17,176 research outputs found
QuickCast: Fast and Efficient Inter-Datacenter Transfers using Forwarding Tree Cohorts
Large inter-datacenter transfers are crucial for cloud service efficiency and
are increasingly used by organizations that have dedicated wide area networks
between datacenters. A recent work uses multicast forwarding trees to reduce
the bandwidth needs and improve completion times of point-to-multipoint
transfers. Using a single forwarding tree per transfer, however, leads to poor
performance because the slowest receiver dictates the completion time for all
receivers. Using multiple forwarding trees per transfer alleviates this
concern--the average receiver could finish early; however, if done naively,
bandwidth usage would also increase and it is apriori unclear how best to
partition receivers, how to construct the multiple trees and how to determine
the rate and schedule of flows on these trees. This paper presents QuickCast, a
first solution to these problems. Using simulations on real-world network
topologies, we see that QuickCast can speed up the average receiver's
completion time by as much as while only using more
bandwidth; further, the completion time for all receivers also improves by as
much as faster at high loads.Comment: [Extended Version] Accepted for presentation in IEEE INFOCOM 2018,
Honolulu, H
Endpoint-transparent Multipath Transport with Software-defined Networks
Multipath forwarding consists of using multiple paths simultaneously to
transport data over the network. While most such techniques require endpoint
modifications, we investigate how multipath forwarding can be done inside the
network, transparently to endpoint hosts. With such a network-centric approach,
packet reordering becomes a critical issue as it may cause critical performance
degradation.
We present a Software Defined Network architecture which automatically sets
up multipath forwarding, including solutions for reordering and performance
improvement, both at the sending side through multipath scheduling algorithms,
and the receiver side, by resequencing out-of-order packets in a dedicated
in-network buffer.
We implemented a prototype with commonly available technology and evaluated
it in both emulated and real networks. Our results show consistent throughput
improvements, thanks to the use of aggregated path capacity. We give
comparisons to Multipath TCP, where we show our approach can achieve a similar
performance while offering the advantage of endpoint transparency
Time4: Time for SDN
With the rise of Software Defined Networks (SDN), there is growing interest
in dynamic and centralized traffic engineering, where decisions about
forwarding paths are taken dynamically from a network-wide perspective.
Frequent path reconfiguration can significantly improve the network
performance, but should be handled with care, so as to minimize disruptions
that may occur during network updates.
In this paper we introduce Time4, an approach that uses accurate time to
coordinate network updates. Time4 is a powerful tool in softwarized
environments, that can be used for various network update scenarios.
Specifically, we characterize a set of update scenarios called flow swaps, for
which Time4 is the optimal update approach, yielding less packet loss than
existing update approaches. We define the lossless flow allocation problem, and
formally show that in environments with frequent path allocation, scenarios
that require simultaneous changes at multiple network devices are inevitable.
We present the design, implementation, and evaluation of a Time4-enabled
OpenFlow prototype. The prototype is publicly available as open source. Our
work includes an extension to the OpenFlow protocol that has been adopted by
the Open Networking Foundation (ONF), and is now included in OpenFlow 1.5. Our
experimental results show the significant advantages of Time4 compared to other
network update approaches, and demonstrate an SDN use case that is infeasible
without Time4.Comment: This report is an extended version of "Software Defined Networks:
It's About Time", which was accepted to IEEE INFOCOM 2016. A preliminary
version of this report was published in arXiv in May, 201
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