1,876 research outputs found

    Design, analysis and kinematic control of highly redundant serial robotic arms

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    The use of robotic manipulators in industry has grown in the last decades to improve and speed up industrial processes. Industrial manipulators started to be investigated for machining tasks since they can cover larger workspaces, increasing the range of achievable operations and improving flexibility. The company Nimbl’Bot developed a new mechanism, or module, to build stiffer flexible serial modular robots for machining applications. This manipulator is a kinematic redundant robot with 21 degrees of freedom. This thesis thoroughly analysis the Nimbl’Bot robot features and is divided into three main topics. The first topic regards using a task priority kinematic redundancy resolution algorithm for the Nimbl’Bot robot tracking trajectory while optimizing its kinetostatic performances. The second topic is the kinematic redundant robot design optimization with respect to a desired application and its kinetostatic performance. For the third topic, a new workspace determination algorithm is proposed for kinematic redundant manipulators. Several simulation tests are proposed and tested on some Nimbl’Bot robot designs for each subjects

    Vision-enhanced Peg-in-Hole for automotive body parts using semantic image segmentation and object detection

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    Artificial Intelligence (AI) is an enabling technology in the context of Industry 4.0. In particular, the automotive sector is among those who can benefit most of the use of AI in conjunction with advanced vision techniques. The scope of this work is to integrate deep learning algorithms in an industrial scenario involving a robotic Peg-in-Hole task. More in detail, we focus on a scenario where a human operator manually positions a carbon fiber automotive part in the workspace of a 7 Degrees of Freedom (DOF) manipulator. To cope with the uncertainty on the relative position between the robot and the workpiece, we adopt a three stage strategy. The first stage concerns the Three-Dimensional (3D) reconstruction of the workpiece using a registration algorithm based on the Iterative Closest Point (ICP) paradigm. Such a procedure is integrated with a semantic image segmentation neural network, which is in charge of removing the background of the scene to improve the registration. The adoption of such network allows to reduce the registration time of about 28.8%. In the second stage, the reconstructed surface is compared with a Computer Aided Design (CAD) model of the workpiece to locate the holes and their axes. In this stage, the adoption of a Convolutional Neural Network (CNN) allows to improve the holes’ position estimation of about 57.3%. The third stage concerns the insertion of the peg by implementing a search phase to handle the remaining estimation errors. Also in this case, the use of the CNN reduces the search phase duration of about 71.3%. Quantitative experiments, including a comparison with a previous approach without both the segmentation network and the CNN, have been conducted in a realistic scenario. The results show the effectiveness of the proposed approach and how the integration of AI techniques improves the success rate from 84.5% to 99.0%

    Decentralised State Feedback Tracking Control for Large-Scale Interconnected Systems Using Sliding Mode Techniques

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    A class of large-scale interconnected systems with matched and unmatched uncertainties is studied in this thesis, with the objective of proposing a controller based on diffeomorphisms and some techniques to deal with the tracking problem of the system. The main research developed in this thesis includes: 1. Large-scale interconnected system is a complex system consisting of several semi-independent subsystems, which are typically located in distinct geographic or logical locations. In this situation, decentralised control which only collects the local information is the practical method to deal with large-scale interconnected systems. The decentralised methodology is utilised throughout this thesis, guaranteeing that systems exhibit essential robustness against uncertainty. 2. Sliding mode technique is involved in the process of controller design. By introducing a nonsingular local diffeomorphism, the large-scale system can be transformed into a system with a specific regular form, where the matched uncertainty is completely absent from the subspace spanned by the sliding mode dynamics. The sliding mode based controller is proposed in this thesis to successfully achieve high robustness of the closed-loop interconnected systems with some particular uncertainties. 3. The considered large-scale interconnected systems can always track the smooth desired signals in a finite time. Each subsystem can track its own ideal signal or all subsystems can track the same ideal signal. Both situations are discussed in this thesis and the results are mathematically proven by introducing the Lyapunov theory, even when operating under the presence of disturbances. At the end of each chapter, some simulation examples, like a coupled inverted pendulums system, a river pollution system and a high-speed train system, are presented to verify the correctness of the proposed theory. At the conclusion of this thesis, a brief summary of the research findings has been provided, along with a mention of potential future research directions in tracking control of large-scale systems, like more general boundedness of interconnections, possibilities of distributed control, collaboration with intelligent control and so on. Some mathematical theories involved and simulation code are included in the appendix section

