2,255 research outputs found

    Adaptive low-level control of autonomous underwater vehicles using deep reinforcement learning

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    Low-level control of autonomous underwater vehicles (AUVs) has been extensively addressed by classical control techniques. However, the variable operating conditions and hostile environments faced by AUVs have driven researchers towards the formulation of adaptive control approaches. The reinforcement learning (RL) paradigm is a powerful framework which has been applied in different formulations of adaptive control strategies for AUVs. However, the limitations of RL approaches have lead towards the emergence of deep reinforcement learning which has become an attractive and promising framework for developing real adaptive control strategies to solve complex control problems for autonomous systems. However, most of the existing applications of deep RL use video images to train the decision making artificial agent but obtaining camera images only for an AUV control purpose could be costly in terms of energy consumption. Moreover, the rewards are not easily obtained directly from the video frames. In this work we develop a deep RL framework for adaptive control applications of AUVs based on an actor-critic goal-oriented deep RL architecture, which takes the available raw sensory information as input and as output the continuous control actions which are the low-level commands for the AUV's thrusters. Experiments on a real AUV demonstrate the applicability of the stated deep RL approach for an autonomous robot control problem.Fil: Carlucho, Ignacio. Universidad Nacional del Centro de la Provincia de Buenos Aires. Centro de Investigaciones en Física e Ingeniería del Centro de la Provincia de Buenos Aires. - Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Tandil. Centro de Investigaciones en Física e Ingeniería del Centro de la Provincia de Buenos Aires. - Provincia de Buenos Aires. Gobernación. Comisión de Investigaciones Científicas. Centro de Investigaciones en Física e Ingeniería del Centro de la Provincia de Buenos Aires; ArgentinaFil: de Paula, Mariano. Universidad Nacional del Centro de la Provincia de Buenos Aires. Centro de Investigaciones en Física e Ingeniería del Centro de la Provincia de Buenos Aires. - Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Tandil. Centro de Investigaciones en Física e Ingeniería del Centro de la Provincia de Buenos Aires. - Provincia de Buenos Aires. Gobernación. Comisión de Investigaciones Científicas. Centro de Investigaciones en Física e Ingeniería del Centro de la Provincia de Buenos Aires; ArgentinaFil: Wang, Sen. Heriot-Watt University; Reino UnidoFil: Petillot, Yvan. Heriot-Watt University; Reino UnidoFil: Acosta, Gerardo Gabriel. Universidad Nacional del Centro de la Provincia de Buenos Aires. Centro de Investigaciones en Física e Ingeniería del Centro de la Provincia de Buenos Aires. - Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Tandil. Centro de Investigaciones en Física e Ingeniería del Centro de la Provincia de Buenos Aires. - Provincia de Buenos Aires. Gobernación. Comisión de Investigaciones Científicas. Centro de Investigaciones en Física e Ingeniería del Centro de la Provincia de Buenos Aires; Argentin

    Unattended network operations technology assessment study. Technical support for defining advanced satellite systems concepts

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    The results are summarized of an unattended network operations technology assessment study for the Space Exploration Initiative (SEI). The scope of the work included: (1) identified possible enhancements due to the proposed Mars communications network; (2) identified network operations on Mars; (3) performed a technology assessment of possible supporting technologies based on current and future approaches to network operations; and (4) developed a plan for the testing and development of these technologies. The most important results obtained are as follows: (1) addition of a third Mars Relay Satellite (MRS) and MRS cross link capabilities will enhance the network's fault tolerance capabilities through improved connectivity; (2) network functions can be divided into the six basic ISO network functional groups; (3) distributed artificial intelligence technologies will augment more traditional network management technologies to form the technological infrastructure of a virtually unattended network; and (4) a great effort is required to bring the current network technology levels for manned space communications up to the level needed for an automated fault tolerance Mars communications network

