8,019 research outputs found

    Towards a Framework for Modelling Multimedia Conferencing Calls in the Next Generation Network

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    This paper is concerned with the creation of a multiparty multimedia conferencing application which can be used in Next Generation Networks. It begins by suggesting ways in which conferencing can be modeled with a focus on separating signaling and media transfer functionality. Enabling technologies which could support the modeling framework derived and which are compatible with Next Generation Network (NGN) principles are reviewed. Finally, a design and implementation for a simple multimedia conferencing application are described

    Description and Experience of the Clinical Testbeds

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    This deliverable describes the up-to-date technical environment at three clinical testbed demonstrator sites of the 6WINIT Project, including the adapted clinical applications, project components and network transition technologies in use at these sites after 18 months of the Project. It also provides an interim description of early experiences with deployment and usage of these applications, components and technologies, and their clinical service impact

    The Road Ahead for Networking: A Survey on ICN-IP Coexistence Solutions

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    In recent years, the current Internet has experienced an unexpected paradigm shift in the usage model, which has pushed researchers towards the design of the Information-Centric Networking (ICN) paradigm as a possible replacement of the existing architecture. Even though both Academia and Industry have investigated the feasibility and effectiveness of ICN, achieving the complete replacement of the Internet Protocol (IP) is a challenging task. Some research groups have already addressed the coexistence by designing their own architectures, but none of those is the final solution to move towards the future Internet considering the unaltered state of the networking. To design such architecture, the research community needs now a comprehensive overview of the existing solutions that have so far addressed the coexistence. The purpose of this paper is to reach this goal by providing the first comprehensive survey and classification of the coexistence architectures according to their features (i.e., deployment approach, deployment scenarios, addressed coexistence requirements and architecture or technology used) and evaluation parameters (i.e., challenges emerging during the deployment and the runtime behaviour of an architecture). We believe that this paper will finally fill the gap required for moving towards the design of the final coexistence architecture.Comment: 23 pages, 16 figures, 3 table

    Effective Virtual Teams for New Product Development

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    At present, the existing literature shows that the factors which influence the effectiveness of virtual teams for new product development are still ambiguous. To address this problem, a research design was developed, which includes detailed literature review, preliminary model and field survey. From literature review, the factors which influence the effectiveness of virtual teams are identified and these factors are modified using a field survey. The relationship between knowledge workers (people), process and technology in virtual teams is explored in this study. The results of the study suggest that technology and process are tightly correlated and need to be considered early in virtual teams. The use of software as a service, web solution, report generator and tracking system should be incorporated for effectiveness virtual teams

    Enhanced Quality Of Service For The Multimedia Conferencing System Using Rtcp.

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    Dalam era yang berorientasikan teknologi ini, peningkatan permintaan aplikasi multimedia melalui internet meningkat dengan cepat. In this technology oriented era, the growing demand of multimedia applications over the Internet increases with an alarming rate

    Large-Scale Measurement of Real-Time Communication on the Web

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    Web Real-Time Communication (WebRTC) is getting wide adoptions across the browsers (Chrome, Firefox, Opera, etc.) and platforms (PC, Android, iOS). It enables application developers to add real-time communications features (text chat, audio/video calls) to web applications using W3C standard JavaScript APIs, and the end users can enjoy real-time multimedia communication experience from the browser without the complication of installing special applications or browser plug-ins. As WebRTC based applications are getting deployed on the Internet by thousands of companies across the globe, it is very important to understand the quality of the real-time communication services provided by these applications. Important performance metrics to be considered include: whether the communication session was properly setup, what are the network delays, packet loss rate, throughput, etc. At Callstats.io, we provide a solution to address the above concerns. By integrating an JavaScript API into WebRTC applications, Callstats.io helps application providers to measure the Quality of Experience (QoE) related metrics on the end user side. This thesis illustrates how this WebRTC performance measurement system is designed and built and we show some statistics derived from the collected data to give some insight into the performance of today’s WebRTC based real-time communication services. According to our measurement, real-time communication over the Internet are generally performing well in terms of latency and loss. The throughput are good for about 30% of the communication sessions

    Analysis of QoS Requirements for e-Health Services and Mapping to Evolved Packet System QoS Classes

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    E-Health services comprise a broad range of healthcare services delivered by using information and communication technology. In order to support existing as well as emerging e-Health services over converged next generation network (NGN) architectures, there is a need for network QoS control mechanisms that meet the often stringent requirements of such services. In this paper, we evaluate the QoS support for e-Health services in the context of the Evolved Packet System (EPS), specified by the Third Generation Partnership Project (3GPP) as a multi-access all-IP NGN. We classify heterogeneous e-Health services based on context and network QoS requirements and propose a mapping to existing 3GPP QoS Class Identifiers (QCIs) that serve as a basis for the class-based QoS concept of the EPS. The proposed mapping aims to provide network operators with guidelines for meeting heterogeneous e-Health service requirements. As an example, we present the QoS requirements for a prototype e-Health service supporting tele-consultation between a patient and a doctor and illustrate the use of the proposed mapping to QCIs in standardized QoS control procedures

    Scalable Architecture for Distributed Video

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    As video applications become more important in organization’s communication, they require a new kind of architecture that meets the scalability requirements. Video applications are distributed in nature, and run almost exclusively over IP networks today. This paper investigates the architectural approaches for creating a scalable video network, and discusses the key potential bottlenecks in performance that the architecture has to address. Due to the limited size, the paper may not be able to cover scalable recording, streaming, firewall traversal, and integrations with scheduling and management applications. Since this content exists, the outstanding issues will be addresses during the presentation and in the Q&A session
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