13,633 research outputs found
Affective feedback: an investigation into the role of emotions in the information seeking process
User feedback is considered to be a critical element in the information seeking process, especially in relation to relevance assessment. Current feedback techniques determine content relevance with respect to the cognitive and situational levels of interaction that occurs between the user and the retrieval system. However, apart from real-life problems and information objects, users interact with intentions, motivations and feelings, which can be seen as critical aspects of cognition and decision-making. The study presented in this paper serves as a starting point to the exploration of the role of emotions in the information seeking process. Results show that the latter not only interweave with different physiological, psychological and cognitive processes, but also form distinctive patterns, according to specific task, and according to specific user
Initial specification of the evaluation tasks "Use cases to bridge validation and benchmarking" PROMISE Deliverable 2.1
Evaluation of multimedia and multilingual information access systems needs to be performed from a usage oriented perspective. This document outlines use cases from the three use case domains of the PROMISE project and gives some initial pointers to how their respective characteristics can be extrapolated to determine and guide evaluation activities, both with respect to benchmarking and to validation of the usage hypotheses. The use cases will be developed further during the course of the evaluation activities and workshops projected to occur in coming CLEF conferences
Interactive Search and Exploration in Online Discussion Forums Using Multimodal Embeddings
In this paper we present a novel interactive multimodal learning system,
which facilitates search and exploration in large networks of social multimedia
users. It allows the analyst to identify and select users of interest, and to
find similar users in an interactive learning setting. Our approach is based on
novel multimodal representations of users, words and concepts, which we
simultaneously learn by deploying a general-purpose neural embedding model. We
show these representations to be useful not only for categorizing users, but
also for automatically generating user and community profiles. Inspired by
traditional summarization approaches, we create the profiles by selecting
diverse and representative content from all available modalities, i.e. the
text, image and user modality. The usefulness of the approach is evaluated
using artificial actors, which simulate user behavior in a relevance feedback
scenario. Multiple experiments were conducted in order to evaluate the quality
of our multimodal representations, to compare different embedding strategies,
and to determine the importance of different modalities. We demonstrate the
capabilities of the proposed approach on two different multimedia collections
originating from the violent online extremism forum Stormfront and the
microblogging platform Twitter, which are particularly interesting due to the
high semantic level of the discussions they feature
Search trails using user feedback to improve video search
In this paper we present an innovative approach for aiding users in the difficult task of video search. We use community based feedback mined from the interactions of previous users of our video search system to aid users in their search tasks. This feedback is the basis for providing recommendations to users of our video retrieval system. The ultimate goal of this system is to improve the quality of the results that users find, and in doing so, help users to explore a large and difficult information space and help them consider search options that they may not have considered otherwise. In particular we wish to make the difficult task of search for video much easier for users. The results of a user evaluation indicate that we achieved our goals, the performance of the users in retrieving relevant videos improved, and users were able to explore the collection to a greater extent
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Analysing the Role of Interactivity in User Experience
An experimental investigation into the role of interaction in user experience (UX) with a controlled manipulation of interactivity features (e.g. avatars, interactive video) in a university information website is reported. The more interactive version had better affect and hedonic ratings, even though its perceived usability was worse. Analysis of qualitative data showed users were attracted to the interactive features, although they complained about poor usability. The results of the experiments are discussed to consider the role of interactivity in user experience and the differences between users’ quantitative judgements of UX and their comments on interactive features which
reveal different perspectives
Student-Centered Learning: Functional Requirements for Integrated Systems to Optimize Learning
The realities of the 21st-century learner require that schools and educators fundamentally change their practice. "Educators must produce college- and career-ready graduates that reflect the future these students will face. And, they must facilitate learning through means that align with the defining attributes of this generation of learners."Today, we know more than ever about how students learn, acknowledging that the process isn't the same for every student and doesn't remain the same for each individual, depending upon maturation and the content being learned. We know that students want to progress at a pace that allows them to master new concepts and skills, to access a variety of resources, to receive timely feedback on their progress, to demonstrate their knowledge in multiple ways and to get direction, support and feedback from—as well as collaborate with—experts, teachers, tutors and other students.The result is a growing demand for student-centered, transformative digital learning using competency education as an underpinning.iNACOL released this paper to illustrate the technical requirements and functionalities that learning management systems need to shift toward student-centered instructional models. This comprehensive framework will help districts and schools determine what systems to use and integrate as they being their journey toward student-centered learning, as well as how systems integration aligns with their organizational vision, educational goals and strategic plans.Educators can use this report to optimize student learning and promote innovation in their own student-centered learning environments. The report will help school leaders understand the complex technologies needed to optimize personalized learning and how to use data and analytics to improve practices, and can assist technology leaders in re-engineering systems to support the key nuances of student-centered learning
Anticipating Information Needs Based on Check-in Activity
In this work we address the development of a smart personal assistant that is
capable of anticipating a user's information needs based on a novel type of
context: the person's activity inferred from her check-in records on a
location-based social network. Our main contribution is a method that
translates a check-in activity into an information need, which is in turn
addressed with an appropriate information card. This task is challenging
because of the large number of possible activities and related information
needs, which need to be addressed in a mobile dashboard that is limited in
size. Our approach considers each possible activity that might follow after the
last (and already finished) activity, and selects the top information cards
such that they maximize the likelihood of satisfying the user's information
needs for all possible future scenarios. The proposed models also incorporate
knowledge about the temporal dynamics of information needs. Using a combination
of historical check-in data and manual assessments collected via crowdsourcing,
we show experimentally the effectiveness of our approach.Comment: Proceedings of the 10th ACM International Conference on Web Search
and Data Mining (WSDM '17), 201
Mnews: A Study of Multilingual News Search Interfaces
With the global expansion of the Internet and the World Wide Web, users are becoming increasingly diverse, particularly in terms of languages. In fact, the number of polyglot Web users across the globe has increased dramatically.
However, even such multilingual users often continue to suffer from unbalanced and fragmented news information, as traditional news access systems seldom allow users to simultaneously search for and/or compare news in different languages, even though prior research results have shown that multilingual users make significant use of each of their languages when searching for information online.
Relatively little human-centered research has been conducted to better understand and support multilingual user abilities and preferences. In particular, in the fields of cross-language and multilingual search, the majority of research has focused primarily on improving retrieval and translation accuracy, while paying comparably less attention to multilingual user interaction aspects.
The research presented in this thesis provides the first large-scale investigations of multilingual news consumption and querying/search result selection behaviors, as well as a detailed comparative analysis of polyglots’ preferences and behaviors with respect to different multilingual news search interfaces on desktop and mobile platforms. Through a set of 4 phases of user studies, including surveys, interviews, as well as task-based user studies using crowdsourcing and laboratory experiments, this thesis presents the first human-centered studies in multilingual news access, aiming to drive the development of personalized multilingual news access systems to better support each individual user
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