804 research outputs found

    Applicability of approximate multipliers in hardware neural networks

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    In recent years there has been a growing interest in hardware neural networks, which express many benefits over conventional software models, mainly in applications where speed, cost, reliability, or energy efficiency are of great importance. These hardware neural networks require many resource-, power- and time-consuming multiplication operations, thus special care must be taken during their design. Since the neural network processing can be performed in parallel, there is usually a requirement for designs with as many concurrent multiplication circuits as possible. One option to achieve this goal is to replace the complex exact multiplying circuits with simpler, approximate ones. The present work demonstrates the application of approximate multiplying circuits in the design of a feed-forward neural network model with on-chip learning ability. The experiments performed on a heterogeneous Proben1 benchmark dataset show that the adaptive nature of the neural network model successfully compensates for the calculation errors of the approximate multiplying circuits. At the same time, the proposed designs also profit from more computing power and increased energy efficiency

    Applicability of approximate multipliers in hardware neural networks

    Get PDF
    In recent years there has been a growing interest in hardware neural networks, which express many benefits over conventional software models, mainly in applications where speed, cost, reliability, or energy efficiency are of great importance. These hardware neural networks require many resource-, power- and time-consuming multiplication operations, thus special care must be taken during their design. Since the neural network processing can be performed in parallel, there is usually a requirement for designs with as many concurrent multiplication circuits as possible. One option to achieve this goal is to replace the complex exact multiplying circuits with simpler, approximate ones. The present work demonstrates the application of approximate multiplying circuits in the design of a feed-forward neural network model with on-chip learning ability. The experiments performed on a heterogeneous Proben1 benchmark dataset show that the adaptive nature of the neural network model successfully compensates for the calculation errors of the approximate multiplying circuits. At the same time, the proposed designs also profit from more computing power and increased energy efficiency

    Power-Aware Design Methodologies for FPGA-Based Implementation of Video Processing Systems

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    The increasing capacity and capabilities of FPGA devices in recent years provide an attractive option for performance-hungry applications in the image and video processing domain. FPGA devices are often used as implementation platforms for image and video processing algorithms for real-time applications due to their programmable structure that can exploit inherent spatial and temporal parallelism. While performance and area remain as two main design criteria, power consumption has become an important design goal especially for mobile devices. Reduction in power consumption can be achieved by reducing the supply voltage, capacitances, clock frequency and switching activities in a circuit. Switching activities can be reduced by architectural optimization of the processing cores such as adders, multipliers, multiply and accumulators (MACS), etc. This dissertation research focuses on reducing the switching activities in digital circuits by considering data dependencies in bit level, word level and block level neighborhoods in a video frame. The bit level data neighborhood dependency consideration for power reduction is illustrated in the design of pipelined array, Booth and log-based multipliers. For an array multiplier, operands of the multipliers are partitioned into higher and lower parts so that the probability of the higher order parts being zero or one increases. The gating technique for the pipelined approach deactivates part(s) of the multiplier when the above special values are detected. For the Booth multiplier, the partitioning and gating technique is integrated into the Booth recoding scheme. In addition, a delay correction strategy is developed for the Booth multiplier to reduce the switching activities of the sign extension part in the partial products. A novel architecture design for the computation of log and inverse-log functions for the reduction of power consumption in arithmetic circuits is also presented. This also utilizes the proposed partitioning and gating technique for further dynamic power reduction by reducing the switching activities. The word level and block level data dependencies for reducing the dynamic power consumption are illustrated by presenting the design of a 2-D convolution architecture. Here the similarities of the neighboring pixels in window-based operations of image and video processing algorithms are considered for reduced switching activities. A partitioning and detection mechanism is developed to deactivate the parallel architecture for window-based operations if higher order parts of the pixel values are the same. A neighborhood dependent approach (NDA) is incorporated with different window buffering schemes. Consideration of the symmetry property in filter kernels is also applied with the NDA method for further reduction of switching activities. The proposed design methodologies are implemented and evaluated in a FPGA environment. It is observed that the dynamic power consumption in FPGA-based circuit implementations is significantly reduced in bit level, data level and block level architectures when compared to state-of-the-art design techniques. A specific application for the design of a real-time video processing system incorporating the proposed design methodologies for low power consumption is also presented. An image enhancement application is considered and the proposed partitioning and gating, and NDA methods are utilized in the design of the enhancement system. Experimental results show that the proposed multi-level power aware methodology achieves considerable power reduction. Research work is progressing In utilizing the data dependencies in subsequent frames in a video stream for the reduction of circuit switching activities and thereby the dynamic power consumption

    Efficient FPGA Architectures for Separable Filters and Logarithmic Multipliers and Automation of Fish Feature Extraction Using Gabor Filters

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    Convolution and multiplication operations in the filtering process can be optimized by minimizing the resource utilization using Field Programmable Gate Arrays (FPGA) and separable filter kernels. An FPGA architecture for separable convolution is proposed to achieve reduction of on-chip resource utilization and external memory bandwidth for a given processing rate of the convolution unit. Multiplication in integer number system can be optimized in terms of resources, operation time and power consumption by converting to logarithmic domain. To achieve this, a method altering the filter weights is proposed and implemented for error reduction. The results obtained depict significant error reduction when compared to existing methods, thereby optimizing the multiplication in terms of the above mentioned metrics. Underwater video and still images are used by many programs within National Oceanic Atmospheric and Administration (NOAA) fisheries with the objective of identifying, classifying and quantifying living marine resources. They use underwater cameras to get video recording data for manual analysis. This process of manual analysis is labour intensive, time consuming and error prone. An efficient solution for this problem is proposed which uses Gabor filters for feature extraction. The proposed method is implemented to identify two species of fish namely Epinephelus morio and Ocyurus chrysurus. The results show higher rate of detection with minimal rate of false alarms

