8 research outputs found

    Improving Content Delivery Efficiency through Multi-Layer Mobile Edge Adaptation

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    This paper presents a novel architecture for optimizing the HTTP-based multimedia delivery in multi-user mobile networks. This proposal combines the usual client-driven dynamic adaptation scheme DASH-3GPP with network-assisted adaptation capabilities, in order to maximize the overall Quality of Experience. The foundation of this combined adaptation scheme is based on two state of the art technologies. On one hand, adaptive HTTP streaming with multi-layer encoding allows efficient media delivery and improves the experienced media quality in highly dynamic channels. Additionally, it enables the possibility to implement network-level adaptations for better coping with multi-user scenarios. On the other hand, mobile edge computing facilitates the deployment of mobile services close to the user. This approach brings new possibilities in modern and future mobile networks, such as close to zero delays and awareness of the radio status. The proposal in this paper introduces a novel element, denoted as Mobile Edge-DASH Adaptation Function, which combines all these advantages to support efficient media delivery in mobile multi-user scenarios. Furthermore, we evaluate the performance enhancements of this content- and user context-aware scheme through simulations of a mobile multimedia scenario.European Union H2020 programme: Grant Agreement H2020-ICT-671596. Spanish Ministerio de Economia y Competitividad (MINECO): grant TEC2013-46766-R

    QoE-Driven DASH Video Caching and Adaptation at 5G Mobile Edge

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    In this paper, we present a Mobile Edge Computing (MEC) scheme for enabling network edge-assisted video adaptation based on MPEG-DASH (Dynamic Adaptive Streaming over HTTP). In contrast to the traditional over-the-top (OTT) adaptation performed by DASH clients, the MEC server at the mobile network edge can capture radio access network (RAN) conditions through its intrinsic Radio Network Information Service (RNIS) function, and use the knowledge to provide guidance to clients so that they can perform more intelligent video adaptation. In order to support such MECassisted DASH video adaptation, the MEC server needs to locally cache the most popular content segments at the qualities that can be supported by the current network throughput. Towards this end, we introduce a two-dimensional user Quality-of-Experience (QoE)-driven algorithm for making caching / replacement decisions based on both content context (e.g., segment popularity) and network context (e.g., RAN downlink throughput). We conducted experiments by deploying a prototype MEC server at a real LTE-A based network testbed. The results show that our QoE-driven algorithm is able to achieve significant improvement on user QoE over 2 benchmark scheme

    Efficient Pull-based Mobile Video Streaming leveraging In-Network Functions

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    International audienceThere has been a considerable increase in the demand for high quality mobile video streaming services, while at the same time, the video traffic volume is expected to grow exponentially. Consequently, maintaining high quality of experience (QoE) and saving network resources are becoming crucial challenges to solve. In this paper, we propose a name-based mobile streaming scheme that allows efficient video content delivery by exploiting a smart pulling mechanism designed for information-centric networks (ICNs). The proposed mechanism enables fast packet loss recovery by leveraging in-network caching and coding. Through an experimental evaluation of our mechanism over an open wireless testbed and the Internet, we demonstrate that the proposed scheme leads to higher QoE levels than classical ICN and TCP-based streaming mechanisms

    The Road Ahead for Networking: A Survey on ICN-IP Coexistence Solutions

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    In recent years, the current Internet has experienced an unexpected paradigm shift in the usage model, which has pushed researchers towards the design of the Information-Centric Networking (ICN) paradigm as a possible replacement of the existing architecture. Even though both Academia and Industry have investigated the feasibility and effectiveness of ICN, achieving the complete replacement of the Internet Protocol (IP) is a challenging task. Some research groups have already addressed the coexistence by designing their own architectures, but none of those is the final solution to move towards the future Internet considering the unaltered state of the networking. To design such architecture, the research community needs now a comprehensive overview of the existing solutions that have so far addressed the coexistence. The purpose of this paper is to reach this goal by providing the first comprehensive survey and classification of the coexistence architectures according to their features (i.e., deployment approach, deployment scenarios, addressed coexistence requirements and architecture or technology used) and evaluation parameters (i.e., challenges emerging during the deployment and the runtime behaviour of an architecture). We believe that this paper will finally fill the gap required for moving towards the design of the final coexistence architecture.Comment: 23 pages, 16 figures, 3 table

