1,426 research outputs found
Light field reconstruction from multi-view images
Kang Han studied recovering the 3D world from multi-view images. He proposed several algorithms to deal with occlusions in depth estimation and effective representations in view rendering. the proposed algorithms can be used for many innovative applications based on machine intelligence, such as autonomous driving and Metaverse
Light field image processing: an overview
Light field imaging has emerged as a technology allowing to capture richer visual information from our world. As opposed to traditional photography, which captures a 2D projection of the light in the scene integrating the angular domain, light fields collect radiance from rays in all directions, demultiplexing the angular information lost in conventional photography. On the one hand, this higher dimensional representation of visual data offers powerful capabilities for scene understanding, and substantially improves the performance of traditional computer vision problems such as depth sensing, post-capture refocusing, segmentation, video stabilization, material classification, etc. On the other hand, the high-dimensionality of light fields also brings up new challenges in terms of data capture, data compression, content editing, and display. Taking these two elements together, research in light field image processing has become increasingly popular in the computer vision, computer graphics, and signal processing communities. In this paper, we present a comprehensive overview and discussion of research in this field over the past 20 years. We focus on all aspects of light field image processing, including basic light field representation and theory, acquisition, super-resolution, depth estimation, compression, editing, processing algorithms for light field display, and computer vision applications of light field data
Learning sparse representations of depth
This paper introduces a new method for learning and inferring sparse
representations of depth (disparity) maps. The proposed algorithm relaxes the
usual assumption of the stationary noise model in sparse coding. This enables
learning from data corrupted with spatially varying noise or uncertainty,
typically obtained by laser range scanners or structured light depth cameras.
Sparse representations are learned from the Middlebury database disparity maps
and then exploited in a two-layer graphical model for inferring depth from
stereo, by including a sparsity prior on the learned features. Since they
capture higher-order dependencies in the depth structure, these priors can
complement smoothness priors commonly used in depth inference based on Markov
Random Field (MRF) models. Inference on the proposed graph is achieved using an
alternating iterative optimization technique, where the first layer is solved
using an existing MRF-based stereo matching algorithm, then held fixed as the
second layer is solved using the proposed non-stationary sparse coding
algorithm. This leads to a general method for improving solutions of state of
the art MRF-based depth estimation algorithms. Our experimental results first
show that depth inference using learned representations leads to state of the
art denoising of depth maps obtained from laser range scanners and a time of
flight camera. Furthermore, we show that adding sparse priors improves the
results of two depth estimation methods: the classical graph cut algorithm by
Boykov et al. and the more recent algorithm of Woodford et al.Comment: 12 page
On the Synergies between Machine Learning and Binocular Stereo for Depth Estimation from Images: a Survey
Stereo matching is one of the longest-standing problems in computer vision
with close to 40 years of studies and research. Throughout the years the
paradigm has shifted from local, pixel-level decision to various forms of
discrete and continuous optimization to data-driven, learning-based methods.
Recently, the rise of machine learning and the rapid proliferation of deep
learning enhanced stereo matching with new exciting trends and applications
unthinkable until a few years ago. Interestingly, the relationship between
these two worlds is two-way. While machine, and especially deep, learning
advanced the state-of-the-art in stereo matching, stereo itself enabled new
ground-breaking methodologies such as self-supervised monocular depth
estimation based on deep networks. In this paper, we review recent research in
the field of learning-based depth estimation from single and binocular images
highlighting the synergies, the successes achieved so far and the open
challenges the community is going to face in the immediate future.Comment: Accepted to TPAMI. Paper version of our CVPR 2019 tutorial:
"Learning-based depth estimation from stereo and monocular images: successes,
limitations and future challenges"
(https://sites.google.com/view/cvpr-2019-depth-from-image/home
Simultaneous Stereo Video Deblurring and Scene Flow Estimation
Videos for outdoor scene often show unpleasant blur effects due to the large
relative motion between the camera and the dynamic objects and large depth
variations. Existing works typically focus monocular video deblurring. In this
paper, we propose a novel approach to deblurring from stereo videos. In
particular, we exploit the piece-wise planar assumption about the scene and
leverage the scene flow information to deblur the image. Unlike the existing
