11,741 research outputs found
Middleware Technologies for Cloud of Things - a survey
The next wave of communication and applications rely on the new services
provided by Internet of Things which is becoming an important aspect in human
and machines future. The IoT services are a key solution for providing smart
environments in homes, buildings and cities. In the era of a massive number of
connected things and objects with a high grow rate, several challenges have
been raised such as management, aggregation and storage for big produced data.
In order to tackle some of these issues, cloud computing emerged to IoT as
Cloud of Things (CoT) which provides virtually unlimited cloud services to
enhance the large scale IoT platforms. There are several factors to be
considered in design and implementation of a CoT platform. One of the most
important and challenging problems is the heterogeneity of different objects.
This problem can be addressed by deploying suitable "Middleware". Middleware
sits between things and applications that make a reliable platform for
communication among things with different interfaces, operating systems, and
architectures. The main aim of this paper is to study the middleware
technologies for CoT. Toward this end, we first present the main features and
characteristics of middlewares. Next we study different architecture styles and
service domains. Then we presents several middlewares that are suitable for CoT
based platforms and lastly a list of current challenges and issues in design of
CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268,
Digital Communications and Networks, Elsevier (2017
Middleware Technologies for Cloud of Things - a survey
The next wave of communication and applications rely on the new services
provided by Internet of Things which is becoming an important aspect in human
and machines future. The IoT services are a key solution for providing smart
environments in homes, buildings and cities. In the era of a massive number of
connected things and objects with a high grow rate, several challenges have
been raised such as management, aggregation and storage for big produced data.
In order to tackle some of these issues, cloud computing emerged to IoT as
Cloud of Things (CoT) which provides virtually unlimited cloud services to
enhance the large scale IoT platforms. There are several factors to be
considered in design and implementation of a CoT platform. One of the most
important and challenging problems is the heterogeneity of different objects.
This problem can be addressed by deploying suitable "Middleware". Middleware
sits between things and applications that make a reliable platform for
communication among things with different interfaces, operating systems, and
architectures. The main aim of this paper is to study the middleware
technologies for CoT. Toward this end, we first present the main features and
characteristics of middlewares. Next we study different architecture styles and
service domains. Then we presents several middlewares that are suitable for CoT
based platforms and lastly a list of current challenges and issues in design of
CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268,
Digital Communications and Networks, Elsevier (2017
DYVERSE: DYnamic VERtical Scaling in Multi-tenant Edge Environments
Multi-tenancy in resource-constrained environments is a key challenge in Edge
computing. In this paper, we develop 'DYVERSE: DYnamic VERtical Scaling in
Edge' environments, which is the first light-weight and dynamic vertical
scaling mechanism for managing resources allocated to applications for
facilitating multi-tenancy in Edge environments. To enable dynamic vertical
scaling, one static and three dynamic priority management approaches that are
workload-aware, community-aware and system-aware, respectively are proposed.
This research advocates that dynamic vertical scaling and priority management
approaches reduce Service Level Objective (SLO) violation rates. An online-game
and a face detection workload in a Cloud-Edge test-bed are used to validate the
research. The merits of DYVERSE is that there is only a sub-second overhead per
Edge server when 32 Edge servers are deployed on a single Edge node. When
compared to executing applications on the Edge servers without dynamic vertical
scaling, static priorities and dynamic priorities reduce SLO violation rates of
requests by up to 4% and 12% for the online game, respectively, and in both
cases 6% for the face detection workload. Moreover, for both workloads, the
system-aware dynamic vertical scaling method effectively reduces the latency of
non-violated requests, when compared to other methods
ENORM: A Framework For Edge NOde Resource Management
Current computing techniques using the cloud as a centralised server will
become untenable as billions of devices get connected to the Internet. This
raises the need for fog computing, which leverages computing at the edge of the
network on nodes, such as routers, base stations and switches, along with the
cloud. However, to realise fog computing the challenge of managing edge nodes
will need to be addressed. This paper is motivated to address the resource
management challenge. We develop the first framework to manage edge nodes,
namely the Edge NOde Resource Management (ENORM) framework. Mechanisms for
provisioning and auto-scaling edge node resources are proposed. The feasibility
of the framework is demonstrated on a PokeMon Go-like online game use-case. The
benefits of using ENORM are observed by reduced application latency between 20%
- 80% and reduced data transfer and communication frequency between the edge
node and the cloud by up to 95\%. These results highlight the potential of fog
computing for improving the quality of service and experience.Comment: 14 pages; accepted to IEEE Transactions on Services Computing on 12
September 201
Soft-Defined Heterogeneous Vehicular Network: Architecture and Challenges
Heterogeneous Vehicular NETworks (HetVNETs) can meet various
quality-of-service (QoS) requirements for intelligent transport system (ITS)
services by integrating different access networks coherently. However, the
current network architecture for HetVNET cannot efficiently deal with the
increasing demands of rapidly changing network landscape. Thanks to the
centralization and flexibility of the cloud radio access network (Cloud-RAN),
soft-defined networking (SDN) can conveniently be applied to support the
dynamic nature of future HetVNET functions and various applications while
reducing the operating costs. In this paper, we first propose the multi-layer
Cloud RAN architecture for implementing the new network, where the multi-domain
resources can be exploited as needed for vehicle users. Then, the high-level
design of soft-defined HetVNET is presented in detail. Finally, we briefly
discuss key challenges and solutions for this new network, corroborating its
feasibility in the emerging fifth-generation (5G) era
Service Migration from Cloud to Multi-tier Fog Nodes for Multimedia Dissemination with QoE Support.
A wide range of multimedia services is expected to be offered for mobile users via various wireless access networks. Even the integration of Cloud Computing in such networks does not support an adequate Quality of Experience (QoE) in areas with high demands for multimedia contents. Fog computing has been conceptualized to facilitate the deployment of new services that cloud computing cannot provide, particularly those demanding QoE guarantees. These services are provided using fog nodes located at the network edge, which is capable of virtualizing their functions/applications. Service migration from the cloud to fog nodes can be actuated by request patterns and the timing issues. To the best of our knowledge, existing works on fog computing focus on architecture and fog node deployment issues. In this article, we describe the operational impacts and benefits associated with service migration from the cloud to multi-tier fog computing for video distribution with QoE support. Besides that, we perform the evaluation of such service migration of video services. Finally, we present potential research challenges and trends
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