7,724 research outputs found

    Network Topology and Time Criticality Effects in the Modularised Fleet Mix Problem

    Get PDF
    In this paper, we explore the interplay between network topology and time criticality in a military logistics system. A general goal of this work (and previous work) is to evaluate land transportation requirements or, more specifically, how to design appropriate fleets of military general service vehicles that are tasked with the supply and re-supply of military units dispersed in an area of operation. The particular focus of this paper is to gain a better understanding of how the logistics environment changes when current Army vehicles with fixed transport characteristics are replaced by a new generation of modularised vehicles that can be configured task-specifically. The experimental work is conducted within a well developed strategic planning simulation environment which includes a scenario generation engine for automatically sampling supply and re-supply missions and a multi-objective meta-heuristic search algorithm (i.e. Evolutionary Algorithm) for solving the particular scheduling and routing problems. The results presented in this paper allow for a better understanding of how (and under what conditions) a modularised vehicle fleet can provide advantages over the currently implemented system

    Dynamic approach to solve the daily drayage problem with travel time uncertainty

    Get PDF
    The intermodal transport chain can become more e cient by means of a good organization of drayage movements. Drayage in intermodal container terminals involves the pick up and delivery of containers at customer locations, and the main objective is normally the assignment of transportation tasks to the di erent vehicles, often with the presence of time windows. This scheduling has traditionally been done once a day and, under these conditions, any unexpected event could cause timetable delays. We propose to use the real-time knowledge about vehicle position to solve this problem, which permanently allows the planner to reassign tasks in case the problem conditions change. This exact knowledge of the position of the vehicles is possible using a geographic positioning system by satellite (GPS, Galileo, Glonass), and the results show that this additional data can be used to dynamically improve the solution

    Computational Intelligence Inspired Data Delivery for Vehicle-to-Roadside Communications

    Get PDF
    We propose a vehicle-to-roadside communication protocol based on distributed clustering where a coalitional game approach is used to stimulate the vehicles to join a cluster, and a fuzzy logic algorithm is employed to generate stable clusters by considering multiple metrics of vehicle velocity, moving pattern, and signal qualities between vehicles. A reinforcement learning algorithm with game theory based reward allocation is employed to guide each vehicle to select the route that can maximize the whole network performance. The protocol is integrated with a multi-hop data delivery virtualization scheme that works on the top of the transport layer and provides high performance for multi-hop end-to-end data transmissions. We conduct realistic computer simulations to show the performance advantage of the protocol over other approaches

    Agent-based transportation planning compared with scheduling heuristics

    Get PDF
    Here we consider the problem of dynamically assigning vehicles to transportation orders that have di¤erent time windows and should be handled in real time. We introduce a new agent-based system for the planning and scheduling of these transportation networks. Intelligent vehicle agents schedule their own routes. They interact with job agents, who strive for minimum transportation costs, using a Vickrey auction for each incoming order. We use simulation to compare the on-time delivery percentage and the vehicle utilization of an agent-based planning system to a traditional system based on OR heuristics (look-ahead rules, serial scheduling). Numerical experiments show that a properly designed multi-agent system may perform as good as or even better than traditional methods

    Un modelo para resolver el problema dinámico de despacho de vehículos con incertidumbre de clientes y con tiempos de viaje en arcos

    Get PDF
    Indexación: Web of Science; ScieloIn a real world case scenario, customer demands are requested at any time of the day requiring services that are not known in advance such as delivery or repairing equipment. This is called Dynamic Vehicle Routing (DVR) with customer uncertainty environment. The link travel time for the roadway network varies with time as traffic fluctuates adding an additional component to the dynamic environment. This paper presents a model for solving the DVR problem while combining these two dynamic aspects (customer uncertainty and link travel time). The proposed model employs Greedy, Insertion, and Ant Colony Optimization algorithms. The Greedy algorithm is utilized for constructing new routes with existing customers, and the remaining two algorithms are employed for rerouting as new customer demands appear. A real world application is presented to simulate vehicle routing in a dynamic environment for the city of Taipei, Taiwan. The simulation shows that the model can successfully plan vehicle routes to satisfy all customer demands and help managers in the decision making process.En un escenario real, los pedidos de los clientes son solicitados a cualquier hora del día requiriendo servicios que no han sido planificados con antelación tales como los despachos o la reparación de equipos. Esto es llamado ruteo dinámico de vehículos (RDV) considerando un ambiente con incertidumbre de clientes. El tiempo de viaje en una red vial varía con el tiempo a medida que el tráfico vehicular fluctúa agregando una componente adicional al ambiente dinámico. Este artículo propone un modelo para resolver el problema RDV combinando estos dos aspectos dinámicos. El modelo propuesto utiliza los algoritmos Greedy, Inserción y optimización basada en colonias de hormigas. El algoritmo Greedy es utilizado para construir nuevas rutas con los clientes existentes y los otros dos algoritmos son usados para rutear vehículos a medida que surjan nuevos clientes con sus respectivos pedidos. Además, se presenta una aplicación real para simular el ruteo vehicular en un ambiente dinámico para la ciudad de Taipei, Taiwán. Esta simulación muestra que el modelo es capaz de planificar exitosamente las rutas vehiculares satisfaciendo los pedidos de los clientes y de ayudar los gerentes en el proceso de toma de decisiones.http://ref.scielo.org/3ryfh

