132 research outputs found

    Optimal Dynamic Distributed MIS

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    Finding a maximal independent set (MIS) in a graph is a cornerstone task in distributed computing. The local nature of an MIS allows for fast solutions in a static distributed setting, which are logarithmic in the number of nodes or in their degrees. The result trivially applies for the dynamic distributed model, in which edges or nodes may be inserted or deleted. In this paper, we take a different approach which exploits locality to the extreme, and show how to update an MIS in a dynamic distributed setting, either \emph{synchronous} or \emph{asynchronous}, with only \emph{a single adjustment} and in a single round, in expectation. These strong guarantees hold for the \emph{complete fully dynamic} setting: Insertions and deletions, of edges as well as nodes, gracefully and abruptly. This strongly separates the static and dynamic distributed models, as super-constant lower bounds exist for computing an MIS in the former. Our results are obtained by a novel analysis of the surprisingly simple solution of carefully simulating the greedy \emph{sequential} MIS algorithm with a random ordering of the nodes. As such, our algorithm has a direct application as a 33-approximation algorithm for correlation clustering. This adds to the important toolbox of distributed graph decompositions, which are widely used as crucial building blocks in distributed computing. Finally, our algorithm enjoys a useful \emph{history-independence} property, meaning the output is independent of the history of topology changes that constructed that graph. This means the output cannot be chosen, or even biased, by the adversary in case its goal is to prevent us from optimizing some objective function.Comment: 19 pages including appendix and reference

    Self-stabilizing algorithms for Connected Vertex Cover and Clique decomposition problems

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    In many wireless networks, there is no fixed physical backbone nor centralized network management. The nodes of such a network have to self-organize in order to maintain a virtual backbone used to route messages. Moreover, any node of the network can be a priori at the origin of a malicious attack. Thus, in one hand the backbone must be fault-tolerant and in other hand it can be useful to monitor all network communications to identify an attack as soon as possible. We are interested in the minimum \emph{Connected Vertex Cover} problem, a generalization of the classical minimum Vertex Cover problem, which allows to obtain a connected backbone. Recently, Delbot et al.~\cite{DelbotLP13} proposed a new centralized algorithm with a constant approximation ratio of 22 for this problem. In this paper, we propose a distributed and self-stabilizing version of their algorithm with the same approximation guarantee. To the best knowledge of the authors, it is the first distributed and fault-tolerant algorithm for this problem. The approach followed to solve the considered problem is based on the construction of a connected minimal clique partition. Therefore, we also design the first distributed self-stabilizing algorithm for this problem, which is of independent interest

    Quantum Entanglement with Self-stabilizing Token Ring for Fault-tolerant Distributed Quantum Computing System

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    This paper shows how to construct quantum entanglement states of n qubits based on a self-stabilizing token ring algorithm. The entangled states can be applied to the fields of the quantum network, quantum Internet, distributed quantum computing, and quantum cloud. To the best of our knowledge, this is the first attempt to construct quantum entanglement based on the self-stabilizing algorithm. By the quantum circuit implementation based on the IBM Quantum Experience platform, it is demonstrated that the construction indeed can achieve specific n qubit entangled states, which in turn can be used to circulate a token in a quantum network or quantum Internet for building a distributed quantum computing system (DQCS). The built DQCS is fault-tolerant in the sense that it can tolerate transient faults such as occasional errors of entangled quantum states.Comment: 8 pages, 7 figure

    Polynomial Silent Self-Stabilizing p-Star Decomposition

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    We present a silent self-stabilizing distributed algorithm computing a maximal p-star decomposition of the underlying communication network. Under the unfair distributed scheduler, the most general scheduler model, the algorithm converges in at most 12∆m + O(m + n) moves, where m is the number of edges, n is the number of nodes, and ∆ is the maximum node degree. Regarding the move complexity, our algorithm outperforms the previously known best algorithm by a factor of ∆. While the round complexity for the previous algorithm was unknown, we show a 5 [n/(p+1)] + 5 bound for our algorithm

    Linear-Time Algorithms for Edge-Based Problems

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    There is a dearth of algorithms that deal with edge-based problems in trees, specifically algorithms for edge sets that satisfy a particular parameter. The goal of this thesis is to create a methodology for designing algorithms for these edge-based problems. We will present a variant of the Wimer method [Wimer et al. 1985] [Wimer 1987] that can handle edge properties. We call this variant the Wimer edge variant. The thesis is divided into three sections, the first being a chapter devoted to defining and discussing the Wimer edge variant in depth, showing how to develop an algorithm using this variant, and an example of this process, including a run of an algorithm developed using this method. The second section involves algorithms developed using the Wimer edge variant. We will provide algorithms for a variety of edge parameters, including four different matching parameters (connected, disconnected, induced and 2-matching), three different domination parameters (edge, total edge and edge-vertex) and two covering parameters (edge cover and edge cover irredundance). Each of these algorithms are discussed in detail and run in linear time. The third section involves an attempt to characterize the Wimer edge variant. We show how the variant can be applied to three classes of graphs: weighted trees, unicyclic graphs and generalized series-parallel graphs. For each of these classes, we detail what adaptations are required (if any) and design an algorithm, including showing a run on an example graph. The fourth chapter is devoted to a discussion of what qualities a parameter has to have in order to be likely to have a solution using the Wimer edge variant. Also in this chapter we discuss classes of graphs that can utilize the Wimer edge variant. Other topics discussed in this thesis include a literature review, and a discussion of future work. There are plenty of options for future work on this topic, which hopefully this thesis can inspire. The intent of this thesis is to provide the foundation for future algorithms and other work in this area

    Distributed synchronization algorithm for multi-agent system

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    This paper provides a distributed algorithm to guarantee synchronization between agents for multi-agent systems. Motivated by vertex coloring from graph theory, we explore an approach based on tentative overlay as a condition mapping from interrelation and interaction between each agent, which equipped with local sensing and wireless communication capabilities. The objective of the proposed algorithms is to achieve synchronization, that is, making the most of cooperation of the agents in the multi-agent systems with network\u27s connectivity, while other than nearest neighbor information, our approach assumes no knowledge of global network topology. We provide analysis and design results for multi-agent networks in arbitrary dimensions topology. The novel correctness poof relies on proximity graphs and their properties. In addition, simulations are provided that demonstrate the effectiveness of our theoretical results, for which we show a distributed dynamic programming of multi-agent system. © 2011 SICE
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