2,597 research outputs found

    Heuristics for the traveling repairman problem with profits

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    In the traveling repairman problem with profits, a repairman (also known as the server) visits a subset of nodes in order to collect time-dependent profits. The objective consists of maximizing the total collected revenue. We restrict our study to the case of a single server with nodes located in the Euclidean plane. We investigate properties of this problem, and we derive a mathematical model assuming that the number of visited nodes is known in advance. We describe a tabu search algorithm with multiple neighborhoods, and we test its performance by running it on instances based on TSPLIB. We conclude that the tabu search algorithm finds good-quality solutions fast, even for large instances

    Profit-based latency problems on the line.

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    The latency problem with profits is a generalization of the minimum latency problem. In this generalization it is not necessary to visit all clients, however, visiting a client may bring a certain revenue. More precisely, in the latency problem with profits, a server and a set of n clients, each with corresponding profit p_i (1 ≤ i ≤ n), are given. The single server is positioned at the origin at time t = 0 and travels with unit speed. When visiting a client, the server receives a revenue of p_i - t, with t the time at which the server reaches client i (1 ≤ i ≤ n). The goal is to select clients and find a route for the server such that total collected revenue is maximized. We formulate a dynamic programming algorithm to solve this problem when all clients are located on a line. We also consider the problem on the line with k servers and prove NP-completeness for the latency problem on the line with k non-identical servers and release dates. In this proof we also settle the complexity of an open problem in de Paepe et al. [4].Minimum latency; Traveling repairman; Dynamic programming; Complexity;
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