884 research outputs found

    Multi-agent planning using an abductive : event calculus

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    Temporal reasoning within distributed Artificial Intelligence Systems is faced with the problem of concurrent streams of action. Well known, logic-based systems using the SITUATION CALCULUS solve the frame problem in a purely linear manner. Recent research, however, has revealed that the EVENT CALCULUS under the abduction principle is capable of nonlinear planning. In this report, we present a planning service module which incorporates this approach into a constraint logic framework and even allows a notion of strong nonlinearity. The work includes the axiomatisation of appropriate versions of the EVENT CALCULUS, the development of a suitably sound and complete proof procedure that supports abduction and the implementation of both of these layers on the constraint platform OZ. We demonstrate prototypically how this module, EVE, can be integrated into an existing multi-agent architecture and evaluate the behaviour of such agents within an application domain, the loading dock scenario

    The CIFF Proof Procedure for Abductive Logic Programming with Constraints: Theory, Implementation and Experiments

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    We present the CIFF proof procedure for abductive logic programming with constraints, and we prove its correctness. CIFF is an extension of the IFF proof procedure for abductive logic programming, relaxing the original restrictions over variable quantification (allowedness conditions) and incorporating a constraint solver to deal with numerical constraints as in constraint logic programming. Finally, we describe the CIFF system, comparing it with state of the art abductive systems and answer set solvers and showing how to use it to program some applications. (To appear in Theory and Practice of Logic Programming - TPLP)

    Replicode: A Constructivist Programming Paradigm and Language

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    Replicode is a language designed to encode short parallel programs and executable models, and is centered on the notions of extensive pattern-matching and dynamic code production. The language is domain independent and has been designed to build systems that are modelbased and model-driven, as production systems that can modify their own code. More over, Replicode supports the distribution of knowledge and computation across clusters of computing nodes. This document describes Replicode and its executive, i.e. the system that executes Replicode constructions. The Replicode executive is meant to run on Linux 64 bits and Windows 7 32/64 bits platforms and interoperate with custom C++ code. The motivations for the Replicode language, the constructivist paradigm it rests on, and the higher-level AI goals targeted by its construction, are described by Thórisson (2012), Nivel and Thórisson (2009), and Thórisson and Nivel (2009a, 2009b). An overview presents the main concepts of the language. Section 3 describes the general structure of Replicode objects and describes pattern matching. Section 4 describes the execution model of Replicode and section 5 describes how computation and knowledge are structured and controlled. Section 6 describes the high-level reasoning facilities offered by the system. Finally, section 7 describes how the computation is distributed over a cluster of computing nodes. Consult Annex 1 for a formal definition of Replicode, Annex 2 for a specification of the executive, Annex 3 for the specification of the executable code format (r-code) and its C++ API, and Annex 4 for the definition of the Replicode Extension C++ API

    Logic-Based Specification Languages for Intelligent Software Agents

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    The research field of Agent-Oriented Software Engineering (AOSE) aims to find abstractions, languages, methodologies and toolkits for modeling, verifying, validating and prototyping complex applications conceptualized as Multiagent Systems (MASs). A very lively research sub-field studies how formal methods can be used for AOSE. This paper presents a detailed survey of six logic-based executable agent specification languages that have been chosen for their potential to be integrated in our ARPEGGIO project, an open framework for specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each executable language, the logic foundations are described and an example of use is shown. A comparison of the six languages and a survey of similar approaches complete the paper, together with considerations of the advantages of using logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal "Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe Editor-in-Chie

    Machine ethics via logic programming

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    Machine ethics is an interdisciplinary field of inquiry that emerges from the need of imbuing autonomous agents with the capacity of moral decision-making. While some approaches provide implementations in Logic Programming (LP) systems, they have not exploited LP-based reasoning features that appear essential for moral reasoning. This PhD thesis aims at investigating further the appropriateness of LP, notably a combination of LP-based reasoning features, including techniques available in LP systems, to machine ethics. Moral facets, as studied in moral philosophy and psychology, that are amenable to computational modeling are identified, and mapped to appropriate LP concepts for representing and reasoning about them. The main contributions of the thesis are twofold. First, novel approaches are proposed for employing tabling in contextual abduction and updating – individually and combined – plus a LP approach of counterfactual reasoning; the latter being implemented on top of the aforementioned combined abduction and updating technique with tabling. They are all important to model various issues of the aforementioned moral facets. Second, a variety of LP-based reasoning features are applied to model the identified moral facets, through moral examples taken off-the-shelf from the morality literature. These applications include: (1) Modeling moral permissibility according to the Doctrines of Double Effect (DDE) and Triple Effect (DTE), demonstrating deontological and utilitarian judgments via integrity constraints (in abduction) and preferences over abductive scenarios; (2) Modeling moral reasoning under uncertainty of actions, via abduction and probabilistic LP; (3) Modeling moral updating (that allows other – possibly overriding – moral rules to be adopted by an agent, on top of those it currently follows) via the integration of tabling in contextual abduction and updating; and (4) Modeling moral permissibility and its justification via counterfactuals, where counterfactuals are used for formulating DDE.Fundação para a Ciência e a Tecnologia (FCT)-grant SFRH/BD/72795/2010 ; CENTRIA and DI/FCT/UNL for the supplementary fundin

    State-of-the-art on evolution and reactivity

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    This report starts by, in Chapter 1, outlining aspects of querying and updating resources on the Web and on the Semantic Web, including the development of query and update languages to be carried out within the Rewerse project. From this outline, it becomes clear that several existing research areas and topics are of interest for this work in Rewerse. In the remainder of this report we further present state of the art surveys in a selection of such areas and topics. More precisely: in Chapter 2 we give an overview of logics for reasoning about state change and updates; Chapter 3 is devoted to briefly describing existing update languages for the Web, and also for updating logic programs; in Chapter 4 event-condition-action rules, both in the context of active database systems and in the context of semistructured data, are surveyed; in Chapter 5 we give an overview of some relevant rule-based agents frameworks
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