    Development and Design of ROV Manipulator

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    The thesis is carried out in collaboration with the student organization UiS Subsea. The primary objective of this thesis is to design and develop a manipulator for the ROV, named YME, using the product development process (PDP). The end goal is to showcase the final product at the MATE ROV Competition 2023. The importance of sustainability has been highlighted in recent years, and this year, MATE ROV Competition focuses on the United Nations Decade of Ocean Science for Sustainable development (2021-2030), and challenge students to contribute to UNs Sustainability goals by seeking sustainable solutions for their projects. The product development process consisted of four phases: planning, concept development, concept generation, and product concept selection. The planning process focused on resource allocation, declaring a mission statement, and establishing a good foundation for the process ahead. Gathering benchmarking information and establishing target specifications was a crucial part of the concept development phase, prior to the concept generation process, as the information and specifications served as a guidance and outline for the concepts to be generated. By a circular economy approach, the reuse of old components within UiS Subsea was evaluated, and potential components were located. The circular economy approach influenced design decisions, and resulted in cost and timeefficiency, and contribution towards sustainability in engineering practices. Concepts were generated for both the manipulator arm and end-effector, and the most promising ones were selected for further development. Eventually one concept for the arm, and one for the end-effector, was selected and further developed through detailed design. Through detailed design, a complete CAD model of the manipulator was made, also material was selected and necessary calculations were performed. The outcome was a three degree of freedom manipulator arm with a rotating end-effector, pitch function, xv and a telescope function. Through prototyping and extensive testing, the design was evaluated and deemed sufficient according to customer needs and target specifications. The outcome of the project was a fully functional ROV Manipulator able to perform all the required MATE tasks, and contributed greatly towards the successful qualification to the 2023 MATE ROV Competition. However, there was room for further improvement and optimization of both the manipulator and the process, and hopefully the manipulator can serve as a foundation for future UiS Subsea manipulator projects.The thesis is carried out in collaboration with the student organization UiS Subsea. The primary objective of this thesis is to design and develop a manipulator for the ROV, named YME, using the product development process (PDP). The end goal is to showcase the final product at the MATE ROV Competition 2023. The importance of sustainability has been highlighted in recent years, and this year, MATE ROV Competition focuses on the United Nations Decade of Ocean Science for Sustainable development (2021-2030), and challenge students to contribute to UNs Sustainability goals by seeking sustainable solutions for their projects. The product development process consisted of four phases: planning, concept development, concept generation, and product concept selection. The planning process focused on resource allocation, declaring a mission statement, and establishing a good foundation for the process ahead. Gathering benchmarking information and establishing target specifications was a crucial part of the concept development phase, prior to the concept generation process, as the information and specifications served as a guidance and outline for the concepts to be generated. By a circular economy approach, the reuse of old components within UiS Subsea was evaluated, and potential components were located. The circular economy approach influenced design decisions, and resulted in cost and timeefficiency, and contribution towards sustainability in engineering practices. Concepts were generated for both the manipulator arm and end-effector, and the most promising ones were selected for further development. Eventually one concept for the arm, and one for the end-effector, was selected and further developed through detailed design. Through detailed design, a complete CAD model of the manipulator was made, also material was selected and necessary calculations were performed. The outcome was a three degree of freedom manipulator arm with a rotating end-effector, pitch function, xv and a telescope function. Through prototyping and extensive testing, the design was evaluated and deemed sufficient according to customer needs and target specifications. The outcome of the project was a fully functional ROV Manipulator able to perform all the required MATE tasks, and contributed greatly towards the successful qualification to the 2023 MATE ROV Competition. However, there was room for further improvement and optimization of both the manipulator and the process, and hopefully the manipulator can serve as a foundation for future UiS Subsea manipulator projects

