70,548 research outputs found
Efficient Flow-based Approximation Algorithms for Submodular Hypergraph Partitioning via a Generalized Cut-Matching Game
In the past 20 years, increasing complexity in real world data has lead to
the study of higher-order data models based on partitioning hypergraphs.
However, hypergraph partitioning admits multiple formulations as hyperedges can
be cut in multiple ways. Building upon a class of hypergraph partitioning
problems introduced by Li & Milenkovic, we study the problem of minimizing
ratio-cut objectives over hypergraphs given by a new class of cut functions,
monotone submodular cut functions (mscf's), which captures hypergraph expansion
and conductance as special cases.
We first define the ratio-cut improvement problem, a family of local
relaxations of the minimum ratio-cut problem. This problem is a natural
extension of the Andersen & Lang cut improvement problem to the hypergraph
setting. We demonstrate the existence of efficient algorithms for approximately
solving this problem. These algorithms run in almost-linear time for the case
of hypergraph expansion, and when the hypergraph rank is at most .
Next, we provide an efficient -approximation algorithm for finding
the minimum ratio-cut of . We generalize the cut-matching game framework of
Khandekar et. al. to allow for the cut player to play unbalanced cuts, and
matching player to route approximate single-commodity flows. Using this
framework, we bootstrap our algorithms for the ratio-cut improvement problem to
obtain approximation algorithms for minimum ratio-cut problem for all mscf's.
This also yields the first almost-linear time -approximation
algorithms for hypergraph expansion, and constant hypergraph rank.
Finally, we extend a result of Louis & Makarychev to a broader set of
objective functions by giving a polynomial time -approximation algorithm for the minimum ratio-cut problem based on
rounding -metric embeddings.Comment: Comments and feedback welcom
Analyzing Massive Graphs in the Semi-streaming Model
Massive graphs arise in a many scenarios, for example,
traffic data analysis in large networks, large scale scientific
experiments, and clustering of large data sets.
The semi-streaming model was proposed for processing massive graphs. In the semi-streaming model, we have a random
accessible memory which is near-linear in the number of vertices.
The input graph (or equivalently, edges in the graph)
is presented as a sequential list of edges (insertion-only model)
or edge insertions and deletions (dynamic model). The list
is read-only but we may make multiple passes over the list.
There has been a few results in the insertion-only model
such as computing distance spanners and approximating
the maximum matching.
In this thesis, we present some algorithms and techniques
for (i) solving more complex problems in the semi-streaming model,
(for example, problems in the dynamic model) and (ii) having
better solutions for the problems which have been studied
(for example, the maximum matching problem). In course of both
of these, we develop new techniques with broad applications and
explore the rich trade-offs between the complexity of models
(insertion-only streams vs. dynamic streams), the number
of passes, space, accuracy, and running time.
1. We initiate the study of dynamic graph streams.
We start with basic problems such as the connectivity
problem and computing the minimum spanning tree.
These problems are
trivial in the insertion-only model. However, they require
non-trivial (and multiple passes for computing the exact minimum
spanning tree) algorithms in the
dynamic model.
2. Second, we present a graph sparsification algorithm in the
semi-streaming model. A graph sparsification
is a sparse graph that approximately preserves
all the cut values of a graph.
Such a graph acts as an oracle for solving cut-related problems,
for example, the minimum cut problem and the multicut problem.
Our algorithm produce a graph sparsification with high probability
in one pass.
3. Third, we use the primal-dual algorithms
to develop the semi-streaming algorithms.
The primal-dual algorithms have been widely accepted
as a framework for solving linear programs
and semidefinite programs faster.
In contrast, we apply the method for reducing space and
number of passes in addition to reducing the running time.
We also present some examples that arise in applications
and show how to apply the techniques:
the multicut problem, the correlation clustering problem,
and the maximum matching problem. As a consequence,
we also develop near-linear time algorithms for the -matching
problems which were not known before
Efficient Algorithms for Moral Lineage Tracing
Lineage tracing, the joint segmentation and tracking of living cells as they
move and divide in a sequence of light microscopy images, is a challenging
task. Jug et al. have proposed a mathematical abstraction of this task, the
moral lineage tracing problem (MLTP), whose feasible solutions define both a
segmentation of every image and a lineage forest of cells. Their branch-and-cut
algorithm, however, is prone to many cuts and slow convergence for large
instances. To address this problem, we make three contributions: (i) we devise
the first efficient primal feasible local search algorithms for the MLTP, (ii)
we improve the branch-and-cut algorithm by separating tighter cutting planes
and by incorporating our primal algorithms, (iii) we show in experiments that
our algorithms find accurate solutions on the problem instances of Jug et al.
and scale to larger instances, leveraging moral lineage tracing to practical
significance.Comment: Accepted at ICCV 201
Joint Cuts and Matching of Partitions in One Graph
As two fundamental problems, graph cuts and graph matching have been
investigated over decades, resulting in vast literature in these two topics
respectively. However the way of jointly applying and solving graph cuts and
matching receives few attention. In this paper, we first formalize the problem
of simultaneously cutting a graph into two partitions i.e. graph cuts and
establishing their correspondence i.e. graph matching. Then we develop an
optimization algorithm by updating matching and cutting alternatively, provided
with theoretical analysis. The efficacy of our algorithm is verified on both
synthetic dataset and real-world images containing similar regions or
structures
JigsawNet: Shredded Image Reassembly using Convolutional Neural Network and Loop-based Composition
This paper proposes a novel algorithm to reassemble an arbitrarily shredded
image to its original status. Existing reassembly pipelines commonly consist of
a local matching stage and a global compositions stage. In the local stage, a
key challenge in fragment reassembly is to reliably compute and identify
correct pairwise matching, for which most existing algorithms use handcrafted
features, and hence, cannot reliably handle complicated puzzles. We build a
deep convolutional neural network to detect the compatibility of a pairwise
stitching, and use it to prune computed pairwise matches. To improve the
network efficiency and accuracy, we transfer the calculation of CNN to the
stitching region and apply a boost training strategy. In the global composition
stage, we modify the commonly adopted greedy edge selection strategies to two
new loop closure based searching algorithms. Extensive experiments show that
our algorithm significantly outperforms existing methods on solving various
puzzles, especially those challenging ones with many fragment pieces
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