12,878 research outputs found
Hardware for a real-time multiprocessor simulator
The hardware for a real time multiprocessor simulator (RTMPS) developed at the NASA Lewis Research Center is described. The RTMPS is a multiple microprocessor system used to investigate the application of parallel processing concepts to real time simulation. It is designed to provide flexible data exchange paths between processors by using off the shelf microcomputer boards and minimal customized interfacing. A dedicated operator interface allows easy setup of the simulator and quick interpreting of simulation data. Simulations for the RTMPS are coded in a NASA designed real time multiprocessor language (RTMPL). This language is high level and geared to the multiprocessor environment. A real time multiprocessor operating system (RTMPOS) has also been developed that provides a user friendly operator interface. The RTMPS and supporting software are currently operational and are being evaluated at Lewis. The results of this evaluation will be used to specify the design of an optimized parallel processing system for real time simulation of dynamic systems
Multi-microprocessor power system simulation
This thesis presents the results of research performed into the simulation of electrical power systems using a set of microprocessors operating in parallel , The uses and methods of simulation on analog and single processor computers are discussed as well as on multiple processor machines . It then considers various methods already used in the field of simulation for both the dynamic and network sets of equations in detail and the problems of using them on parallel processors . Several possible methods of parallel simulation are proposed and the best of these developed into a detailed algorithm for simulating both the dynamic and network portions of the power system .The different types of multiprocessor system are looked at , both in terms of physical configuration and the type of hardware used to implement the different types of system .The problems inherent in parallel computing are discussed and a form of multiprocessor, suitable for the simulation algorithm, is then developed taking these problems Into account. The hardware is developed using widely available hardware and the algorithm Is then Implemented upon this hardware .The results obtained using the simulator show that the proposed system provides a more economical solution, both in terms of the time taken in producing results and in the cost of the system, when compared with a conventional single processor computing system such as a mini computer
Framework for Simulation of Heterogeneous MpSoC for Design Space Exploration
Due to the ever-growing requirements in high performance data computation, multiprocessor systems have been proposed to solve the bottlenecks in uniprocessor systems. Developing efficient multiprocessor systems requires effective exploration of design choices like application scheduling, mapping, and architecture design. Also, fault tolerance in multiprocessors needs to be addressed. With the advent of nanometer-process technology for chip manufacturing, realization of multiprocessors on SoC (MpSoC) is an active field of research. Developing efficient low power, fault-tolerant task scheduling, and mapping techniques for MpSoCs require optimized algorithms that consider the various scenarios inherent in multiprocessor environments. Therefore there exists a need to develop a simulation framework to explore and evaluate new algorithms on multiprocessor systems. This work proposes a modular framework for the exploration and evaluation of various design algorithms for MpSoC system. This work also proposes new multiprocessor task scheduling and mapping algorithms for MpSoCs. These algorithms are evaluated using the developed simulation framework. The paper also proposes a dynamic fault-tolerant (FT) scheduling and mapping algorithm for robust application processing. The proposed algorithms consider optimizing the power as one of the design constraints. The framework for a heterogeneous multiprocessor simulation was developed using SystemC/C++ language. Various design variations were implemented and evaluated using standard task graphs. Performance evaluation metrics are evaluated and discussed for various design scenarios
An Algorithm for Dynamic Load Balancing of Synchronous Monte Carlo Simulations on Multiprocessor Systems
We describe an algorithm for dynamic load balancing of geometrically
parallelized synchronous Monte Carlo simulations of physical models. This
algorithm is designed for a (heterogeneous) multiprocessor system of the MIMD
type with distributed memory. The algorithm is based on a dynamic partitioning
of the domain of the algorithm, taking into account the actual processor
resources of the various processors of the multiprocessor system.Comment: 12 pages, uuencoded figures included, 75.93.0
Energy-Efficient Scheduling for Homogeneous Multiprocessor Systems
We present a number of novel algorithms, based on mathematical optimization
formulations, in order to solve a homogeneous multiprocessor scheduling
problem, while minimizing the total energy consumption. In particular, for a
system with a discrete speed set, we propose solving a tractable linear
program. Our formulations are based on a fluid model and a global scheduling
scheme, i.e. tasks are allowed to migrate between processors. The new methods
are compared with three global energy/feasibility optimal workload allocation
formulations. Simulation results illustrate that our methods achieve both
feasibility and energy optimality and outperform existing methods for
constrained deadline tasksets. Specifically, the results provided by our
algorithm can achieve up to an 80% saving compared to an algorithm without a
frequency scaling scheme and up to 70% saving compared to a constant frequency
scaling scheme for some simulated tasksets. Another benefit is that our
algorithms can solve the scheduling problem in one step instead of using a
recursive scheme. Moreover, our formulations can solve a more general class of
scheduling problems, i.e. any periodic real-time taskset with arbitrary
deadline. Lastly, our algorithms can be applied to both online and offline
scheduling schemes.Comment: Corrected typos: definition of J_i in Section 2.1; (3b)-(3c);
definition of \Phi_A and \Phi_D in paragraph after (6b). Previous equations
were correct only for special case of p_i=d_
MORA: an Energy-Aware Slack Reclamation Scheme for Scheduling Sporadic Real-Time Tasks upon Multiprocessor Platforms
In this paper, we address the global and preemptive energy-aware scheduling
problem of sporadic constrained-deadline tasks on DVFS-identical multiprocessor
platforms. We propose an online slack reclamation scheme which profits from the
discrepancy between the worst- and actual-case execution time of the tasks by
slowing down the speed of the processors in order to save energy. Our algorithm
called MORA takes into account the application-specific consumption profile of
the tasks. We demonstrate that MORA does not jeopardize the system
schedulability and we show by performing simulations that it can save up to 32%
of energy (in average) compared to execution without using any energy-aware
algorithm.Comment: 11 page
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