2,109 research outputs found

    A Pragmatic Production of Cost-Efficient Controllable Humanoid Robot Head with Realistic Reproduction of Human Facial Expressions

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    This study explores all viable methods and techniques for the production of a responsive humanoid robot which would be both practically feasible and economically efficient. In the past few decades, scientists have been highly interested in the development of life-like humanoid robots. Some of these robots were used mostly in transporting heavy objects of accessing regions that were unreachable by humans. Between 1980’s and the 1990’s, engineers and scientists shifted their interest to the development of humanoid robots. These types of robots were able to stand, walk, and even pick up objects with mechanical hands. The introduction of humanoid robots greatly increased the interests of ordinary people in humanoid robots in particular. However, with the interest in these robots came the issue of communication. Majority of these robot have little or no recognizable facial features and would have to communicate with an external user by the use of audible sounds or visual symbols. This issue brought up the idea of creating robots that have recognizable facial features and are capable of carrying a conversation with humans. This project will develop a responsive and controllable humanoid robot head which would be capable of recreating basic movements of the human neck (such as rotate and pitch) as well as some basic and widely recognizable human facial expressions. This project focuses on developing a cost efficient, and practical process of creating animatronic robotic protype which will serve as a springboard for researcher, students, academia, and robot developers. The study further conducts a biomechanical analysis of the human head with specific emphasis on facial features including skeletal and muscular tissue structure to assist readers to learn and replicate the process. Above all, the project will enable researchers, scholars, students, and robot making companies to produce an animatronic humanoid robot head which can recreate basic human facial expressions that are easily recognizable to the average human such as happiness, anger, fear, sadness etc. to assist smooth communication, and business transaction. Also, the robot would be capable of recreating basic human neck and head movements like tilting of the head upwards and downwards and rotating of the head from side to side to follow human instructions. Keywords: Robots, Humans, Interactions, Humanoids, Robotic, Production, Automated, Facial-Expression, Skin, Animatronic, Skeletal, Artificial- Intelligence (AI) DOI: 10.7176/CEIS/14-2-02 Publication date:March 31st 202

    Legged Robots for Object Manipulation: A Review

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    Legged robots can have a unique role in manipulating objects in dynamic, human-centric, or otherwise inaccessible environments. Although most legged robotics research to date typically focuses on traversing these challenging environments, many legged platform demonstrations have also included "moving an object" as a way of doing tangible work. Legged robots can be designed to manipulate a particular type of object (e.g., a cardboard box, a soccer ball, or a larger piece of furniture), by themselves or collaboratively. The objective of this review is to collect and learn from these examples, to both organize the work done so far in the community and highlight interesting open avenues for future work. This review categorizes existing works into four main manipulation methods: object interactions without grasping, manipulation with walking legs, dedicated non-locomotive arms, and legged teams. Each method has different design and autonomy features, which are illustrated by available examples in the literature. Based on a few simplifying assumptions, we further provide quantitative comparisons for the range of possible relative sizes of the manipulated object with respect to the robot. Taken together, these examples suggest new directions for research in legged robot manipulation, such as multifunctional limbs, terrain modeling, or learning-based control, to support a number of new deployments in challenging indoor/outdoor scenarios in warehouses/construction sites, preserved natural areas, and especially for home robotics.Comment: Preprint of the paper submitted to Frontiers in Mechanical Engineerin

    Humanoid navigation and heavy load transportation in a cluttered environment

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    International audienceAlthough in recent years several studies aimed at the navigation of robots in cluttered environments, just a few have addressed the problem of robots navigating while moving a large or heavy object. This is especially useful when transporting loads with variable weights and shapes without having to change the robot hardware. On one hand, a major advantage of using a humanoid robot to move an object is that it has arms to firmly grasp it and control it. On the other hand, humanoid robots tend to have higher drift than their wheeled counterparts as well as having significant lateral swing while walking, which propagates to anything they carry. In this work, we present algorithms for a humanoid robot navigating in a cluttered environment while pushing a cart-like object. In addition, the algorithms make use of the hands and arms to articulate the cart when executing tight turns using whole body control scheme to reduce the lateral swing effect on the load and ensure a safe transport. Experiments conducted on a real Nao robot assessed the proposed approach and algorithms, they show that the payload of a humanoid robot can be significantly increased without changing the humanoid robot's hardware, and therefore enact the capacity of humanoid robots in real-life situations

