678 research outputs found

    A Faster Tableau for CTL*

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    There have been several recent suggestions for tableau systems for deciding satisfiability in the practically important branching time temporal logic known as CTL*. In this paper we present a streamlined and more traditional tableau approach built upon the author's earlier theoretical work. Soundness and completeness results are proved. A prototype implementation demonstrates the significantly improved performance of the new approach on a range of test formulas. We also see that it compares favourably to state of the art, game and automata based decision procedures.Comment: In Proceedings GandALF 2013, arXiv:1307.416

    Reducing Validity in Epistemic ATL to Validity in Epistemic CTL

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    We propose a validity preserving translation from a subset of epistemic Alternating-time Temporal Logic (ATL) to epistemic Computation Tree Logic (CTL). The considered subset of epistemic ATL is known to have the finite model property and decidable model-checking. This entails the decidability of validity but the implied algorithm is unfeasible. Reducing the validity problem to that in a corresponding system of CTL makes the techniques for automated deduction for that logic available for the handling of the apparently more complex system of ATL.Comment: In Proceedings SR 2013, arXiv:1303.007

    Satisfiability Games for Branching-Time Logics

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    The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly exponential time, CTL is complete for single exponential time. Some decision procedures for these logics are known; they use tree automata, tableaux or axiom systems. In this paper we present a uniform game-theoretic framework for the satisfiability problem of these branching-time temporal logics. We define satisfiability games for the full branching-time temporal logic CTL* using a high-level definition of winning condition that captures the essence of well-foundedness of least fixpoint unfoldings. These winning conditions form formal languages of \omega-words. We analyse which kinds of deterministic {\omega}-automata are needed in which case in order to recognise these languages. We then obtain a reduction to the problem of solving parity or B\"uchi games. The worst-case complexity of the obtained algorithms matches the known lower bounds for these logics. This approach provides a uniform, yet complexity-theoretically optimal treatment of satisfiability for branching-time temporal logics. It separates the use of temporal logic machinery from the use of automata thus preserving a syntactical relationship between the input formula and the object that represents satisfiability, i.e. a winning strategy in a parity or B\"uchi game. The games presented here work on a Fischer-Ladner closure of the input formula only. Last but not least, the games presented here come with an attempt at providing tool support for the satisfiability problem of complex branching-time logics like CTL* and CTL+

    Complexity and Expressivity of Branching- and Alternating-Time Temporal Logics with Finitely Many Variables

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    We show that Branching-time temporal logics CTL and CTL*, as well as Alternating-time temporal logics ATL and ATL*, are as semantically expressive in the language with a single propositional variable as they are in the full language, i.e., with an unlimited supply of propositional variables. It follows that satisfiability for CTL, as well as for ATL, with a single variable is EXPTIME-complete, while satisfiability for CTL*, as well as for ATL*, with a single variable is 2EXPTIME-complete,--i.e., for these logics, the satisfiability for formulas with only one variable is as hard as satisfiability for arbitrary formulas.Comment: Prefinal version of the published pape

    Optimal Tableaux Method for Constructive Satisfiability Testing and Model Synthesis in the Alternating-time Temporal Logic ATL+

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    We develop a sound, complete and practically implementable tableaux-based decision method for constructive satisfiability testing and model synthesis in the fragment ATL+ of the full Alternating time temporal logic ATL*. The method extends in an essential way a previously developed tableaux-based decision method for ATL and works in 2EXPTIME, which is the optimal worst case complexity of the satisfiability problem for ATL+ . We also discuss how suitable parametrizations and syntactic restrictions on the class of input ATL+ formulae can reduce the complexity of the satisfiability problem.Comment: 45 page

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    Tableaux for Policy Synthesis for MDPs with PCTL* Constraints

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    Markov decision processes (MDPs) are the standard formalism for modelling sequential decision making in stochastic environments. Policy synthesis addresses the problem of how to control or limit the decisions an agent makes so that a given specification is met. In this paper we consider PCTL*, the probabilistic counterpart of CTL*, as the specification language. Because in general the policy synthesis problem for PCTL* is undecidable, we restrict to policies whose execution history memory is finitely bounded a priori. Surprisingly, no algorithm for policy synthesis for this natural and expressive framework has been developed so far. We close this gap and describe a tableau-based algorithm that, given an MDP and a PCTL* specification, derives in a non-deterministic way a system of (possibly nonlinear) equalities and inequalities. The solutions of this system, if any, describe the desired (stochastic) policies. Our main result in this paper is the correctness of our method, i.e., soundness, completeness and termination.Comment: This is a long version of a conference paper published at TABLEAUX 2017. It contains proofs of the main results and fixes a bug. See the footnote on page 1 for detail

    One-pass Context-based Tableaux Systems for CTL and ECTL

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    When building tableau for temporal logic formulae, applying a two-pass construction, we first check the validity of the given tableaux input by creating a tableau graph, and then, in the second `pass', we check if all the eventualities are satisfied. In one-pass tableaux checking the validity of the input does not require these auxiliary constructions. This paper continues the development of one-pass tableau method for temporal logics introducing tree-style one-pass tableau systems for Computation Tree Logic (CTL) and shows how this can be extended to capture Extended CTL (ECTL). A distinctive feature here is the utilisation, for the core tableau construction, of the concept of a context of an eventuality which forces its earliest fulfilment. Relevant algorithms for obtaining a systematic tableau for these branching-time logics are also defined. We prove the soundness and completeness of the method. With these developments of a tree-shaped one-pass tableau for CTL and ECTL, we have formalisms which are well suited for the automation and are amenable for the implementation, and for the formulation of dual sequent calculi. This brings us one step closer to the application of one pass context based tableaux in certified model checking for a variety of CTL-type branching-time logics
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