7,844 research outputs found
Automatic 3D facial model and texture reconstruction from range scans
This paper presents a fully automatic approach to fitting a generic facial model to detailed range scans of human faces to reconstruct 3D facial models and textures with no manual intervention (such as specifying landmarks). A Scaling Iterative Closest Points (SICP) algorithm is introduced to compute the optimal rigid registrations between the generic model and the range scans with different sizes. And then a new template-fitting method, formulated in an optmization framework of minimizing the physically based elastic energy derived from thin shells, faithfully reconstructs the surfaces and the textures from the range scans and yields dense point correspondences across the reconstructed facial models. Finally, we demonstrate a facial expression transfer method to clone facial expressions from the generic model onto the reconstructed facial models by using the deformation transfer technique
Fast Face-swap Using Convolutional Neural Networks
We consider the problem of face swapping in images, where an input identity
is transformed into a target identity while preserving pose, facial expression,
and lighting. To perform this mapping, we use convolutional neural networks
trained to capture the appearance of the target identity from an unstructured
collection of his/her photographs.This approach is enabled by framing the face
swapping problem in terms of style transfer, where the goal is to render an
image in the style of another one. Building on recent advances in this area, we
devise a new loss function that enables the network to produce highly
photorealistic results. By combining neural networks with simple pre- and
post-processing steps, we aim at making face swap work in real-time with no
input from the user
Linear Facial Expression Transfer With Active Appearance Models
The issue of transferring facial expressions from one person's face to another's has been an area of interest for the movie industry and the computer graphics community for quite some time. In recent years, with the proliferation of online image and video collections and web applications, such as Google Street View, the question of preserving privacy through face de-identification has gained interest in the computer vision community. In this paper, we focus on the problem of real-time dynamic facial expression transfer using an Active Appearance Model framework. We provide a theoretical foundation for a generalisation of two well-known expression transfer methods and demonstrate the improved visual quality of the proposed linear extrapolation transfer method on examples of face swapping and expression transfer using the AVOZES data corpus. Realistic talking faces can be generated in real-time at low computational cost
Considerations for believable emotional facial expression animation
Facial expressions can be used to communicate emotional states through the use of universal signifiers within key regions of the face. Psychology research has identified what these signifiers are and how different combinations and variations can be interpreted. Research into expressions has informed animation practice, but as yet very little is known about the movement within and between emotional expressions. A better understanding of sequence, timing, and duration could better inform the production of believable animation. This paper introduces the idea of expression choreography, and how tests of observer perception might enhance our understanding of moving emotional expressions
A graphical model based solution to the facial feature point tracking problem
In this paper a facial feature point tracker that is motivated by applications
such as human-computer interfaces and facial expression analysis systems is
proposed. The proposed tracker is based on a graphical model framework. The
facial features are tracked through video streams by incorporating statistical relations in time as well as spatial relations between feature points. By exploiting the spatial relationships between feature points, the proposed method provides robustness in real-world conditions such as arbitrary head movements and occlusions. A Gabor feature-based occlusion detector is developed and used to handle occlusions. The performance of the proposed tracker has been evaluated
on real video data under various conditions including occluded facial gestures
and head movements. It is also compared to two popular methods, one based
on Kalman filtering exploiting temporal relations, and the other based on active
appearance models (AAM). Improvements provided by the proposed approach
are demonstrated through both visual displays and quantitative analysis
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