6,668 research outputs found
Socially Trusted Collaborative Edge Computing in Ultra Dense Networks
Small cell base stations (SBSs) endowed with cloud-like computing
capabilities are considered as a key enabler of edge computing (EC), which
provides ultra-low latency and location-awareness for a variety of emerging
mobile applications and the Internet of Things. However, due to the limited
computation resources of an individual SBS, providing computation services of
high quality to its users faces significant challenges when it is overloaded
with an excessive amount of computation workload. In this paper, we propose
collaborative edge computing among SBSs by forming SBS coalitions to share
computation resources with each other, thereby accommodating more computation
workload in the edge system and reducing reliance on the remote cloud. A novel
SBS coalition formation algorithm is developed based on the coalitional game
theory to cope with various new challenges in small-cell-based edge systems,
including the co-provisioning of radio access and computing services,
cooperation incentives, and potential security risks. To address these
challenges, the proposed method (1) allows collaboration at both the user-SBS
association stage and the SBS peer offloading stage by exploiting the ultra
dense deployment of SBSs, (2) develops a payment-based incentive mechanism that
implements proportionally fair utility division to form stable SBS coalitions,
and (3) builds a social trust network for managing security risks among SBSs
due to collaboration. Systematic simulations in practical scenarios are carried
out to evaluate the efficacy and performance of the proposed method, which
shows that tremendous edge computing performance improvement can be achieved.Comment: arXiv admin note: text overlap with arXiv:1010.4501 by other author
Matching Theory for Future Wireless Networks: Fundamentals and Applications
The emergence of novel wireless networking paradigms such as small cell and
cognitive radio networks has forever transformed the way in which wireless
systems are operated. In particular, the need for self-organizing solutions to
manage the scarce spectral resources has become a prevalent theme in many
emerging wireless systems. In this paper, the first comprehensive tutorial on
the use of matching theory, a Nobelprize winning framework, for resource
management in wireless networks is developed. To cater for the unique features
of emerging wireless networks, a novel, wireless-oriented classification of
matching theory is proposed. Then, the key solution concepts and algorithmic
implementations of this framework are exposed. Then, the developed concepts are
applied in three important wireless networking areas in order to demonstrate
the usefulness of this analytical tool. Results show how matching theory can
effectively improve the performance of resource allocation in all three
applications discussed
A Multi-Game Framework for Harmonized LTE-U and WiFi Coexistence over Unlicensed Bands
The introduction of LTE over unlicensed bands (LTE-U) will enable LTE base
stations (BSs) to boost their capacity and offload their traffic by exploiting
the underused unlicensed bands. However, to reap the benefits of LTE-U, it is
necessary to address various new challenges associated with LTE-U and WiFi
coexistence. In particular, new resource management techniques must be
developed to optimize the usage of the network resources while handling the
interdependence between WiFi and LTE users and ensuring that WiFi users are not
jeopardized. To this end, in this paper, a new game theoretic tool, dubbed as
\emph{multi-game} framework is proposed as a promising approach for modeling
resource allocation problems in LTE-U. In such a framework, multiple,
co-existing and coupled games across heterogeneous channels can be formulated
to capture the specific characteristics of LTE-U. Such games can be of
different properties and types but their outcomes are largely interdependent.
After introducing the basics of the multi-game framework, two classes of
algorithms are outlined to achieve the new solution concepts of multi-games.
Simulation results are then conducted to show how such a multi-game can
effectively capture the specific properties of LTE-U and make of it a
"friendly" neighbor to WiFi.Comment: Accepted for publication at IEEE Wireless Communications Magazine,
Special Issue on LTE in Unlicensed Spectru
Integrating Energy Storage into the Smart Grid: A Prospect Theoretic Approach
In this paper, the interactions and energy exchange decisions of a number of
geographically distributed storage units are studied under decision-making
involving end-users. In particular, a noncooperative game is formulated between
customer-owned storage units where each storage unit's owner can decide on
whether to charge or discharge energy with a given probability so as to
maximize a utility that reflects the tradeoff between the monetary transactions
from charging/discharging and the penalty from power regulation. Unlike
existing game-theoretic works which assume that players make their decisions
rationally and objectively, we use the new framework of prospect theory (PT) to
explicitly incorporate the users' subjective perceptions of their expected
utilities. For the two-player game, we show the existence of a proper mixed
Nash equilibrium for both the standard game-theoretic case and the case with PT
considerations. Simulation results show that incorporating user behavior via PT
reveals several important insights into load management as well as economics of
energy storage usage. For instance, the results show that deviations from
conventional game theory, as predicted by PT, can lead to undesirable grid
loads and revenues thus requiring the power company to revisit its pricing
schemes and the customers to reassess their energy storage usage choices.Comment: 5 pages, 4 figures, conferenc
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