1,375 research outputs found

    A fast algorithm for the computation of 2-D forward and inverse MDCT

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    International audienceA fast algorithm for computing the two-dimensional (2-D) forward and inverse modified discrete cosine transform (MDCT and IMDCT) is proposed. The algorithm converts the 2-D MDCT and IMDCT with block size M N into four 2-D discrete cosine transforms (DCTs) with block size ðM=4Þ ðN=4Þ. It is based on an algorithm recently presented by Cho et al. [An optimized algorithm for computing the modified discrete cosine transform and its inverse transform, in: Proceedings of the IEEE TENCON, vol. A, 21–24 November 2004, pp. 626–628] for the efficient calculation of onedimensional MDCT and IMDCT. Comparison of the computational complexity with the traditional row–column method shows that the proposed algorithm reduces significantly the number of arithmetic operations

    Low-complexity Multidimensional DCT Approximations

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    In this paper, we introduce low-complexity multidimensional discrete cosine transform (DCT) approximations. Three dimensional DCT (3D DCT) approximations are formalized in terms of high-order tensor theory. The formulation is extended to higher dimensions with arbitrary lengths. Several multiplierless 8×8×88\times 8\times 8 approximate methods are proposed and the computational complexity is discussed for the general multidimensional case. The proposed methods complexity cost was assessed, presenting considerably lower arithmetic operations when compared with the exact 3D DCT. The proposed approximations were embedded into 3D DCT-based video coding scheme and a modified quantization step was introduced. The simulation results showed that the approximate 3D DCT coding methods offer almost identical output visual quality when compared with exact 3D DCT scheme. The proposed 3D approximations were also employed as a tool for visual tracking. The approximate 3D DCT-based proposed system performs similarly to the original exact 3D DCT-based method. In general, the suggested methods showed competitive performance at a considerably lower computational cost.Comment: 28 pages, 5 figures, 5 table

    Data compression techniques applied to high resolution high frame rate video technology

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    An investigation is presented of video data compression applied to microgravity space experiments using High Resolution High Frame Rate Video Technology (HHVT). An extensive survey of methods of video data compression, described in the open literature, was conducted. The survey examines compression methods employing digital computing. The results of the survey are presented. They include a description of each method and assessment of image degradation and video data parameters. An assessment is made of present and near term future technology for implementation of video data compression in high speed imaging system. Results of the assessment are discussed and summarized. The results of a study of a baseline HHVT video system, and approaches for implementation of video data compression, are presented. Case studies of three microgravity experiments are presented and specific compression techniques and implementations are recommended

    DCT Implementation on GPU

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    There has been a great progress in the field of graphics processors. Since, there is no rise in the speed of the normal CPU processors; Designers are coming up with multi-core, parallel processors. Because of their popularity in parallel processing, GPUs are becoming more and more attractive for many applications. With the increasing demand in utilizing GPUs, there is a great need to develop operating systems that handle the GPU to full capacity. GPUs offer a very efficient environment for many image processing applications. This thesis explores the processing power of GPUs for digital image compression using Discrete cosine transform
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