    Design of Novel Algorithm and Architecture for Gaussian Based Color Image Enhancement System for Real Time Applications

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    This paper presents the development of a new algorithm for Gaussian based color image enhancement system. The algorithm has been designed into architecture suitable for FPGA/ASIC implementation. The color image enhancement is achieved by first convolving an original image with a Gaussian kernel since Gaussian distribution is a point spread function which smoothen the image. Further, logarithm-domain processing and gain/offset corrections are employed in order to enhance and translate pixels into the display range of 0 to 255. The proposed algorithm not only provides better dynamic range compression and color rendition effect but also achieves color constancy in an image. The design exploits high degrees of pipelining and parallel processing to achieve real time performance. The design has been realized by RTL compliant Verilog coding and fits into a single FPGA with a gate count utilization of 321,804. The proposed method is implemented using Xilinx Virtex-II Pro XC2VP40-7FF1148 FPGA device and is capable of processing high resolution color motion pictures of sizes of up to 1600x1200 pixels at the real time video rate of 116 frames per second. This shows that the proposed design would work for not only still images but also for high resolution video sequences.Comment: 15 pages, 15 figure

    PGPG: An Automatic Generator of Pipeline Design for Programmable GRAPE Systems

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    We have developed PGPG (Pipeline Generator for Programmable GRAPE), a software which generates the low-level design of the pipeline processor and communication software for FPGA-based computing engines (FBCEs). An FBCE typically consists of one or multiple FPGA (Field-Programmable Gate Array) chips and local memory. Here, the term "Field-Programmable" means that one can rewrite the logic implemented to the chip after the hardware is completed, and therefore a single FBCE can be used for calculation of various functions, for example pipeline processors for gravity, SPH interaction, or image processing. The main problem with FBCEs is that the user need to develop the detailed hardware design for the processor to be implemented to FPGA chips. In addition, she or he has to write the control logic for the processor, communication and data conversion library on the host processor, and application program which uses the developed processor. These require detailed knowledge of hardware design, a hardware description language such as VHDL, the operating system and the application, and amount of human work is huge. A relatively simple design would require 1 person-year or more. The PGPG software generates all necessary design descriptions, except for the application software itself, from a high-level design description of the pipeline processor in the PGPG language. The PGPG language is a simple language, specialized to the description of pipeline processors. Thus, the design of pipeline processor in PGPG language is much easier than the traditional design. For real applications such as the pipeline for gravitational interaction, the pipeline processor generated by PGPG achieved the performance similar to that of hand-written code. In this paper we present a detailed description of PGPG version 1.0.Comment: 24 pages, 6 figures, accepted PASJ 2005 July 2

    Non-consistent dual register files to reduce register pressure

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    The continuous grow on instruction level parallelism offered by microprocessors requires a large register file and a large number of ports to access it. This paper presents the non-consistent dual register file, an alternative implementation and management of the register file. Non-consistent dual register files support the bandwidth demands and the high register requirements, penalizing neither access time nor implementation cost. The proposal is evaluated for software pipelined loops and compared against a unified register file. Empirical results show improvements on performance and a noticeable reduction of the density of memory traffic due to a reduction of the spill code. The spill code can in general increase the minimum initiation interval and decrease loop performance. Additional improvements can be obtained when the operations are scheduled having in mind the register file organization proposed.Peer ReviewedPostprint (published version

    Techniques of Energy-Efficient VLSI Chip Design for High-Performance Computing

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    How to implement quality computing with the limited power budget is the key factor to move very large scale integration (VLSI) chip design forward. This work introduces various techniques of low power VLSI design used for state of art computing. From the viewpoint of power supply, conventional in-chip voltage regulators based on analog blocks bring the large overhead of both power and area to computational chips. Motivated by this, a digital based switchable pin method to dynamically regulate power at low circuit cost has been proposed to make computing to be executed with a stable voltage supply. For one of the widely used and time consuming arithmetic units, multiplier, its operation in logarithmic domain shows an advantageous performance compared to that in binary domain considering computation latency, power and area. However, the introduced conversion error reduces the reliability of the following computation (e.g. multiplication and division.). In this work, a fast calibration method suppressing the conversion error and its VLSI implementation are proposed. The proposed logarithmic converter can be supplied by dc power to achieve fast conversion and clocked power to reduce the power dissipated during conversion. Going out of traditional computation methods and widely used static logic, neuron-like cell is also studied in this work. Using multiple input floating gate (MIFG) metal-oxide semiconductor field-effect transistor (MOSFET) based logic, a 32-bit, 16-operation arithmetic logic unit (ALU) with zipped decoding and a feedback loop is designed. The proposed ALU can reduce the switching power and has a strong driven-in capability due to coupling capacitors compared to static logic based ALU. Besides, recent neural computations bring serious challenges to digital VLSI implementation due to overload matrix multiplications and non-linear functions. An analog VLSI design which is compatible to external digital environment is proposed for the network of long short-term memory (LSTM). The entire analog based network computes much faster and has higher energy efficiency than the digital one
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