    Opportunity costs calculation in agent-based vehicle routing and scheduling

    Get PDF
    In this paper we consider a real-time, dynamic pickup and delivery problem with timewindows where orders should be assigned to one of a set of competing transportation companies. Our approach decomposes the problem into a multi-agent structure where vehicle agents are responsible for the routing and scheduling decisions and the assignment of orders to vehicles is done by using a second-price auction. Therefore the system performance will be heavily dependent on the pricing strategy of the vehicle agents. We propose a pricing strategy for vehicle agents based on dynamic programming where not only the direct cost of a job insertion is taken into account, but also its impact on future opportunities. We also propose a waiting strategy based on the same opportunity valuation. Simulation is used to evaluate the benefit of pricing opportunities compared to simple pricing strategies in different market settings. Numerical results show that the proposed approach provides high quality solutions, in terms of profits, capacity utilization and delivery reliability

    Comparison of agent-based scheduling to look-ahead heuristics for real-time transportation problems

    Get PDF
    We consider the real-time scheduling of full truckload transportation orders with time windows that arrive during schedule execution. Because a fast scheduling method is required, look-ahead heuristics are traditionally used to solve these kinds of problems. As an alternative, we introduce an agent-based approach where intelligent vehicle agents schedule their own routes. They interact with job agents, who strive for minimum transportation costs, using a Vickrey auction for each incoming order. This approach offers several advantages: it is fast, requires relatively little information and facilitates easy schedule adjustments in reaction to information updates. We compare the agent-based approach to more traditional hierarchical heuristics in an extensive simulation experiment. We find that a properly designed multiagent approach performs as good as or even better than traditional methods. Particularly, the multi-agent approach yields less empty miles and a more stable service level

    Analysis and operational challenges of dynamic ride sharing demand responsive transportation models

    Get PDF
    There is a wide body of evidence that suggests sustainable mobility is not only a technological question, but that automotive technology will be a part of the solution in becoming a necessary albeit insufficient condition. Sufficiency is emerging as a paradigm shift from car ownership to vehicle usage, which is a consequence of socio-economic changes. Information and Communication Technologies (ICT) now make it possible for a user to access a mobility service to go anywhere at any time. Among the many emerging mobility services, Multiple Passenger Ridesharing and its variants look the most promising. However, challenges arise in implementing these systems while accounting specifically for time dependencies and time windows that reflect users’ needs, specifically in terms of real-time fleet dispatching and dynamic route calculation. On the other hand, we must consider the feasibility and impact analysis of the many factors influencing the behavior of the system – as, for example, service demand, the size of the service fleet, the capacity of the shared vehicles and whether the time window requirements are soft or tight. This paper analyzes - a Decision Support System that computes solutions with ad hoc heuristics applied to variants of Pick Up and Delivery Problems with Time Windows, as well as to Feasibility and Profitability criteria rooted in Dynamic Insertion Heuristics. To evaluate the applications, a Simulation Framework is proposed. It is based on a microscopic simulation model that emulates real-time traffic conditions and a real traffic information system. It also interacts with the Decision Support System by feeding it with the required data for making decisions in the simulation that emulate the behavior of the shared fleet. The proposed simulation framework has been implemented in a model of Barcelona’s Central Business District. The obtained results prove the potential feasibility of the mobility concept.Postprint (published version
    • …
    corecore