30 research outputs found

    A note on the Cops & Robber game on graphs embedded in non-orientable surfaces

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    The Cops and Robber game is played on undirected finite graphs. A number of cops and one robber are positioned on vertices and take turns in sliding along edges. The cops win if they can catch the robber. The minimum number of cops needed to win on a graph is called its cop number. It is known that the cop number of a graph embedded on a surface XX of genus gg is at most 3g/2+33g/2 + 3, if XX is orientable (Schroeder 2004), and at most 2g+12g+1, otherwise (Nowakowski & Schroeder 1997). We improve the bounds for non-orientable surfaces by reduction to the orientable case using covering spaces. As corollaries, using Schroeder's results, we obtain the following: the maximum cop number of graphs embeddable in the projective plane is 3; the cop number of graphs embeddable in the Klein Bottle is at most 4, and an upper bound is 3g/2+3/23g/2 + 3/2 for all other gg.Comment: 5 pages, 1 figur

    Adapting Search Theory to Networks

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    The CSE is interested in the general problem of locating objects in networks. Because of their exposure to search theory, the problem they brought to the workshop was phrased in terms of adapting search theory to networks. Thus, the first step was the introduction of an already existing healthy literature on searching graphs. T. D. Parsons, who was then at Pennsylvania State University, was approached in 1977 by some local spelunkers who asked his aid in optimizing a search for someone lost in a cave in Pennsylvania. Parsons quickly formulated the problem as a search problem in a graph. Subsequent papers led to two divergent problems. One problem dealt with searching under assumptions of fairly extensive information, while the other problem dealt with searching under assumptions of essentially zero information. These two topics are developed in the next two sections

    On Necessary and Sufficient Number of Cops in the Game of Cops and Robber in Multidimensional Grids

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    We theoretically analyze the Cops and Robber Game for the first time in a multidimensional grid. It is shown that for an nn-dimensional grid, at least nn cops are necessary to ensure capture of the robber. We also present a set of cop strategies for which nn cops are provably sufficient to catch the robber. Further, for two-dimensional grid, we provide an efficient cop strategy for which the robber is caught even by a single cop under certain conditions.Comment: This is a revised and extended version of the poster paper with the same title that has been presented in the 8th Asian Symposium on Computer Mathematics (ASCM), December 15-17, 2007, Singapor

    Revolutionaries and Spies

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    Let G=(V,E)G = (V,E) be a graph and let r,s,kr,s,k be positive integers. "Revolutionaries and Spies", denoted \cG(G,r,s,k), is the following two-player game. The sets of positions for player 1 and player 2 are VrV^r and VsV^s respectively. Each coordinate in pVrp \in V^r gives the location of a "revolutionary" in GG. Similarly player 2 controls ss "spies". We say u,uV(G)nu, u' \in V(G)^n are adjacent, uuu \sim u', if for all 1in1 \leq i \leq n, ui=uiu_i = u'_i or ui,uiE(G){u_i,u'_i} \in E(G). In round 0 player 1 picks p0Vrp_0 \in V^r and then player 2 picks q0Vsq_0 \in V^s. In each round i1i \geq 1 player 1 moves to pipi1p_i \sim p_{i-1} and then player 2 moves to qiqi1q_i \sim q_{i-1}. Player 1 wins the game if he can place kk revolutionaries on a vertex vv in such a way that player 1 cannot place a spy on vv in his following move. Player 2 wins the game if he can prevent this outcome. Let s(G,r,k)s(G,r,k) be the minimum ss such that player 2 can win \cG(G,r,s,k). We show that for d2d \geq 2, s(Zd,r,2)6r8s(\Z^d,r,2)\geq 6 \lfloor \frac{r}{8} \rfloor. Here a,bZda,b \in \Z^{d} with aba \neq b are connected by an edge if and only if aibi1|a_i - b_i| \leq 1 for all ii with 1id1 \leq i \leq d.Comment: This is the version accepted to appear in Discrete Mathematic

    Graphs with Large Girth and Small Cop Number

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    In this paper we consider the cop number of graphs with no, or few, short cycles. We show that when the girth of GG is at least 88 and the minimum degree is sufficiently large, δ(lnn)11α\delta \geq (\ln{n})^{\frac{1}{1-\alpha}} where α(0,1)\alpha \in (0,1), then c(G)=o(nδβg4)c(G) = o(n \delta^{\beta -\lfloor \frac{g}{4} \rfloor}) as δ\delta \rightarrow \infty where β>1α\beta> 1-\alpha. This extends work of Frankl and implies that if GG is large and dense in the sense that δn2go(1)\delta \geq n^{\frac{2}{g} - o(1)} while also having girth g8g \geq 8, then GG satisfies Meyniel's conjecture, that is c(G)=O(n)c(G) = O(\sqrt{n}). Moreover, it implies that if GG is large and dense in the sense that there δnϵ\delta \geq n^{\epsilon} for some ϵ>0\epsilon >0, while also having girth g8g \geq 8, then there exists an α>0\alpha>0 such that c(G)=O(n1α)c(G) = O(n^{1-\alpha}), thereby satisfying the weak Meyniel's conjecture. Of course, this implies similar results for dense graphs with small, that is O(n1α)O(n^{1-\alpha}), numbers of short cycles, as each cycle can be broken by adding a single cop. We also, show that there are graphs GG with girth gg and minimum degree δ\delta such that the cop number is at most o(g(δ1)(1+o(1))g4)o(g (\delta-1)^{(1+o(1))\frac{g}{4}}). This resolves a recent conjecture by Bradshaw, Hosseini, Mohar, and Stacho, by showing that the constant 14\frac{1}{4} cannot be improved in the exponent of a lower bound c(G)1g(δ1)g14c(G) \geq \frac{1}{g} (\delta - 1)^{\lfloor \frac{g-1}{4}\rfloor}.Comment: 7 pages, 0 figures, 0 table

    A better bound for the cop number of general graphs

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