    Cognitive Reasoning for Compliant Robot Manipulation

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    Physically compliant contact is a major element for many tasks in everyday environments. A universal service robot that is utilized to collect leaves in a park, polish a workpiece, or clean solar panels requires the cognition and manipulation capabilities to facilitate such compliant interaction. Evolution equipped humans with advanced mental abilities to envision physical contact situations and their resulting outcome, dexterous motor skills to perform the actions accordingly, as well as a sense of quality to rate the outcome of the task. In order to achieve human-like performance, a robot must provide the necessary methods to represent, plan, execute, and interpret compliant manipulation tasks. This dissertation covers those four steps of reasoning in the concept of intelligent physical compliance. The contributions advance the capabilities of service robots by combining artificial intelligence reasoning methods and control strategies for compliant manipulation. A classification of manipulation tasks is conducted to identify the central research questions of the addressed topic. Novel representations are derived to describe the properties of physical interaction. Special attention is given to wiping tasks which are predominant in everyday environments. It is investigated how symbolic task descriptions can be translated into meaningful robot commands. A particle distribution model is used to plan goal-oriented wiping actions and predict the quality according to the anticipated result. The planned tool motions are converted into the joint space of the humanoid robot Rollin' Justin to perform the tasks in the real world. In order to execute the motions in a physically compliant fashion, a hierarchical whole-body impedance controller is integrated into the framework. The controller is automatically parameterized with respect to the requirements of the particular task. Haptic feedback is utilized to infer contact and interpret the performance semantically. Finally, the robot is able to compensate for possible disturbances as it plans additional recovery motions while effectively closing the cognitive control loop. Among others, the developed concept is applied in an actual space robotics mission, in which an astronaut aboard the International Space Station (ISS) commands Rollin' Justin to maintain a Martian solar panel farm in a mock-up environment. This application demonstrates the far-reaching impact of the proposed approach and the associated opportunities that emerge with the availability of cognition-enabled service robots

    ADAPT: The Agent Development and Prototyping Testbed

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    We present ADAPT, a flexible platform for designing and authoring functional, purposeful human characters in a rich virtual environment. Our framework incorporates character animation, navigation, and behavior with modular interchangeable components to produce narrative scenes. Our animation system provides locomotion, reaching, gaze tracking, gesturing, sitting, and reactions to external physical forces, and can easily be extended with more functionality due to a decoupled, modular structure. Additionally, our navigation component allows characters to maneuver through a complex environment with predictive steering for dynamic obstacle avoidance. Finally, our behavior framework allows a user to fully leverage a character’s animation and navigation capabilities when authoring both individual decision-making and complex interactions between actors using a centralized, event-driven model

    Advanced UAV Trajectory Generation: Planning and Guidance

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    As technology and legislation move forward (JAA & Eurocontrol, 2004) remotely controlled, semi-autonomous or autonomous Unmanned Aerial Systems (UAS) will play a significant role in providing services and enhancing safety and security of the military and civilian community at large (e.g. surveillance and monitoring) (Coifman et al., 2004). The potential market for UAVs is, however, much bigger than just surveillance. UAVs are ideal for risk assessment and neutralization in dangerous areas such as war zones and regions stricken by disaster, including volcanic eruptions, wildfires, floods, and even terrorist acts. As they become more autonomous, UAVs will take on additional roles, such as air-to-air combat and even planetary science exploration (Held et al., 2005). As the operational capabilities of UAVs are developed there is a perceived need for a significant increase in their level of autonomy, performance, reliability and integration with a controlled airspace full of manned vehicles (military and civilian). As a consequence researchers working with advanced UAVs have moved their focus from system modeling and low-level control to mission planning, supervision and collision avoidance, going from vehicle constraints to mission constraints (Barrientos et al., 2006). This mission-based approach is most useful for commercial applications where the vehicle must accomplish tasks with a high level of performance and maneuverability. These tasks require flexible and powerful trajectory-generation and guidance capabilities, features lacking in many of the current commercial UAS. For this reason, the purpose of this work is to extend the capabilities of commercially available autopilots for UAVs. Civil systems typically use basic trajectory-generation algorithms, capable only of linear waypoint navigation (Rysdyk, 2003), with a minimum or non-existent control over the trajectory. These systems are highly constrained when maneuverability is a mission requirement. On the other hand, military researchers have developed algorithms for high-performance 3D path planning and obstacle avoidance (Price, 2006), but these are highly proprietary technologies that operate with different mission constraints (target acquisition, threat avoidance and situational awareness) so they cannot be used in civil scenarios

    Terrain Representation And Reasoning In Computer Generated Forces : A Survey Of Computer Generated Forces Systems And How They Represent And Reason About Terrain

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    Report on a survey of computer systems used to produce realistic or intelligent behavior by autonomous entities in simulation systems. In particular, it is concerned with the data structures used by computer generated forces systems to represent terrain and the algorithmic approaches used by those systems to reason about terrain
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