640 research outputs found

    The Price of Anarchy for Minsum Related Machine Scheduling

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    We address the classical uniformly related machine scheduling problem with minsum objective. The problem is solvable in polynomial time by the algorithm of Horowitz and Sahni. In that solution, each machine sequences its jobs shortest first. However when jobs may choose the machine on which they are processed, while keeping the same sequencing rule per machine, the resulting Nash equilibria are in general not optimal. The price of anarchy measures this optimality gap. By means of a new characterization of the optimal solution, we show that the price of anarchy in this setting is bounded from above by 2. We also give a lower bound of e/(e-1). This complements recent results on the price of anarchy for the more general unrelated machine scheduling problem, where the price of anarchy equals 4. Interestingly, as Nash equilibria coincide with shortest processing time first (SPT) schedules, the same bounds hold for SPT schedules. Thereby, our work also fills a gap in the literature

    Games and Mechanism Design in Machine Scheduling – An Introduction

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    In this paper, we survey different models, techniques, and some recent results to tackle machine scheduling problems within a distributed setting. In traditional optimization, a central authority is asked to solve a (computationally hard) optimization problem. In contrast, in distributed settings there are several agents, possibly equipped with private information that is not publicly known, and these agents need to interact in order to derive a solution to the problem. Usually the agents have their individual preferences, which induces them to behave strategically in order to manipulate the resulting solution. Nevertheless, one is often interested in the global performance of such systems. The analysis of such distributed settings requires techniques from classical Optimization, Game Theory, and Economic Theory. The paper therefore briefly introduces the most important of the underlying concepts, and gives a selection of typical research questions and recent results, focussing on applications to machine scheduling problems. This includes the study of the so-called price of anarchy for settings where the agents do not possess private information, as well as the design and analysis of (truthful) mechanisms in settings where the agents do possess private information.computer science applications;

    Lateness minimization with Tabu search for job shop scheduling problem with sequence dependent setup times

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    We tackle the job shop scheduling problem with sequence dependent setup times and maximum lateness minimization by means of a tabu search algorithm. We start by defining a disjunctive model for this problem, which allows us to study some properties of the problem. Using these properties we define a new local search neighborhood structure, which is then incorporated into the proposed tabu search algorithm. To assess the performance of this algorithm, we present the results of an extensive experimental study, including an analysis of the tabu search algorithm under different running conditions and a comparison with the state-of-the-art algorithms. The experiments are performed across two sets of conventional benchmarks with 960 and 17 instances respectively. The results demonstrate that the proposed tabu search algorithm is superior to the state-of-the-art methods both in quality and stability. In particular, our algorithm establishes new best solutions for 817 of the 960 instances of the first set and reaches the best known solutions in 16 of the 17 instances of the second se

    Approximation Algorithms for Problems in Makespan Minimization on Unrelated Parallel Machines

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    A fundamental problem in scheduling is makespan minimization on unrelated parallel machines (R||Cmax). Let there be a set J of jobs and a set M of parallel machines, where every job Jj ∈ J has processing time or length pi,j ∈ ℚ+ on machine Mi ∈ M. The goal in R||Cmax is to schedule the jobs non-preemptively on the machines so as to minimize the length of the schedule, the makespan. A ρ-approximation algorithm produces in polynomial time a feasible solution such that its objective value is within a multiplicative factor ρ of the optimum, where ρ is called its approximation ratio. The best-known approximation algorithms for R||Cmax have approximation ratio 2, but there is no ρ-approximation algorithm with ρ \u3c 3/2 for R||Cmax unless P=NP. A longstanding open problem in approximation algorithms is to reconcile this hardness gap. We take a two-pronged approach to learn more about the hardness gap of R||Cmax: (1) find approximation algorithms for special cases of R||Cmax whose approximation ratios are tight (unless P=NP); (2) identify special cases of R||Cmax that have the same 3/2-hardness bound of R||Cmax, but where the approximation barrier of 2 can be broken. This thesis is divided into four parts. The first two parts investigate a special case of R||Cmax called the graph balancing problem when every job has one of two lengths and the machines may have one of two speeds. First, we present 3/2-approximation algorithms for the graph balancing problem with one speed and two job lengths. In the second part of this thesis we give an approximation algorithm for the graph balancing problem with two speeds and two job lengths with approximation ratio (√65+7)/8 ≈ 1.88278. In the third part of the thesis we present approximation algorithms and hardness of approximation results for two problems called R||Cmax with simple job-intersection structure and R||Cmax with bounded job assignments. We conclude this thesis by presenting algorithmic and computational complexity results for a generalization of R||Cmax where J is partitioned into sets called bags, and it must be that no two jobs belonging to the same bag are scheduled on the same machine

    Identical parallel machine scheduling problems: structural patterns, bounding techniques and solution procedures

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    The work is about fundamental parallel machine scheduling problems which occur in manufacturing systems where a set of jobs with individual processing times has to be assigned to a set of machines with respect to several workload objective functions like makespan minimization, machine covering or workload balancing. In the first chapter of the work an up-to-date survey on the most relevant literature for these problems is given, since the last review dealing with these problems has been published almost 20 years ago. We also give an insight into the relevant literature contributed by the Artificial Intelligence community, where the problem is known as number partitioning. The core of the work is a universally valid characterization of optimal makespan and machine-covering solutions where schedules are evaluated independently from the processing times of the jobs. Based on these novel structural insights we derive several strong dominance criteria. Implemented in a branch-and-bound algorithm these criteria have proved to be effective in limiting the solution space, particularly in the case of small ratios of the number of jobs to the number of machines. Further, we provide a counter-example to a central result by Ho et al. (2009) who proved that a schedule which minimizes the normalized sum of squared workload deviations is necessarily a makespan-optimal one. We explain why their proof is incorrect and present computational results revealing the difference between workload balancing and makespan minimization. The last chapter of the work is about the minimum cardinality bin covering problem which is a dual problem of machine-covering with respect to bounding techniques. We discuss reduction criteria, derive several lower bound arguments and propose construction heuristics as well as a subset sum-based improvement algorithm. Moreover, we present a tailored branch-and-bound method which is able to solve instances with up to 20 bins
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