1,155 research outputs found
Shape representation and coding of visual objets in multimedia applications — An overview
Emerging multimedia applications have created the need for new functionalities in digital communications. Whereas existing compression standards only deal with the audio-visual scene at a frame level, it is now necessary to handle individual objects separately, thus allowing scalable transmission as well as interactive scene recomposition by the receiver. The future MPEG-4 standard aims at providing compression tools addressing these functionalities. Unlike existing frame-based standards, the corresponding coding schemes need to encode shape information explicitly. This paper reviews existing solutions to the problem of shape representation and coding. Region and contour coding techniques are presented and their performance is discussed, considering coding efficiency and rate-distortion control capability, as well as flexibility to application requirements such as progressive transmission, low-delay coding, and error robustnes
Non-homogeneous polygonal Markov fields in the plane: graphical representations and geometry of higher order correlations
We consider polygonal Markov fields originally introduced by Arak and
Surgailis (1989). Our attention is focused on fields with nodes of order two,
which can be regarded as continuum ensembles of non-intersecting contours in
the plane, sharing a number of features with the two-dimensional Ising model.
We introduce non-homogeneous version of polygonal fields in anisotropic
enviroment. For these fields we provide a class of new graphical constructions
and random dynamics. These include a generalised dynamic representation,
generalised and defective disagreement loop dynamics as well as a generalised
contour birth and death dynamics. Next, we use these constructions as tools to
obtain new exact results on the geometry of higher order correlations of
polygonal Markov fields in their consistent regime.Comment: 54 page
Extracting Geometric Structures in Images with Delaunay Point Processes
International audienceWe introduce Delaunay Point Processes, a framework for the extraction of geometric structures from images. Our approach simultaneously locates and groups geometric primitives (line segments, triangles) to form extended structures (line networks, polygons) for a variety of image analysis tasks. Similarly to traditional point processes, our approach uses Markov Chain Monte Carlo to minimize an energy that balances fidelity to the input image data with geometric priors on the output structures. However, while existing point processes struggle to model structures composed of interconnected components, we propose to embed the point process into a Delaunay triangulation, which provides high-quality connectivity by construction. We further leverage key properties of the Delaunay triangulation to devise a fast Markov Chain Monte Carlo sampler. We demonstrate the flexibility of our approach on a variety of applications, including line network extraction, object contouring, and mesh-based image compression
Plant image retrieval using color, shape and texture features
We present a content-based image retrieval system for plant image retrieval, intended especially for the house plant identification problem. A plant image consists of a collection of overlapping leaves and possibly flowers, which makes the problem challenging.We studied the suitability of various well-known color, shape and texture features for this problem, as well as introducing some new texture matching techniques and shape features. Feature extraction is applied after segmenting the plant region from the background using the max-flow min-cut technique. Results on a database of 380 plant images belonging to 78 different types of plants show promise of the proposed new techniques
and the overall system: in 55% of the queries, the correct plant image is retrieved among the top-15 results. Furthermore, the accuracy goes up to 73% when a 132-image subset of well-segmented plant images are considered
- …