    Characterisation and State Estimation of Magnetic Soft Continuum Robots

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    Minimally invasive surgery has become more popular as it leads to less bleeding, scarring, pain, and shorter recovery time. However, this has come with counter-intuitive devices and steep surgeon learning curves. Magnetically actuated Soft Continuum Robots (SCR) have the potential to replace these devices, providing high dexterity together with the ability to conform to complex environments and safe human interactions without the cognitive burden for the clinician. Despite considerable progress in the past decade in their development, several challenges still plague SCR hindering their full realisation. This thesis aims at improving magnetically actuated SCR by addressing some of these challenges, such as material characterisation and modelling, and sensing feedback and localisation. Material characterisation for SCR is essential for understanding their behaviour and designing effective modelling and simulation strategies. In this work, the material properties of commonly employed materials in magnetically actuated SCR, such as elastic modulus, hyper-elastic model parameters, and magnetic moment were determined. Additionally, the effect these parameters have on modelling and simulating these devices was investigated. Due to the nature of magnetic actuation, localisation is of utmost importance to ensure accurate control and delivery of functionality. As such, two localisation strategies for magnetically actuated SCR were developed, one capable of estimating the full 6 degrees of freedom (DOFs) pose without any prior pose information, and another capable of accurately tracking the full 6-DOFs in real-time with positional errors lower than 4~mm. These will contribute to the development of autonomous navigation and closed-loop control of magnetically actuated SCR

    Model learning for trajectory tracking of robot manipulators

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    Abstract Model based controllers have drastically improved robot performance, increasing task accuracy while reducing control effort. Nevertheless, all this was realized with a very strong assumption: the exact knowledge of the physical properties of both the robot and the environment that surrounds it. This assertion is often misleading: in fact modern robots are modeled in a very approximate way and, more important, the environment is almost never static and completely known. Also for systems very simple, such as robot manipulators, these assumptions are still too strong and must be relaxed. Many methods were developed which, exploiting previous experiences, are able to refine the nominal model: from classic identification techniques to more modern machine learning based approaches. Indeed, the topic of this thesis is the investigation of these data driven techniques in the context of robot control for trajectory tracking. In the first two chapters, preliminary knowledge is provided on both model based controllers, used in robotics to assure precise trajectory tracking, and model learning techniques. In the following three chapters, are presented the novelties introduced by the author in this context with respect to the state of the art: three works with the same premise (an inaccurate system modeling), an identical goal (accurate trajectory tracking control) but with small differences according to the specific platform of application (fully actuated, underactuated, redundant robots). In all the considered architectures, an online learning scheme has been introduced to correct the nominal feedback linearization control law. Indeed, the method has been primarily introduced in the literature to cope with fully actuated systems, showing its efficacy in the accurate tracking of joint space trajectories also with an inaccurate dynamic model. The main novelty of the technique was the use of only kinematics information, instead of torque measurements (in general very noisy), to online retrieve and compensate the dynamic mismatches. After that the method has been extended to underactuated robots. This new architecture was composed by an online learning correction of the controller, acting on the actuated part of the system (the nominal partial feedback linearization), and an offline planning phase, required to realize a dynamically feasible trajectory also for the zero dynamics of the system. The scheme was iterative: after each trial, according to the collected information, both the phases were improved and then repeated until the task achievement. Also in this case the method showed its capability, both in numerical simulations and on real experiments on a robotics platform. Eventually the method has been applied to redundant systems: differently from before, in this context the task consisted in the accurate tracking of a Cartesian end effector trajectory. In principle very similar to the fully actuated case, the presence of redundancy slowed down drastically the learning machinery convergence, worsening the performance. In order to cope with this, a redundancy resolution was proposed that, exploiting an approximation of the learning algorithm (Gaussian process regression), allowed to locally maximize the information and so select the most convenient self motion for the system; moreover, all of this was realized with just the resolution of a quadratic programming problem. Also in this case the method showed its performance, realizing an accurate online tracking while reducing both the control effort and the joints velocity, obtaining so a natural behaviour. The thesis concludes with summary considerations on the proposed approach and with possible future directions of research

