latency. One of the fundamental advantages of FPGAs is their flexibility in designing hardware tailored to specific needs, making them adaptable to a wide range of applications. They can be programmed to pre-process data close to sensors, which reduces the amount of data that needs to be transferred to other computing resources, improving overall system efficiency. Additionally, the reprogrammability of FPGAs enables them to be repurposed for different applications, providing a cost-effective solution that needs to adapt quickly to changing demands. FPGAs' performance per watt is close to that of Application-Specific Integrated Circuits (ASICs), with the added advantage of being reprogrammable. Despite all the advantages of FPGAs (e.g., energy efficiency, computing capabilities), the robotics community has not fully included them so far as part of their systems for several reasons. First, designing FPGA-based solutions requires hardware knowledge and longer development times as their programmability is more challenging than Central Processing Units (CPUs) or Graphics Processing Units (GPUs). Second, porting a robotics application (or parts of it) from software to an accelerator requires adequate interfaces between software and FPGAs. Third, the robotics workflow is already complex on its own, combining several fields such as mechanics, electronics, and software. There have been partial contributions in the state-of-the-art for FPGAs as part of robotics systems. However, a study of FPGAs as a whole for robotics systems is missing in the literature, which is the primary goal of this dissertation. Three main objectives have been established to accomplish this. (1) Define all components required for an FPGAs-based system for robotics applications as a whole. (2) Establish how all the defined components are related. (3) With the help of Model-Driven Engineering (MDE) techniques, generate these components, deploy them, and integrate them into existing solutions. The component-oriented approach proposed in this dissertation provides a proper solution for designing and implementing FPGA-based designs for robotics applications. The modular architecture, the tool 'FPGA Interfaces for Robotics Middlewares' (FIRM), and the toolchain 'FPGA Architectures for Robotics' (FAR) provide a set of tools and a comprehensive design process that enables the development of complex FPGA-based designs more straightforwardly and efficiently. The component-oriented approach contributed to the state-of-the-art in FPGA-based designs significantly for robotics applications and helps to promote their wider adoption and use by specialists with little FPGA knowledge
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