    Low Latency Low Loss Streaming using In-Network Coding and Caching

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    International audienceOwing to the rapid growth in high-quality video streaming over the Internet, preserving high-level robustness against data loss and low latency, while maintaining higher data transmission rates, is becoming an increasingly important issue for high-quality real-time delay-sensitive streaming. In this paper, we propose a low latency, low loss streaming mechanism, L4C2, convenient for high-quality delay-sensitive streaming. With L4C2, nodes in the network estimate the acceptable delay and packet loss probability in their uplinks, aiming at retrieving lost data packets from in-network cache and/or coded data packets using in-network coding within an acceptable delay, by extending the Content-Centric Networking (CCN) approach. Further, L4C2 naturally provides multiple paths and multicast technologies to efficiently utilize network resources while sharing network resources fairly with competing data flows by adjusting the video quality when necessary. We validate through comprehensive simulations that L4C2 achieves a high success probability of data transmission considering the acceptable one-way delay, and higher QoE while suppressing the interest and redundant data traffic than the proposed multipath congestion control mechanism in CCN

    Cache-Version Selection and Content Placement for Multi-Resolution Video Streaming in Information-Centric Networks

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    Information Centric Networks (ICN) is an infrastructure that focuses on information retrieval rather than end to end connections. ICN uses 2 features - name based routing and in-network caching in order to attain better performance. Named Data Networks (NDN) is an architecture for Information Centric Networks (ICN). In this thesis, we implement a version selection cum content placement policy (CaVe-CoP) that takes advantage of both features. We focus on multi-resolution video streaming and implement a scheme where only an optimal set of resolutions of videos need to be cached in order to obtain higher network utility. This distinction between multiple resolutions of the same video is possible today because of the varied devices available for video streaming that have different resolution constraints. We first formulate and solve an optimization problem for version selection and content placement in a generic network that supports multi-resolution video streaming and has in-network caches. Next, we implement the solution in an NDN-compliant framework (ndnSIM) as a distributed algorithm. We compare our policy against 2 other policies - 1) where all resolutions of a content are cached, and 2) where the user opts for a greedy version selection. Our simulations on general network topologies show a fast convergence rate, higher utility and a lower stall time in comparison to both these policies

    Fair-RTT-DAS: A robust and efficient dynamic adaptive streaming over ICN

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    To sustain the adequate bandwidth demands over rapidly growing multimedia traffic and considering the effectiveness of Information-Centric Networking (ICN), recently, HTTP based Dynamic Adaptive Streaming (DASH) has been introduced over ICN, which significantly increases the network bandwidth utilisation. However, we identified that the inherent features of ICN also causes new vulnerabilities in the network. In this paper, we first propose a novel attack called as Bitrate Oscillation Attack (BOA), which exploits fundamental ICN characteristics: in-network caching and interest aggregation, to disrupt DASH functionality. In particular, the proposed attack forces the bitrate and resolution of video received by the attacked client to oscillate with high frequency and high amplitude during the streaming process. To detect and mitigate BOA, we design and implement a reactive countermeasure called Fair-RTT-DAS. Our solution ensures efficient bandwidth utilisation and improves the user perceived Quality of Experience (QoE) in the presence of varying content source locations. For this purpose, Fair-RTT-DAS consider DASH\u2019s two significant features: round-trip-time (RTT) and throughput fairness. In the presence of BOA in a network, our simulation results show an increase in the annoyance factor in user\u2019s spatial dimension, i.e., increase in oscillation frequency and amplitude. The results also show that our countermeasure significantly alleviates these adverse effects and makes dynamic adaptive streaming friendly to ICN\u2019s implicit features

