10,857 research outputs found
FastM: Design and Evaluation of a Fast Mobility Mechanism for Wireless Mesh Networks
Although there is a large volume of work in the literature in terms of mobility approaches for Wireless Mesh Networks, usually these approaches introduce high latency in the handover process and do not support realtime services and applications. Moreover, mobility is decoupled from routing, which leads to inefficiency to both mobility and routing approaches with respect to mobility. In this paper we present a new extension to proactive routing protocols using a fast mobility extension, FastM, with the purpose of increasing handover performance in Wireless Mesh Networks. With this new extension, a new concept is created to integrate information between neighbor wireless mesh routers, managing locations of clients associated to wireless mesh routers in a certain neighborhood, and avoiding packet loss during handover. The proposed mobility approach is able to optimize the handover process without imposing any modifications to the current IEE 802.11 MAC protocol and use unmodified clients. Results show the improved efficiency of the proposed scheme: metrics such as disconnection time, throughput, packet loss and control overhead are largely improved when compared to previous approaches. Moreover, these conclusions apply to mobility scenarios, although mobility decreases the performance of the handover approach, as expected
Dynamic Time-domain Duplexing for Self-backhauled Millimeter Wave Cellular Networks
Millimeter wave (mmW) bands between 30 and 300 GHz have attracted
considerable attention for next-generation cellular networks due to vast
quantities of available spectrum and the possibility of very high-dimensional
antenna ar-rays. However, a key issue in these systems is range: mmW signals
are extremely vulnerable to shadowing and poor high-frequency propagation.
Multi-hop relaying is therefore a natural technology for such systems to
improve cell range and cell edge rates without the addition of wired access
points. This paper studies the problem of scheduling for a simple
infrastructure cellular relay system where communication between wired base
stations and User Equipment follow a hierarchical tree structure through fixed
relay nodes. Such a systems builds naturally on existing cellular mmW backhaul
by adding mmW in the access links. A key feature of the proposed system is that
TDD duplexing selections can be made on a link-by-link basis due to directional
isolation from other links. We devise an efficient, greedy algorithm for
centralized scheduling that maximizes network utility by jointly optimizing the
duplexing schedule and resources allocation for dense, relay-enhanced OFDMA/TDD
mmW networks. The proposed algorithm can dynamically adapt to loading, channel
conditions and traffic demands. Significant throughput gains and improved
resource utilization offered by our algorithm over the static,
globally-synchronized TDD patterns are demonstrated through simulations based
on empirically-derived channel models at 28 GHz.Comment: IEEE Workshop on Next Generation Backhaul/Fronthaul Networks -
BackNets 201
A distributed key establishment scheme for wireless mesh networks using identity-based cryptography
In this paper, we propose a secure and efficient key establishment scheme designed with respect to the unique requirements of Wireless Mesh Networks. Our security model is based on Identity-based key establishment scheme without
the utilization of a trusted authority for private key operations. Rather, this task is performed by a collaboration of users; a threshold number of users come together in a coalition so that they generate the private key. We performed
simulative performance evaluation in order to show the effect of both the network size and the threshold value. Results show a tradeoff between resiliency and efficiency: increasing the threshold value or the number of mesh nodes also
increases the resiliency but negatively effects the efficiency. For threshold values smaller than 8 and for number of mesh nodes in between 40 and 100, at least 90% of the mesh nodes can compute their private keys within at most 70 seconds. On the other hand, at threshold value 8, an increase in the number of mesh nodes from 40 to 100 results in 25% increase in the rate of successful private key generations
Improving Multicast Communications Over Wireless Mesh Networks
In wireless mesh networks (WMNs) the traditional approach to shortest path tree based multicasting is to cater for the needs of the poorest performingnode i.e. the maximum permitted multicast line rate is limited to the lowest line rate used by the individual Child nodes on a branch. In general, this meansfixing the line rate to its minimum value and fixing the transmit power to its maximum permitted value. This simplistic approach of applying a single multicast rate for all nodes in the multicast group results in a sub-optimal trade-off between the mean network throughput and coverage area that does not allow for high bandwidth multimedia applications to be supported. By relaxing this constraint and allowing multiple line rates to be used, the mean network throughput can be improved. This thesis presents two methods that aim to increase the mean network throughput through the use of multiple line rates by the forwarding nodes. This is achieved by identifying the Child nodes responsible for reducing the multicast group rate. The first method identifies specific locations for the placement of relay nodes which allows for higher multicast branch line rates to be used. The second method uses a power control algorithm to tune the transmit power to allow for higher multicast branch line rates. The use of power control also helps to reduce the interference caused to neighbouring nodes.Through extensive computer simulation it can be shown that these two methods can lead to a four-fold gain in the mean network throughput undertypical WMN operating conditions compared with the single line rate case
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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Maximum-Likelihood Sequence Detection of Multiple Antenna Systems over Dispersive Channels via Sphere Decoding
Multiple antenna systems are capable of providing high data rate transmissions over wireless channels. When the channels are dispersive, the signal at each receive antenna is a combination of both the current and past symbols sent from all transmit antennas corrupted by noise. The optimal receiver is a maximum-likelihood sequence detector and is often considered to be practically infeasible due to high computational complexity (exponential in number of antennas and channel memory). Therefore, in practice, one often settles for a less complex suboptimal receiver structure, typically with an equalizer meant to suppress both the intersymbol and interuser interference, followed by the decoder. We propose a sphere decoding for the sequence detection in multiple antenna communication systems over dispersive channels. The sphere decoding provides the maximum-likelihood estimate with computational complexity comparable to the standard space-time decision-feedback equalizing (DFE) algorithms. The performance and complexity of the sphere decoding are compared with the DFE algorithm by means of simulations
TechNews digests: Jan - Mar 2010
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Scalability of broadcast performance in wireless network-on-chip
Networks-on-Chip (NoCs) are currently the paradigm of choice to interconnect the cores of a chip multiprocessor. However, conventional NoCs may not suffice to fulfill the on-chip communication requirements of processors with hundreds or thousands of cores. The main reason is that the performance of such networks drops as the number of cores grows, especially in the presence of multicast and broadcast traffic. This not only limits the scalability of current multiprocessor architectures, but also sets a performance wall that prevents the development of architectures that generate moderate-to-high levels of multicast. In this paper, a Wireless Network-on-Chip (WNoC) where all cores share a single broadband channel is presented. Such design is conceived to provide low latency and ordered delivery for multicast/broadcast traffic, in an attempt to complement a wireline NoC that will transport the rest of communication flows. To assess the feasibility of this approach, the network performance of WNoC is analyzed as a function of the system size and the channel capacity, and then compared to that of wireline NoCs with embedded multicast support. Based on this evaluation, preliminary results on the potential performance of the proposed hybrid scheme are provided, together with guidelines for the design of MAC protocols for WNoC.Peer ReviewedPostprint (published version
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