791 research outputs found

    The Complexity of Finding Effectors

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    The NP-hard EFFECTORS problem on directed graphs is motivated by applications in network mining, particularly concerning the analysis of probabilistic information-propagation processes in social networks. In the corresponding model the arcs carry probabilities and there is a probabilistic diffusion process activating nodes by neighboring activated nodes with probabilities as specified by the arcs. The point is to explain a given network activation state as well as possible by using a minimum number of "effector nodes"; these are selected before the activation process starts. We correct, complement, and extend previous work from the data mining community by a more thorough computational complexity analysis of EFFECTORS, identifying both tractable and intractable cases. To this end, we also exploit a parameterization measuring the "degree of randomness" (the number of "really" probabilistic arcs) which might prove useful for analyzing other probabilistic network diffusion problems as well.Comment: 28 page

    Hitting and Harvesting Pumpkins

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    The "c-pumpkin" is the graph with two vertices linked by c>0 parallel edges. A c-pumpkin-model in a graph G is a pair A,B of disjoint subsets of vertices of G, each inducing a connected subgraph of G, such that there are at least c edges in G between A and B. We focus on covering and packing c-pumpkin-models in a given graph: On the one hand, we provide an FPT algorithm running in time 2^O(k) n^O(1) deciding, for any fixed c>0, whether all c-pumpkin-models can be covered by at most k vertices. This generalizes known single-exponential FPT algorithms for Vertex Cover and Feedback Vertex Set, which correspond to the cases c=1,2 respectively. On the other hand, we present a O(log n)-approximation algorithm for both the problems of covering all c-pumpkin-models with a smallest number of vertices, and packing a maximum number of vertex-disjoint c-pumpkin-models.Comment: v2: several minor change

    The Roles of Internal Representation and Processing in Problem Solving Involving Insight: A Computational Complexity Perspective

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    In human problem solving, there is a wide variation between individuals in problem solution time and success rate, regardless of whether or not this problem solving involves insight. In this paper, we apply computational and parameterized analysis to a plausible formalization of extended representation change theory (eRCT), an integration of problem solving by problem space search and insight as problem restructuring which proposes that this variation may be explainable by individuals having different problem representations and search heuristic choices. Our analyses establish not only the intractability of eRCT in general, but also sets of restrictions under which eRCT-based problem solving can and cannot be done quickly. As such, our analyses both prove that several conjectures about what makes problem solving under eRCT possible in practice are incomplete, in the sense that not all factors in the model whose restriction is responsible for efficient solvability are part of the explanation, and provide several new explanations that are complete

    On Directed Feedback Vertex Set parameterized by treewidth

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    We study the Directed Feedback Vertex Set problem parameterized by the treewidth of the input graph. We prove that unless the Exponential Time Hypothesis fails, the problem cannot be solved in time 2o(tlogt)nO(1)2^{o(t\log t)}\cdot n^{\mathcal{O}(1)} on general directed graphs, where tt is the treewidth of the underlying undirected graph. This is matched by a dynamic programming algorithm with running time 2O(tlogt)nO(1)2^{\mathcal{O}(t\log t)}\cdot n^{\mathcal{O}(1)}. On the other hand, we show that if the input digraph is planar, then the running time can be improved to 2O(t)nO(1)2^{\mathcal{O}(t)}\cdot n^{\mathcal{O}(1)}.Comment: 20

    On unrooted and root-uncertain variants of several well-known phylogenetic network problems

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    The hybridization number problem requires us to embed a set of binary rooted phylogenetic trees into a binary rooted phylogenetic network such that the number of nodes with indegree two is minimized. However, from a biological point of view accurately inferring the root location in a phylogenetic tree is notoriously difficult and poor root placement can artificially inflate the hybridization number. To this end we study a number of relaxed variants of this problem. We start by showing that the fundamental problem of determining whether an \emph{unrooted} phylogenetic network displays (i.e. embeds) an \emph{unrooted} phylogenetic tree, is NP-hard. On the positive side we show that this problem is FPT in reticulation number. In the rooted case the corresponding FPT result is trivial, but here we require more subtle argumentation. Next we show that the hybridization number problem for unrooted networks (when given two unrooted trees) is equivalent to the problem of computing the Tree Bisection and Reconnect (TBR) distance of the two unrooted trees. In the third part of the paper we consider the "root uncertain" variant of hybridization number. Here we are free to choose the root location in each of a set of unrooted input trees such that the hybridization number of the resulting rooted trees is minimized. On the negative side we show that this problem is APX-hard. On the positive side, we show that the problem is FPT in the hybridization number, via kernelization, for any number of input trees.Comment: 28 pages, 8 Figure

    A Time Hierarchy Theorem for the LOCAL Model

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    The celebrated Time Hierarchy Theorem for Turing machines states, informally, that more problems can be solved given more time. The extent to which a time hierarchy-type theorem holds in the distributed LOCAL model has been open for many years. It is consistent with previous results that all natural problems in the LOCAL model can be classified according to a small constant number of complexities, such as O(1),O(logn),O(logn),2O(logn)O(1),O(\log^* n), O(\log n), 2^{O(\sqrt{\log n})}, etc. In this paper we establish the first time hierarchy theorem for the LOCAL model and prove that several gaps exist in the LOCAL time hierarchy. 1. We define an infinite set of simple coloring problems called Hierarchical 2122\frac{1}{2}-Coloring}. A correctly colored graph can be confirmed by simply checking the neighborhood of each vertex, so this problem fits into the class of locally checkable labeling (LCL) problems. However, the complexity of the kk-level Hierarchical 2122\frac{1}{2}-Coloring problem is Θ(n1/k)\Theta(n^{1/k}), for kZ+k\in\mathbb{Z}^+. The upper and lower bounds hold for both general graphs and trees, and for both randomized and deterministic algorithms. 2. Consider any LCL problem on bounded degree trees. We prove an automatic-speedup theorem that states that any randomized no(1)n^{o(1)}-time algorithm solving the LCL can be transformed into a deterministic O(logn)O(\log n)-time algorithm. Together with a previous result, this establishes that on trees, there are no natural deterministic complexities in the ranges ω(logn)\omega(\log^* n)---o(logn)o(\log n) or ω(logn)\omega(\log n)---no(1)n^{o(1)}. 3. We expose a gap in the randomized time hierarchy on general graphs. Any randomized algorithm that solves an LCL problem in sublogarithmic time can be sped up to run in O(TLLL)O(T_{LLL}) time, which is the complexity of the distributed Lovasz local lemma problem, currently known to be Ω(loglogn)\Omega(\log\log n) and O(logn)O(\log n)

    A note on hierarchical hubbing for a generalization of the VPN problem

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    Robust network design refers to a class of optimization problems that occur when designing networks to efficiently handle variable demands. The notion of "hierarchical hubbing" was introduced (in the narrow context of a specific robust network design question), by Olver and Shepherd [2010]. Hierarchical hubbing allows for routings with a multiplicity of "hubs" which are connected to the terminals and to each other in a treelike fashion. Recently, Fr\'echette et al. [2013] explored this notion much more generally, focusing on its applicability to an extension of the well-studied hose model that allows for upper bounds on individual point-to-point demands. In this paper, we consider hierarchical hubbing in the context of a previously studied (and extremely natural) generalization of the hose model, and prove that the optimal hierarchical hubbing solution can be found efficiently. This result is relevant to a recently proposed generalization of the "VPN Conjecture".Comment: 14 pages, 1 figur
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