4,171 research outputs found

    Scalable parallel communications

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    Coarse-grain parallelism in networking (that is, the use of multiple protocol processors running replicated software sending over several physical channels) can be used to provide gigabit communications for a single application. Since parallel network performance is highly dependent on real issues such as hardware properties (e.g., memory speeds and cache hit rates), operating system overhead (e.g., interrupt handling), and protocol performance (e.g., effect of timeouts), we have performed detailed simulations studies of both a bus-based multiprocessor workstation node (based on the Sun Galaxy MP multiprocessor) and a distributed-memory parallel computer node (based on the Touchstone DELTA) to evaluate the behavior of coarse-grain parallelism. Our results indicate: (1) coarse-grain parallelism can deliver multiple 100 Mbps with currently available hardware platforms and existing networking protocols (such as Transmission Control Protocol/Internet Protocol (TCP/IP) and parallel Fiber Distributed Data Interface (FDDI) rings); (2) scale-up is near linear in n, the number of protocol processors, and channels (for small n and up to a few hundred Mbps); and (3) since these results are based on existing hardware without specialized devices (except perhaps for some simple modifications of the FDDI boards), this is a low cost solution to providing multiple 100 Mbps on current machines. In addition, from both the performance analysis and the properties of these architectures, we conclude: (1) multiple processors providing identical services and the use of space division multiplexing for the physical channels can provide better reliability than monolithic approaches (it also provides graceful degradation and low-cost load balancing); (2) coarse-grain parallelism supports running several transport protocols in parallel to provide different types of service (for example, one TCP handles small messages for many users, other TCP's running in parallel provide high bandwidth service to a single application); and (3) coarse grain parallelism will be able to incorporate many future improvements from related work (e.g., reduced data movement, fast TCP, fine-grain parallelism) also with near linear speed-ups

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    Parallelizing Windowed Stream Joins in a Shared-Nothing Cluster

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    The availability of large number of processing nodes in a parallel and distributed computing environment enables sophisticated real time processing over high speed data streams, as required by many emerging applications. Sliding window stream joins are among the most important operators in a stream processing system. In this paper, we consider the issue of parallelizing a sliding window stream join operator over a shared nothing cluster. We propose a framework, based on fixed or predefined communication pattern, to distribute the join processing loads over the shared-nothing cluster. We consider various overheads while scaling over a large number of nodes, and propose solution methodologies to cope with the issues. We implement the algorithm over a cluster using a message passing system, and present the experimental results showing the effectiveness of the join processing algorithm.Comment: 11 page

    eCMT-SCTP: Improving Performance of Multipath SCTP with Erasure Coding Over Lossy Links

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    Performance of transport protocols on lossy links is a well-researched topic, however there are only a few proposals making use of the opportunities of erasure coding within the multipath transport protocol context. In this paper, we investigate performance improvements of multipath CMT-SCTP with the novel integration of the on-the-fly erasure code within congestion control and reliability mechanisms. Our contributions include: integration of transport protocol and erasure codes with regards to congestion control; proposal for a variable retransmission delay parameter (aRTX) adjustment; performance evaluation of CMT-SCTP with erasure coding with simulations. We have implemented the explicit congestion notification (ECN) and erasure coding schemes in NS-2, evaluated and demonstrated results of improvement both for application goodput and decline of spurious retransmission. Our results show that we can achieve from 10% to 80% improvements in goodput under lossy network conditions without a significant penalty and minimal overhead due to the encoding-decoding process
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