    Design of autonomous robotic system for removal of porcupine crab spines

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    Among various types of crabs, the porcupine crab is recognized as a highly potential crab meat resource near the off-shore northwest Atlantic ocean. However, their long, sharp spines make it difficult to be manually handled. Despite the fact that automation technology is widely employed in the commercial seafood processing industry, manual processing methods still dominate in today’s crab processing, which causes low production rates and high manufacturing costs. This thesis proposes a novel robot-based porcupine crab spine removal method. Based on the 2D image and 3D point cloud data captured by the Microsoft Azure Kinect 3D RGB-D camera, the crab’s 3D point cloud model can be reconstructed by using the proposed point cloud processing method. After that, the novel point cloud slicing method and the 2D image and 3D point cloud combination methods are proposed to generate the robot spine removal trajectory. The 3D model of the crab with the actual dimension, robot working cell, and endeffector are well established in Solidworks [1] and imported into the Robot Operating System (ROS) [2] simulation environment for methodology validation and design optimization. The simulation results show that both the point cloud slicing method and the 2D and 3D combination methods can generate a smooth and feasible trajectory. Moreover, compared with the point cloud slicing method, the 2D and 3D combination method is more precise and efficient, which has been validated in the real experiment environment. The automated experiment platform, featuring a 3D-printed end-effector and crab model, has been successfully set up. Results from the experiments indicate that the crab model can be accurately reconstructed, and the central line equations of each spine were calculated to generate a spine removal trajectory. Upon execution with a real robot arm, all spines were removed successfully. This thesis demonstrates the proposed method’s capability to achieve expected results and its potential for application in various manufacturing processes such as painting, polishing, and deburring for parts of different shapes and materials

    MOTION CONTROL SIMULATION OF A HEXAPOD ROBOT

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    This thesis addresses hexapod robot motion control. Insect morphology and locomotion patterns inform the design of a robotic model, and motion control is achieved via trajectory planning and bio-inspired principles. Additionally, deep learning and multi-agent reinforcement learning are employed to train the robot motion control strategy with leg coordination achieves using a multi-agent deep reinforcement learning framework. The thesis makes the following contributions: First, research on legged robots is synthesized, with a focus on hexapod robot motion control. Insect anatomy analysis informs the hexagonal robot body and three-joint single robotic leg design, which is assembled using SolidWorks. Different gaits are studied and compared, and robot leg kinematics are derived and experimentally verified, culminating in a three-legged gait for motion control. Second, an animal-inspired approach employs a central pattern generator (CPG) control unit based on the Hopf oscillator, facilitating robot motion control in complex environments such as stable walking and climbing. The robot\u27s motion process is quantitatively evaluated in terms of displacement change and body pitch angle. Third, a value function decomposition algorithm, QPLEX, is applied to hexapod robot motion control. The QPLEX architecture treats each leg as a separate agent with local control modules, that are trained using reinforcement learning. QPLEX outperforms decentralized approaches, achieving coordinated rhythmic gaits and increased robustness on uneven terrain. The significant of terrain curriculum learning is assessed, with QPLEX demonstrating superior stability and faster consequence. The foot-end trajectory planning method enables robot motion control through inverse kinematic solutions but has limited generalization capabilities for diverse terrains. The animal-inspired CPG-based method offers a versatile control strategy but is constrained to core aspects. In contrast, the multi-agent deep reinforcement learning-based approach affords adaptable motion strategy adjustments, rendering it a superior control policy. These methods can be combined to develop a customized robot motion control policy for specific scenarios

    Machine Learning Meets Advanced Robotic Manipulation

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    Automated industries lead to high quality production, lower manufacturing cost and better utilization of human resources. Robotic manipulator arms have major role in the automation process. However, for complex manipulation tasks, hard coding efficient and safe trajectories is challenging and time consuming. Machine learning methods have the potential to learn such controllers based on expert demonstrations. Despite promising advances, better approaches must be developed to improve safety, reliability, and efficiency of ML methods in both training and deployment phases. This survey aims to review cutting edge technologies and recent trends on ML methods applied to real-world manipulation tasks. After reviewing the related background on ML, the rest of the paper is devoted to ML applications in different domains such as industry, healthcare, agriculture, space, military, and search and rescue. The paper is closed with important research directions for future works

    Toward the use of proxies for efficient learning manipulation and locomotion strategies on soft robots

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    Soft robots are naturally designed to perform safe interactions with their environment, like locomotion and manipulation. In the literature, there are now many concepts, often bio-inspired, to propose new modes of locomotion or grasping. However, a methodology for implementing motion planning of these tasks, as exists for rigid robots, is still lacking. One of the difficulties comes from the modeling of these robots, which is very different, as it is based on the mechanics of deformable bodies. These models, whose dimension is often very large, make learning and optimization methods very costly. In this paper, we propose a proxy approach, as exists for humanoid robotics. This proxy is a simplified model of the robot that enables frugal learning of a motion strategy. This strategy is then transferred to the complete model to obtain the corresponding actuation inputs. Our methodology is illustrated and analyzed on two classical designs of soft robots doing manipulation and locomotion tasks.Comment: Accepted at IEEE Robotics and Automation Letters (RAL) in October 202
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