3,099 research outputs found

    A path planning and path-following control framework for a general 2-trailer with a car-like tractor

    Full text link
    Maneuvering a general 2-trailer with a car-like tractor in backward motion is a task that requires significant skill to master and is unarguably one of the most complicated tasks a truck driver has to perform. This paper presents a path planning and path-following control solution that can be used to automatically plan and execute difficult parking and obstacle avoidance maneuvers by combining backward and forward motion. A lattice-based path planning framework is developed in order to generate kinematically feasible and collision-free paths and a path-following controller is designed to stabilize the lateral and angular path-following error states during path execution. To estimate the vehicle state needed for control, a nonlinear observer is developed which only utilizes information from sensors that are mounted on the car-like tractor, making the system independent of additional trailer sensors. The proposed path planning and path-following control framework is implemented on a full-scale test vehicle and results from simulations and real-world experiments are presented.Comment: Preprin

    Learning to Segment and Represent Motion Primitives from Driving Data for Motion Planning Applications

    Full text link
    Developing an intelligent vehicle which can perform human-like actions requires the ability to learn basic driving skills from a large amount of naturalistic driving data. The algorithms will become efficient if we could decompose the complex driving tasks into motion primitives which represent the elementary compositions of driving skills. Therefore, the purpose of this paper is to segment unlabeled trajectory data into a library of motion primitives. By applying a probabilistic inference based on an iterative Expectation-Maximization algorithm, our method segments the collected trajectories while learning a set of motion primitives represented by the dynamic movement primitives. The proposed method utilizes the mutual dependencies between the segmentation and representation of motion primitives and the driving-specific based initial segmentation. By utilizing this mutual dependency and the initial condition, this paper presents how we can enhance the performance of both the segmentation and the motion primitive library establishment. We also evaluate the applicability of the primitive representation method to imitation learning and motion planning algorithms. The model is trained and validated by using the driving data collected from the Beijing Institute of Technology intelligent vehicle platform. The results show that the proposed approach can find the proper segmentation and establish the motion primitive library simultaneously

    Minimum-time trajectory generation for quadrotors in constrained environments

    Full text link
    In this paper, we present a novel strategy to compute minimum-time trajectories for quadrotors in constrained environments. In particular, we consider the motion in a given flying region with obstacles and take into account the physical limitations of the vehicle. Instead of approaching the optimization problem in its standard time-parameterized formulation, the proposed strategy is based on an appealing re-formulation. Transverse coordinates, expressing the distance from a frame path, are used to parameterise the vehicle position and a spatial parameter is used as independent variable. This re-formulation allows us to (i) obtain a fixed horizon problem and (ii) easily formulate (fairly complex) position constraints. The effectiveness of the proposed strategy is proven by numerical computations on two different illustrative scenarios. Moreover, the optimal trajectory generated in the second scenario is experimentally executed with a real nano-quadrotor in order to show its feasibility.Comment: arXiv admin note: text overlap with arXiv:1702.0427
    • …
    corecore