12,229 research outputs found

    A Framework for Quality-Driven Delivery in Distributed Multimedia Systems

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    In this paper, we propose a framework for Quality-Driven Delivery (QDD) in distributed multimedia environments. Quality-driven delivery refers to the capacity of a system to deliver documents, or more generally objects, while considering the users expectations in terms of non-functional requirements. For this QDD framework, we propose a model-driven approach where we focus on QoS information modeling and transformation. QoS information models and meta-models are used during different QoS activities for mapping requirements to system constraints, for exchanging QoS information, for checking compatibility between QoS information and more generally for making QoS decisions. We also investigate which model transformation operators have to be implemented in order to support some QoS activities such as QoS mapping

    Design and Implementation of a Distributed Middleware for Parallel Execution of Legacy Enterprise Applications

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    A typical enterprise uses a local area network of computers to perform its business. During the off-working hours, the computational capacities of these networked computers are underused or unused. In order to utilize this computational capacity an application has to be recoded to exploit concurrency inherent in a computation which is clearly not possible for legacy applications without any source code. This thesis presents the design an implementation of a distributed middleware which can automatically execute a legacy application on multiple networked computers by parallelizing it. This middleware runs multiple copies of the binary executable code in parallel on different hosts in the network. It wraps up the binary executable code of the legacy application in order to capture the kernel level data access system calls and perform them distributively over multiple computers in a safe and conflict free manner. The middleware also incorporates a dynamic scheduling technique to execute the target application in minimum time by scavenging the available CPU cycles of the hosts in the network. This dynamic scheduling also supports the CPU availability of the hosts to change over time and properly reschedule the replicas performing the computation to minimize the execution time. A prototype implementation of this middleware has been developed as a proof of concept of the design. This implementation has been evaluated with a few typical case studies and the test results confirm that the middleware works as expected

    Scoping the future: a model for integrating learning environments

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    The Virtual Learning Environment (VLE) has become synonymous with online learning in HE.However, with the rise of Web 2.0 technologies, social networking tools and cloud computing thearchitecture of the current VLEs is increasingly anachronistic. This paper suggests an alternative tothe traditional VLE: one which allows for flexibility and adaptation to the needs of individual teachers,while remaining resilient and providing students with a seamless experience. We present a prototypeof our vision, combining our new development software and a number of existing tried and tested toolsinto a single flexible interface, and built on established pedagogical and technical standards

    A Survey on Handover Management in Mobility Architectures

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    This work presents a comprehensive and structured taxonomy of available techniques for managing the handover process in mobility architectures. Representative works from the existing literature have been divided into appropriate categories, based on their ability to support horizontal handovers, vertical handovers and multihoming. We describe approaches designed to work on the current Internet (i.e. IPv4-based networks), as well as those that have been devised for the "future" Internet (e.g. IPv6-based networks and extensions). Quantitative measures and qualitative indicators are also presented and used to evaluate and compare the examined approaches. This critical review provides some valuable guidelines and suggestions for designing and developing mobility architectures, including some practical expedients (e.g. those required in the current Internet environment), aimed to cope with the presence of NAT/firewalls and to provide support to legacy systems and several communication protocols working at the application layer
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