256 research outputs found

    Parallel processing and expert systems

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    Whether it be monitoring the thermal subsystem of Space Station Freedom, or controlling the navigation of the autonomous rover on Mars, NASA missions in the 1990s cannot enjoy an increased level of autonomy without the efficient implementation of expert systems. Merely increasing the computational speed of uniprocessors may not be able to guarantee that real-time demands are met for larger systems. Speedup via parallel processing must be pursued alongside the optimization of sequential implementations. Prototypes of parallel expert systems have been built at universities and industrial laboratories in the U.S. and Japan. The state-of-the-art research in progress related to parallel execution of expert systems is surveyed. The survey discusses multiprocessors for expert systems, parallel languages for symbolic computations, and mapping expert systems to multiprocessors. Results to date indicate that the parallelism achieved for these systems is small. The main reasons are (1) the body of knowledge applicable in any given situation and the amount of computation executed by each rule firing are small, (2) dividing the problem solving process into relatively independent partitions is difficult, and (3) implementation decisions that enable expert systems to be incrementally refined hamper compile-time optimization. In order to obtain greater speedups, data parallelism and application parallelism must be exploited

    Three Highly Parallel Computer Architectures and Their Suitability for Three Representative Artificial Intelligence Problems

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    Virtually all current Artificial Intelligence (AI) applications are designed to run on sequential (von Neumann) computer architectures. As a result, current systems do not scale up. As knowledge is added to these systems, a point is reached where their performance quickly degrades. The performance of a von Neumann machine is limited by the bandwidth between memory and processor (the von Neumann bottleneck). The bottleneck is avoided by distributing the processing power across the memory of the computer. In this scheme the memory becomes the processor (a smart memory ). This paper highlights the relationship between three representative AI application domains, namely knowledge representation, rule-based expert systems, and vision, and their parallel hardware realizations. Three machines, covering a wide range of fundamental properties of parallel processors, namely module granularity, concurrency control, and communication geometry, are reviewed: the Connection Machine (a fine-grained SIMD hypercube), DADO (a medium-grained MIMD/SIMD/MSIMD tree-machine), and the Butterfly (a coarse-grained MIMD Butterflyswitch machine)

    DATABASE ACCESS REQUIREMENTS OF KNOWLEDGE-BASED SYSTEMS

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    Knowledge bases constitute the core of those Artificial Intelligence programs which have come to be known as Expert Systems. An examination of the most dominant knowledge representation schemes used in these systems reveals that a knowledge base can, and possibly should, be described at several levels using different schemes, including those traditionally used in operational databases. This chapter provides evidence that solutions to the organization and access problem for very large knowledge bases require the employment of appropriate database management methods, at least for the lowest level of description -- the facts or data. We identify the database access requirements of knowledge-based or expert systems and then present four general architectural strategies for the design of expert systems that interact with databases, together with specific recommendations for their suitability in particular situations. An implementation of the most advanced and ambitious of these strategies is then discussed in some detail.Information Systems Working Papers Serie

    Joining and aggregating datasets using CouchDB

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    Data mining typically requires implementing operations that involve cross-cutting entity boundaries and are awkward to implement in document-oriented databases. CouchDB, for example, models entities as documents, with highly isolated entity boundaries, and on which joins cannot be directly performed. This project shows how join and aggregation can be achieved across entity boundaries in such systems, as encountered for example in the pre-processing and exploration stages of educational data mining. A software stack is presented as a means by which this can be achieved; first, datasets are processed via ETL operations, then MapReduce is used to create indices of ordered and aggregated data. Finally, a Couchdb list function is used to iterate through these indices and perform joins, and to compute aggregated values on joined datasets such as variance and correlations. In terms of the case study, it is shown that the proposed approach to implementing cross-document joins and aggregation is effective and scalable. In addition, it was discovered that for the 2014 - 2016 UCT cohorts, NBT scores correlate better with final grades for the CSC1015F course than do Grade 12 results for English, Science and Mathematics

    DAG-based software frameworks for PDEs

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    pre-printThe task-based approach to software and parallelism is well-known and has been proposed as a potential candidate, named the silver model, for exas-cale software. This approach is not yet widely used in the large-scale multi-core parallel computing of complex systems of partial differential equations. After surveying task-based approaches we investigate how well the Uintah software and an extension named Wasatch fit in the task-based paradigm and how well they perform on large scale parallel computers. The conclusion is that these approaches show great promise for petascale but that considerable algorithmic challenges remain

    I’m stuck! How to efficiently debug computational solid mechanics models so you can enjoy the beauty of simulations

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    A substantial fraction of the time that computational modellers dedicate to developing their models is actually spent trouble-shooting and debugging their code. However, how this process unfolds is seldom spoken about, maybe because it is hard to articulate as it relies mostly on the mental catalogues we have built with the experience of past failures. To help newcomers to the field of material modelling, here we attempt to fill this gap and provide a perspective on how to identify and fix mistakes in computational solid mechanics models. To this aim, we describe the components that make up such a model and then identify possible sources of errors. In practice, finding mistakes is often better done by considering the symptoms of what is going wrong. As a consequence, we provide strategies to narrow down where in the model the problem may be, based on observation and a catalogue of frequent causes of observed errors. In a final section, we also discuss how one-time bug-free models can be kept bug-free in view of the fact that computational models are typically under continual development. We hope that this collection of approaches and suggestions serves as a “road map” to find and fix mistakes in computational models, and more importantly, keep the problems solved so that modellers can enjoy the beauty of material modelling and simulation.EC and JPP wish to thank their former supervisor Paul Steinmann for the inspiration to write this paper, which can be traced back to the talk we prepared for the ECCM-ECFD conference held in Glasgow in 2018. EC’s work was partially supported by the European Union’s Horizon 2020 research and innovation program under the Marie Skłodowska-Curie grant agreement No 841047. WB’s work was partially supported by the National Science Foundation under award OAC-1835673; by award DMS-1821210; by award EAR-1925595; and by the Computational Infrastructure in Geodynamics initiative (CIG), through the National Science Foundation under Award EAR-1550901 and The University of California – Davis .Peer ReviewedPostprint (published version
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