approach [31] which used a pre-computed scene flow, we propose a single
framework to jointly estimate the scene flow and deblur the image, where the
motion cues from scene flow estimation and blur information could reinforce
each other, and produce superior results than the conventional scene flow
estimation or stereo deblurring methods. We evaluate our method extensively on
two available datasets and achieve significant improvement in flow estimation
and removing the blur effect over the state-of-the-art methods.Comment: Accepted to IEEE International Conference on Computer Vision and
Pattern Recognition (CVPR) 201
Recent Progress in Image Deblurring
This paper comprehensively reviews the recent development of image
deblurring, including non-blind/blind, spatially invariant/variant deblurring
techniques. Indeed, these techniques share the same objective of inferring a
latent sharp image from one or several corresponding blurry images, while the
blind deblurring techniques are also required to derive an accurate blur
kernel. Considering the critical role of image restoration in modern imaging
systems to provide high-quality images under complex environments such as
motion, undesirable lighting conditions, and imperfect system components, image
deblurring has attracted growing attention in recent years. From the viewpoint
of how to handle the ill-posedness which is a crucial issue in deblurring
tasks, existing methods can be grouped into five categories: Bayesian inference
framework, variational methods, sparse representation-based methods,
homography-based modeling, and region-based methods. In spite of achieving a
certain level of development, image deblurring, especially the blind case, is
limited in its success by complex application conditions which make the blur
kernel hard to obtain and be spatially variant. We provide a holistic
understanding and deep insight into image deblurring in this review. An
analysis of the empirical evidence for representative methods, practical
issues, as well as a discussion of promising future directions are also
presented.Comment: 53 pages, 17 figure
H2-Stereo: High-Speed, High-Resolution Stereoscopic Video System
High-speed, high-resolution stereoscopic (H2-Stereo) video allows us to
perceive dynamic 3D content at fine granularity. The acquisition of H2-Stereo
video, however, remains challenging with commodity cameras. Existing spatial
super-resolution or temporal frame interpolation methods provide compromised
solutions that lack temporal or spatial details, respectively. To alleviate
this problem, we propose a dual camera system, in which one camera captures
high-spatial-resolution low-frame-rate (HSR-LFR) videos with rich spatial
details, and the other captures low-spatial-resolution high-frame-rate
(LSR-HFR) videos with smooth temporal details. We then devise a Learned
Information Fusion network (LIFnet) that exploits the cross-camera redundancies
to enhance both camera views to high spatiotemporal resolution (HSTR) for
reconstructing the H2-Stereo video effectively. We utilize a disparity network
to transfer spatiotemporal information across views even in large disparity
scenes, based on which, we propose disparity-guided flow-based warping for
LSR-HFR view and complementary warping for HSR-LFR view. A multi-scale fusion
method in feature domain is proposed to minimize occlusion-induced warping
ghosts and holes in HSR-LFR view. The LIFnet is trained in an end-to-end manner
using our collected high-quality Stereo Video dataset from YouTube. Extensive
experiments demonstrate that our model outperforms existing state-of-the-art
methods for both views on synthetic data and camera-captured real data with
large disparity. Ablation studies explore various aspects, including
spatiotemporal resolution, camera baseline, camera desynchronization,
long/short exposures and applications, of our system to fully understand its
capability for potential applications
Video Frame Interpolation via Adaptive Separable Convolution
Standard video frame interpolation methods first estimate optical flow
between input frames and then synthesize an intermediate frame guided by
motion. Recent approaches merge these two steps into a single convolution
process by convolving input frames with spatially adaptive kernels that account
for motion and re-sampling simultaneously. These methods require large kernels
to handle large motion, which limits the number of pixels whose kernels can be
estimated at once due to the large memory demand. To address this problem, this
paper formulates frame interpolation as local separable convolution over input
frames using pairs of 1D kernels. Compared to regular 2D kernels, the 1D
kernels require significantly fewer parameters to be estimated. Our method
develops a deep fully convolutional neural network that takes two input frames
and estimates pairs of 1D kernels for all pixels simultaneously. Since our
method is able to estimate kernels and synthesizes the whole video frame at
once, it allows for the incorporation of perceptual loss to train the neural
network to produce visually pleasing frames. This deep neural network is
trained end-to-end using widely available video data without any human
annotation. Both qualitative and quantitative experiments show that our method
provides a practical solution to high-quality video frame interpolation.Comment: ICCV 2017, http://graphics.cs.pdx.edu/project/sepconv
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