    A review on humanoid robotics in healthcare

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    Humanoid robots have evolved over the years and today it is in many different areas of applications, from homecare to social care and healthcare robotics. This paper deals with a brief overview of the current and potential applications of humanoid robotics in healthcare settings. We present a comprehensive contextualization of humanoid robots in healthcare by identifying and characterizing active research activities on humanoid robot that can work interactively and effectively with humans so as to fill some identified gaps in current healthcare deficiency

    Do robots outperform humans in human-centered domains?

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    The incessant progress of robotic technology and rationalization of human manpower induces high expectations in society, but also resentment and even fear. In this paper, we present a quantitative normalized comparison of performance, to shine a light onto the pressing question, "How close is the current state of humanoid robotics to outperforming humans in their typical functions (e.g., locomotion, manipulation), and their underlying structures (e.g., actuators/muscles) in human-centered domains?" This is the most comprehensive comparison of the literature so far. Most state-of-the-art robotic structures required for visual, tactile, or vestibular perception outperform human structures at the cost of slightly higher mass and volume. Electromagnetic and fluidic actuation outperform human muscles w.r.t. speed, endurance, force density, and power density, excluding components for energy storage and conversion. Artificial joints and links can compete with the human skeleton. In contrast, the comparison of locomotion functions shows that robots are trailing behind in energy efficiency, operational time, and transportation costs. Robots are capable of obstacle negotiation, object manipulation, swimming, playing soccer, or vehicle operation. Despite the impressive advances of humanoid robots in the last two decades, current robots are not yet reaching the dexterity and versatility to cope with more complex manipulation and locomotion tasks (e.g., in confined spaces). We conclude that state-of-the-art humanoid robotics is far from matching the dexterity and versatility of human beings. Despite the outperforming technical structures, robot functions are inferior to human ones, even with tethered robots that could place heavy auxiliary components off-board. The persistent advances in robotics let us anticipate the diminishing of the gap

    Mobile forensic triage for damaged phones using M_Triage

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    Mobile forensics triage is a useful technique in a digital forensics investigation for recovering lost or purposely deleted and hidden files from digital storage. It is particularly useful, especially when solving a very sensitive crime, for example, kidnapping, in a timely manner. However, the existing mobile forensics triage tools do not consider performing a triage examination on damaged mobile phones. This research addressed the issues of performing triage examination on damaged Android mobile phones and reduction of false positive result generated by the current mobile forensics triage tools. Furthermore, the research addressed the issues of ignoring possible evidence residing in a bad block memory location. In this research a new forensics triage tool called M_Triage was introduced by extending Decode’s framework to handle data retrieval challenges on damaged Android mobile phones. The tool was designed to obtain evidence quickly and accurately (i.e. valid address book, call logs, SMS, images, and, videos, etc.) on Android damaged mobile phones. The tool was developed using C#, while back end engines was done using C programming and tested using five data sets. Based on the computational time processing comparison with Dec0de, Lifter, XRY and Xaver, the result showed that there was 75% improvement over Dec0de, 36% over Lifter, 28% over XRY and finally 71% over Xaver. Again, based on the experiment done on five data sets, M_Triage was capable of carving valid address book, call logs, SMS, images and videos as compared to Dec0de, Lifter, XRY and Xaver. With the average improvement of 90% over DEC0DE, 30% over Lifter, 40% over XRY and lastly 61% over Xaver. This shows that M_Triage is a better tool to be used because it saves time, carve more relevant files and less false positive result are achieved with the tool
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