    Information-centric communication in mobile and wireless networks

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    Information-centric networking (ICN) is a new communication paradigm that has been proposed to cope with drawbacks of host-based communication protocols, namely scalability and security. In this thesis, we base our work on Named Data Networking (NDN), which is a popular ICN architecture, and investigate NDN in the context of wireless and mobile ad hoc networks. In a first part, we focus on NDN efficiency (and potential improvements) in wireless environments by investigating NDN in wireless one-hop communication, i.e., without any routing protocols. A basic requirement to initiate informationcentric communication is the knowledge of existing and available content names. Therefore, we develop three opportunistic content discovery algorithms and evaluate them in diverse scenarios for different node densities and content distributions. After content names are known, requesters can retrieve content opportunistically from any neighbor node that provides the content. However, in case of short contact times to content sources, content retrieval may be disrupted. Therefore, we develop a requester application that keeps meta information of disrupted content retrievals and enables resume operations when a new content source has been found. Besides message efficiency, we also evaluate power consumption of information-centric broadcast and unicast communication. Based on our findings, we develop two mechanisms to increase efficiency of information-centric wireless one-hop communication. The first approach called Dynamic Unicast (DU) avoids broadcast communication whenever possible since broadcast transmissions result in more duplicate Data transmissions, lower data rates and higher energy consumption on mobile nodes, which are not interested in overheard Data, compared to unicast communication. Hence, DU uses broadcast communication only until a content source has been found and then retrieves content directly via unicast from the same source. The second approach called RC-NDN targets efficiency of wireless broadcast communication by reducing the number of duplicate Data transmissions. In particular, RC-NDN is a Data encoding scheme for content sources that increases diversity in wireless broadcast transmissions such that multiple concurrent requesters can profit from each others’ (overheard) message transmissions. If requesters and content sources are not in one-hop distance to each other, requests need to be forwarded via multi-hop routing. Therefore, in a second part of this thesis, we investigate information-centric wireless multi-hop communication. First, we consider multi-hop broadcast communication in the context of rather static community networks. We introduce the concept of preferred forwarders, which relay Interest messages slightly faster than non-preferred forwarders to reduce redundant duplicate message transmissions. While this approach works well in static networks, the performance may degrade in mobile networks if preferred forwarders may regularly move away. Thus, to enable routing in mobile ad hoc networks, we extend DU for multi-hop communication. Compared to one-hop communication, multi-hop DU requires efficient path update mechanisms (since multi-hop paths may expire quickly) and new forwarding strategies to maintain NDN benefits (request aggregation and caching) such that only a few messages need to be transmitted over the entire end-to-end path even in case of multiple concurrent requesters. To perform quick retransmission in case of collisions or other transmission errors, we implement and evaluate retransmission timers from related work and compare them to CCNTimer, which is a new algorithm that enables shorter content retrieval times in information-centric wireless multi-hop communication. Yet, in case of intermittent connectivity between requesters and content sources, multi-hop routing protocols may not work because they require continuous end-to-end paths. Therefore, we present agent-based content retrieval (ACR) for delay-tolerant networks. In ACR, requester nodes can delegate content retrieval to mobile agent nodes, which move closer to content sources, can retrieve content and return it to requesters. Thus, ACR exploits the mobility of agent nodes to retrieve content from remote locations. To enable delay-tolerant communication via agents, retrieved content needs to be stored persistently such that requesters can verify its authenticity via original publisher signatures. To achieve this, we develop a persistent caching concept that maintains received popular content in repositories and deletes unpopular content if free space is required. Since our persistent caching concept can complement regular short-term caching in the content store, it can also be used for network caching to store popular delay-tolerant content at edge routers (to reduce network traffic and improve network performance) while real-time traffic can still be maintained and served from the content store
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