297 research outputs found

    Video Conference as a tool for Higher Education

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    The book describes the activities of the consortium member institutions in the framework of the TEMPUS IV Joint Project ViCES - Video Conferencing Educational Services (144650-TEMPUS-2008-IT-JPGR). In order to provide the basis for the development of a distance learning environment based on video conferencing systems and develop a blended learning courses methodology, the TEMPUS Project VICES (2009-2012) was launched in 2009. This publication collects the conclusion of the project and it reports the main outcomes together with the approach followed by the different partners towards the achievement of the project's goal. The book includes several contributions focussed on specific topics related to videoconferencing services, namely how to enable such services in educational contexts so that, the installation and deployment of videoconferencing systems could be conceived an integral part of virtual open campuses

    Quality of Service improvements for real time multimedia applications using next generation network architectures and blockchain in Internet Service Provider cooperative scenario

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    Real time communications are becoming part of our daily life, requiring constrained requisites with the purpose of being enjoyed in harmony by end users. The factors ruling these requisites are Quality of Service parameters of the users' Internet connections. Achieving a satisfactory QoS level for real time communications depends on parameters that are strongly influenced by the quality of the network connections among the Internet Service Providers, which are located in the path between final users and Over The Top service providers that are supplying them with real time services. Final users can be: business people having real time videoconferences, or adopting crytpocurrencies in their exchanges, videogamers playing online games together with others residing in other countries, migrants talking with their relatives or watching their children growing up in their home countries, people with disabilities adopting tecnologies to help them, doctors performing remote surgeries, manufacturers adopting augmented reality devices to perform dangerous tasks. Each of them performing their daily activities are requiring specific QoS parameters to their ISPs, that nowadays seem to be unable to provide them with a satisfactory QoS level for these kinds of real time services. Through the adoption of next generation networks, such as the Information Centric Networking, it would be possible to overcome the QoS problems that nowadays are experienced. By adopting Blockchain technologies, in several use cases, it would be possible to improve those security aspects related to the non-temperability of information and privacy. I started this thesis analyzing next generation architectures enabling real time multimedia communications. In Software Defined Networking, Named Data Networking and Community Information Centric Networking, I highlighted potential approaches to solve QoS problems that are affecting real time multimedia applications. During my experiments I found that applications able to transmit high quality videos, such as 4k or 8k videos, or to directly interact with devices AR/VR enabled are missing for both ICN approaches. Then I proposed a REST interface for the enforcing of a specific QoS parameter, the round trip time (RTT) taking into consideration the specific use case of a game company that connects with the same telecommunication company of the final user. Supposing that the proposed REST APIs have been deployed in the game company and in the ISP, when one or more users are experiencing lag, the game company will try to ask the ISP to reduce the RTT for that specific user or that group of users. This request can be done by performing a call to a method where IP address(es) and the maximum RTT desired are passed. I also proposed other methods, through which it would be possible to retrieve information about the QoS parameters, and exchange, if necessary, an exceeding parameter in change of another one. The proposed REST APIs can also be used in more complex scenarios, where ISPs along the path are chained together, in order to improve the end to end QoS among Over The Top service provider and final users. To store the information exchanged by using the proposed REST APIs, I proposed to adopt a permissioned blockchain, analizying the ISPs cooperative use case with Hyperledger Fabric, where I proposed the adoption of the Proof of Authority consensus algorithm, to increase the throughput in terms of transactions per second. In a specific case that I examined, I am proposing a combination of Information Centric Networking and Blockchain, in an architecture where ISPs are exchanging valuable information regarding final Users, to improve their QoS parameters. I also proposed my smart contract for the gaming delay use case, that can be used to rule the communication among those ISPs that are along the path among OTT and final users. An extension of this work can be done, by defining billing costs for the QoS improvements

    Quality of experience in telemeetings and videoconferencing: a comprehensive survey

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    Telemeetings such as audiovisual conferences or virtual meetings play an increasingly important role in our professional and private lives. For that reason, system developers and service providers will strive for an optimal experience for the user, while at the same time optimizing technical and financial resources. This leads to the discipline of Quality of Experience (QoE), an active field originating from the telecommunication and multimedia engineering domains, that strives for understanding, measuring, and designing the quality experience with multimedia technology. This paper provides the reader with an entry point to the large and still growing field of QoE of telemeetings, by taking a holistic perspective, considering both technical and non-technical aspects, and by focusing on current and near-future services. Addressing both researchers and practitioners, the paper first provides a comprehensive survey of factors and processes that contribute to the QoE of telemeetings, followed by an overview of relevant state-of-the-art methods for QoE assessment. To embed this knowledge into recent technology developments, the paper continues with an overview of current trends, focusing on the field of eXtended Reality (XR) applications for communication purposes. Given the complexity of telemeeting QoE and the current trends, new challenges for a QoE assessment of telemeetings are identified. To overcome these challenges, the paper presents a novel Profile Template for characterizing telemeetings from the holistic perspective endorsed in this paper

    User Association in 5G Networks: A Survey and an Outlook

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    26 pages; accepted to appear in IEEE Communications Surveys and Tutorial

    Future Mobile Communications: LTE Optimization and Mobile Network Virtualization

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    Providing QoS while optimizing the LTE network in a cost efficient manner is very challenging. Thus, radio scheduling is one of the most important functions in mobile broadband networks. The design of a mobile network radio scheduler holds several objectives that need to be satisfied, for example: the scheduler needs to maximize the radio performance by efficiently distributing the limited radio resources, since the operator's revenue depends on it. In addition, the scheduler has to guarantee the user's demands in terms of their Quality of Service (QoS). Thus, the design of an effective scheduler is rather a complex task. In this thesis, the author proposes the design of a radio scheduler that is optimized towards QoS guarantees and system performance optimization. The proposed scheduler is called Optimized Service Aware Scheduler (OSA). The OSA scheduler is tested and analyzed in several scenarios, and is compared against other well-known schedulers. A novel wireless network virtualization framework is also proposed in this thesis. The framework targets the concepts of wireless virtualization applied within the 3GPP Long Term Evolution (LTE) system. LTE represents one of the new mobile communication systems that is just entering the market. Therefore, LTE was chosen as a case study to demonstrate the proposed wireless virtualization framework. The framework is implemented in the LTE network simulator and analyzed, highlighting the many advantages and potential gain that the virtualization process can achieve. Two potential gain scenarios that can result from using network virtualization in LTE systems are analyzed: Multiplexing gain coming from spectrum sharing, and multi-user diversity gain. Several LTE radio analytical models, based on Continuous Time Markov Chains (CTMC) are designed and developed in this thesis. These models target the modeling of three different time domain radio schedulers: Maximum Throughput (MaxT), Blind Equal Throughput (BET), and Optimized Service Aware Scheduler (OSA). The models are used to obtain faster results (i.e., in a very short time period in the order of seconds to minutes), compared to the simulation results that can take considerably longer periods, such as hours or sometimes even days. The model results are also compared against the simulation results, and it is shown that it provides a good match. Thus, it can be used for fast radio dimensioning purposes. Overall, the concepts, investigations, and the analytical models presented in this thesis can help mobile network operators to optimize their radio network and provide the necessary means to support services QoS differentiations and guarantees. In addition, the network virtualization concepts provides an excellent tool that can enable the operators to share their resources and reduce their cost, as well as provides good chances for smaller operators to enter the market

    Network streaming and compression for mixed reality tele-immersion

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    Bulterman, D.C.A. [Promotor]Cesar, P.S. [Copromotor

    Integrating Context-Awareness in the IP Multimedia Subsystem for Enhanced Session Control and Service Provisioning Capabilities

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    The 3GPP-defined IP Multimedia Subsystem (IMS) is becoming the de-facto standard for IP-based multimedia communication services. It consists of an overlay control and service layer that is deployed on top of IP-based mobile and fixed networks. This layer encompasses a set of common functions (e.g. session control functions allowing the initiation/modification/termination of sessions) and service logics that are needed for the seamless provisioning of IP multimedia services to users, via different access technologies. As it continues to evolve, the IMS still faces several challenges including: the enabling of innovative and personalized services that would appeal to users and increase network operators' revenues; its interaction with other types of networks (e.g. wireless sensor networks) as means to enhance its capabilities; and the support of advanced QoS schemes that would manage the network resources in an efficient and adaptive manner. The context-awareness concept, which comes from the pervasive computing field, signifies the ability to use situational information (or context) in support to operations and decision making and for the provision of relevant services to the user. Context-awareness is considered to enhance users' experience and is seen as an enabler to adaptability and service personalization - two capabilities that could play important roles in telecommunication environments. This thesis focuses on the introduction of the context-awareness technology in the IMS, as means to enhance its session control and service provisioning capabilities. It starts by presenting the necessary background information, followed by a derivation of requirements and a review of the related work. To ensure the availability of contextual information within the network, we then propose an architecture for context information acquisition and management in the IMS. This architecture leverages and extends the 3GPP presence framework. Building on the capabilities of this architecture, we demonstrate how the managed information could be integrated in IMS operations, at the control and service levels. Showcasing control level integration, we propose a novel context-aware call differentiation framework as means to offer enhanced QoS support (for sessions/calls) in IMS-based networks. This framework enables the differentiation between different categories of calls at the IMS session control level, via dynamic and adaptive resource allocation, in addition to supporting a specialized charging model. Furthermore, we also propose a framework for enhanced IMS emergency communication services. This framework addresses the limitations of existing IP-based emergency solutions, by offering three main improvements: a QoS-enhanced emergency service; a context-aware personalized emergency service; and a conferencing-enhanced emergency service. We demonstrate the use of context awareness at the IMS service level using two new context-aware IMS applications. Finally, to validate our solutions and evaluate their performance, we build various proof-of-concept prototypes and OPNET simulation model
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